#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineUICanvasScalerWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.UI.CanvasScaler); Utils.BeginObjectRegister(type, L, translator, 0, 0, 10, 10); Utils.RegisterFunc(L, Utils.GETTER_IDX, "uiScaleMode", _g_get_uiScaleMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "referencePixelsPerUnit", _g_get_referencePixelsPerUnit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "scaleFactor", _g_get_scaleFactor); Utils.RegisterFunc(L, Utils.GETTER_IDX, "referenceResolution", _g_get_referenceResolution); Utils.RegisterFunc(L, Utils.GETTER_IDX, "screenMatchMode", _g_get_screenMatchMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "matchWidthOrHeight", _g_get_matchWidthOrHeight); Utils.RegisterFunc(L, Utils.GETTER_IDX, "physicalUnit", _g_get_physicalUnit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fallbackScreenDPI", _g_get_fallbackScreenDPI); Utils.RegisterFunc(L, Utils.GETTER_IDX, "defaultSpriteDPI", _g_get_defaultSpriteDPI); Utils.RegisterFunc(L, Utils.GETTER_IDX, "dynamicPixelsPerUnit", _g_get_dynamicPixelsPerUnit); Utils.RegisterFunc(L, Utils.SETTER_IDX, "uiScaleMode", _s_set_uiScaleMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "referencePixelsPerUnit", _s_set_referencePixelsPerUnit); Utils.RegisterFunc(L, Utils.SETTER_IDX, "scaleFactor", _s_set_scaleFactor); Utils.RegisterFunc(L, Utils.SETTER_IDX, "referenceResolution", _s_set_referenceResolution); Utils.RegisterFunc(L, Utils.SETTER_IDX, "screenMatchMode", _s_set_screenMatchMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "matchWidthOrHeight", _s_set_matchWidthOrHeight); Utils.RegisterFunc(L, Utils.SETTER_IDX, "physicalUnit", _s_set_physicalUnit); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fallbackScreenDPI", _s_set_fallbackScreenDPI); Utils.RegisterFunc(L, Utils.SETTER_IDX, "defaultSpriteDPI", _s_set_defaultSpriteDPI); Utils.RegisterFunc(L, Utils.SETTER_IDX, "dynamicPixelsPerUnit", _s_set_dynamicPixelsPerUnit); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "UnityEngine.UI.CanvasScaler does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_uiScaleMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.uiScaleMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_referencePixelsPerUnit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.referencePixelsPerUnit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_scaleFactor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.scaleFactor); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_referenceResolution(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.referenceResolution); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_screenMatchMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.screenMatchMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_matchWidthOrHeight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.matchWidthOrHeight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_physicalUnit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.physicalUnit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fallbackScreenDPI(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.fallbackScreenDPI); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_defaultSpriteDPI(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.defaultSpriteDPI); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_dynamicPixelsPerUnit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.dynamicPixelsPerUnit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_uiScaleMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); UnityEngine.UI.CanvasScaler.ScaleMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.uiScaleMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_referencePixelsPerUnit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); gen_to_be_invoked.referencePixelsPerUnit = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_scaleFactor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); gen_to_be_invoked.scaleFactor = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_referenceResolution(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.referenceResolution = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_screenMatchMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); UnityEngine.UI.CanvasScaler.ScreenMatchMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.screenMatchMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_matchWidthOrHeight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); gen_to_be_invoked.matchWidthOrHeight = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_physicalUnit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); UnityEngine.UI.CanvasScaler.Unit gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.physicalUnit = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fallbackScreenDPI(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fallbackScreenDPI = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_defaultSpriteDPI(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); gen_to_be_invoked.defaultSpriteDPI = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_dynamicPixelsPerUnit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1); gen_to_be_invoked.dynamicPixelsPerUnit = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }