#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineAudioReverbZoneWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.AudioReverbZone); Utils.BeginObjectRegister(type, L, translator, 0, 0, 16, 16); Utils.RegisterFunc(L, Utils.GETTER_IDX, "minDistance", _g_get_minDistance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "maxDistance", _g_get_maxDistance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "reverbPreset", _g_get_reverbPreset); Utils.RegisterFunc(L, Utils.GETTER_IDX, "room", _g_get_room); Utils.RegisterFunc(L, Utils.GETTER_IDX, "roomHF", _g_get_roomHF); Utils.RegisterFunc(L, Utils.GETTER_IDX, "roomLF", _g_get_roomLF); Utils.RegisterFunc(L, Utils.GETTER_IDX, "decayTime", _g_get_decayTime); Utils.RegisterFunc(L, Utils.GETTER_IDX, "decayHFRatio", _g_get_decayHFRatio); Utils.RegisterFunc(L, Utils.GETTER_IDX, "reflections", _g_get_reflections); Utils.RegisterFunc(L, Utils.GETTER_IDX, "reflectionsDelay", _g_get_reflectionsDelay); Utils.RegisterFunc(L, Utils.GETTER_IDX, "reverb", _g_get_reverb); Utils.RegisterFunc(L, Utils.GETTER_IDX, "reverbDelay", _g_get_reverbDelay); Utils.RegisterFunc(L, Utils.GETTER_IDX, "HFReference", _g_get_HFReference); Utils.RegisterFunc(L, Utils.GETTER_IDX, "LFReference", _g_get_LFReference); Utils.RegisterFunc(L, Utils.GETTER_IDX, "diffusion", _g_get_diffusion); Utils.RegisterFunc(L, Utils.GETTER_IDX, "density", _g_get_density); Utils.RegisterFunc(L, Utils.SETTER_IDX, "minDistance", _s_set_minDistance); Utils.RegisterFunc(L, Utils.SETTER_IDX, "maxDistance", _s_set_maxDistance); Utils.RegisterFunc(L, Utils.SETTER_IDX, "reverbPreset", _s_set_reverbPreset); Utils.RegisterFunc(L, Utils.SETTER_IDX, "room", _s_set_room); Utils.RegisterFunc(L, Utils.SETTER_IDX, "roomHF", _s_set_roomHF); Utils.RegisterFunc(L, Utils.SETTER_IDX, "roomLF", _s_set_roomLF); Utils.RegisterFunc(L, Utils.SETTER_IDX, "decayTime", _s_set_decayTime); Utils.RegisterFunc(L, Utils.SETTER_IDX, "decayHFRatio", _s_set_decayHFRatio); Utils.RegisterFunc(L, Utils.SETTER_IDX, "reflections", _s_set_reflections); Utils.RegisterFunc(L, Utils.SETTER_IDX, "reflectionsDelay", _s_set_reflectionsDelay); Utils.RegisterFunc(L, Utils.SETTER_IDX, "reverb", _s_set_reverb); Utils.RegisterFunc(L, Utils.SETTER_IDX, "reverbDelay", _s_set_reverbDelay); Utils.RegisterFunc(L, Utils.SETTER_IDX, "HFReference", _s_set_HFReference); Utils.RegisterFunc(L, Utils.SETTER_IDX, "LFReference", _s_set_LFReference); Utils.RegisterFunc(L, Utils.SETTER_IDX, "diffusion", _s_set_diffusion); Utils.RegisterFunc(L, Utils.SETTER_IDX, "density", _s_set_density); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.AudioReverbZone(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AudioReverbZone constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_minDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.minDistance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_maxDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.maxDistance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_reverbPreset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.reverbPreset); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_room(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.room); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_roomHF(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.roomHF); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_roomLF(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.roomLF); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_decayTime(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.decayTime); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_decayHFRatio(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.decayHFRatio); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_reflections(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.reflections); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_reflectionsDelay(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.reflectionsDelay); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_reverb(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.reverb); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_reverbDelay(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.reverbDelay); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_HFReference(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.HFReference); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_LFReference(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.LFReference); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_diffusion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.diffusion); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_density(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.density); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_minDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); gen_to_be_invoked.minDistance = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_maxDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); gen_to_be_invoked.maxDistance = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_reverbPreset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); UnityEngine.AudioReverbPreset gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.reverbPreset = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_room(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); gen_to_be_invoked.room = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_roomHF(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); gen_to_be_invoked.roomHF = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_roomLF(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); gen_to_be_invoked.roomLF = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_decayTime(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); gen_to_be_invoked.decayTime = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_decayHFRatio(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); gen_to_be_invoked.decayHFRatio = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_reflections(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); gen_to_be_invoked.reflections = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_reflectionsDelay(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); gen_to_be_invoked.reflectionsDelay = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_reverb(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); gen_to_be_invoked.reverb = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_reverbDelay(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); gen_to_be_invoked.reverbDelay = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_HFReference(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); gen_to_be_invoked.HFReference = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_LFReference(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); gen_to_be_invoked.LFReference = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_diffusion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); gen_to_be_invoked.diffusion = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_density(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AudioReverbZone gen_to_be_invoked = (UnityEngine.AudioReverbZone)translator.FastGetCSObj(L, 1); gen_to_be_invoked.density = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }