#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineHDROutputSettingsWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.HDROutputSettings); Utils.BeginObjectRegister(type, L, translator, 0, 1, 11, 2); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RequestHDRModeChange", _m_RequestHDRModeChange); Utils.RegisterFunc(L, Utils.GETTER_IDX, "active", _g_get_active); Utils.RegisterFunc(L, Utils.GETTER_IDX, "available", _g_get_available); Utils.RegisterFunc(L, Utils.GETTER_IDX, "automaticHDRTonemapping", _g_get_automaticHDRTonemapping); Utils.RegisterFunc(L, Utils.GETTER_IDX, "displayColorGamut", _g_get_displayColorGamut); Utils.RegisterFunc(L, Utils.GETTER_IDX, "format", _g_get_format); Utils.RegisterFunc(L, Utils.GETTER_IDX, "graphicsFormat", _g_get_graphicsFormat); Utils.RegisterFunc(L, Utils.GETTER_IDX, "paperWhiteNits", _g_get_paperWhiteNits); Utils.RegisterFunc(L, Utils.GETTER_IDX, "maxFullFrameToneMapLuminance", _g_get_maxFullFrameToneMapLuminance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "maxToneMapLuminance", _g_get_maxToneMapLuminance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "minToneMapLuminance", _g_get_minToneMapLuminance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "HDRModeChangeRequested", _g_get_HDRModeChangeRequested); Utils.RegisterFunc(L, Utils.SETTER_IDX, "automaticHDRTonemapping", _s_set_automaticHDRTonemapping); Utils.RegisterFunc(L, Utils.SETTER_IDX, "paperWhiteNits", _s_set_paperWhiteNits); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 2, 1); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "main", _g_get_main); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "displays", _g_get_displays); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "displays", _s_set_displays); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "UnityEngine.HDROutputSettings does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RequestHDRModeChange(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1); { bool _enabled = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.RequestHDRModeChange( _enabled ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_main(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.HDROutputSettings.main); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_active(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.active); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_available(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.available); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_automaticHDRTonemapping(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.automaticHDRTonemapping); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_displayColorGamut(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.displayColorGamut); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_format(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1); translator.PushUnityEngineRenderTextureFormat(L, gen_to_be_invoked.format); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_graphicsFormat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.graphicsFormat); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_paperWhiteNits(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.paperWhiteNits); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_maxFullFrameToneMapLuminance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.maxFullFrameToneMapLuminance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_maxToneMapLuminance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.maxToneMapLuminance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_minToneMapLuminance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.minToneMapLuminance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_HDRModeChangeRequested(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.HDRModeChangeRequested); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_displays(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.HDROutputSettings.displays); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_automaticHDRTonemapping(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1); gen_to_be_invoked.automaticHDRTonemapping = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_paperWhiteNits(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1); gen_to_be_invoked.paperWhiteNits = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_displays(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.HDROutputSettings.displays = (UnityEngine.HDROutputSettings[])translator.GetObject(L, 1, typeof(UnityEngine.HDROutputSettings[])); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }