#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineEventsUnityEventBaseWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Events.UnityEventBase); Utils.BeginObjectRegister(type, L, translator, 0, 6, 0, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPersistentEventCount", _m_GetPersistentEventCount); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPersistentTarget", _m_GetPersistentTarget); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPersistentMethodName", _m_GetPersistentMethodName); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPersistentListenerState", _m_SetPersistentListenerState); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveAllListeners", _m_RemoveAllListeners); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetValidMethodInfo", _m_GetValidMethodInfo_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "UnityEngine.Events.UnityEventBase does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPersistentEventCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetPersistentEventCount( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPersistentTarget(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetPersistentTarget( _index ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPersistentMethodName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetPersistentMethodName( _index ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetPersistentListenerState(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Events.UnityEventCallState _state;translator.Get(L, 3, out _state); gen_to_be_invoked.SetPersistentListenerState( _index, _state ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RemoveAllListeners(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.RemoveAllListeners( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ToString(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.ToString( ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetValidMethodInfo_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { object _obj = translator.GetObject(L, 1, typeof(object)); string _functionName = LuaAPI.lua_tostring(L, 2); System.Type[] _argumentTypes = (System.Type[])translator.GetObject(L, 3, typeof(System.Type[])); var gen_ret = UnityEngine.Events.UnityEventBase.GetValidMethodInfo( _obj, _functionName, _argumentTypes ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { System.Type _objectType = (System.Type)translator.GetObject(L, 1, typeof(System.Type)); string _functionName = LuaAPI.lua_tostring(L, 2); System.Type[] _argumentTypes = (System.Type[])translator.GetObject(L, 3, typeof(System.Type[])); var gen_ret = UnityEngine.Events.UnityEventBase.GetValidMethodInfo( _objectType, _functionName, _argumentTypes ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Events.UnityEventBase.GetValidMethodInfo!"); } } }