#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineDynamicGIWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.DynamicGI); Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 4, 5, 4); Utils.RegisterFunc(L, Utils.CLS_IDX, "SetEmissive", _m_SetEmissive_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SetEnvironmentData", _m_SetEnvironmentData_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "UpdateEnvironment", _m_UpdateEnvironment_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "indirectScale", _g_get_indirectScale); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "updateThreshold", _g_get_updateThreshold); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "materialUpdateTimeSlice", _g_get_materialUpdateTimeSlice); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "synchronousMode", _g_get_synchronousMode); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "isConverged", _g_get_isConverged); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "indirectScale", _s_set_indirectScale); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "updateThreshold", _s_set_updateThreshold); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "materialUpdateTimeSlice", _s_set_materialUpdateTimeSlice); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "synchronousMode", _s_set_synchronousMode); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.DynamicGI(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.DynamicGI constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetEmissive_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Renderer _renderer = (UnityEngine.Renderer)translator.GetObject(L, 1, typeof(UnityEngine.Renderer)); UnityEngine.Color _color;translator.Get(L, 2, out _color); UnityEngine.DynamicGI.SetEmissive( _renderer, _color ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetEnvironmentData_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { float[] _input = (float[])translator.GetObject(L, 1, typeof(float[])); UnityEngine.DynamicGI.SetEnvironmentData( _input ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateEnvironment_xlua_st_(RealStatePtr L) { try { { UnityEngine.DynamicGI.UpdateEnvironment( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_indirectScale(RealStatePtr L) { try { LuaAPI.lua_pushnumber(L, UnityEngine.DynamicGI.indirectScale); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_updateThreshold(RealStatePtr L) { try { LuaAPI.lua_pushnumber(L, UnityEngine.DynamicGI.updateThreshold); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_materialUpdateTimeSlice(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, UnityEngine.DynamicGI.materialUpdateTimeSlice); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_synchronousMode(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.DynamicGI.synchronousMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isConverged(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.DynamicGI.isConverged); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_indirectScale(RealStatePtr L) { try { UnityEngine.DynamicGI.indirectScale = (float)LuaAPI.lua_tonumber(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_updateThreshold(RealStatePtr L) { try { UnityEngine.DynamicGI.updateThreshold = (float)LuaAPI.lua_tonumber(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_materialUpdateTimeSlice(RealStatePtr L) { try { UnityEngine.DynamicGI.materialUpdateTimeSlice = LuaAPI.xlua_tointeger(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_synchronousMode(RealStatePtr L) { try { UnityEngine.DynamicGI.synchronousMode = LuaAPI.lua_toboolean(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }