#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineEventWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Event); Utils.BeginObjectRegister(type, L, translator, 0, 5, 23, 18); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTypeForControl", _m_GetTypeForControl); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Use", _m_Use); Utils.RegisterFunc(L, Utils.GETTER_IDX, "rawType", _g_get_rawType); Utils.RegisterFunc(L, Utils.GETTER_IDX, "mousePosition", _g_get_mousePosition); Utils.RegisterFunc(L, Utils.GETTER_IDX, "delta", _g_get_delta); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pointerType", _g_get_pointerType); Utils.RegisterFunc(L, Utils.GETTER_IDX, "button", _g_get_button); Utils.RegisterFunc(L, Utils.GETTER_IDX, "modifiers", _g_get_modifiers); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pressure", _g_get_pressure); Utils.RegisterFunc(L, Utils.GETTER_IDX, "clickCount", _g_get_clickCount); Utils.RegisterFunc(L, Utils.GETTER_IDX, "character", _g_get_character); Utils.RegisterFunc(L, Utils.GETTER_IDX, "keyCode", _g_get_keyCode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "displayIndex", _g_get_displayIndex); Utils.RegisterFunc(L, Utils.GETTER_IDX, "type", _g_get_type); Utils.RegisterFunc(L, Utils.GETTER_IDX, "commandName", _g_get_commandName); Utils.RegisterFunc(L, Utils.GETTER_IDX, "shift", _g_get_shift); Utils.RegisterFunc(L, Utils.GETTER_IDX, "control", _g_get_control); Utils.RegisterFunc(L, Utils.GETTER_IDX, "alt", _g_get_alt); Utils.RegisterFunc(L, Utils.GETTER_IDX, "command", _g_get_command); Utils.RegisterFunc(L, Utils.GETTER_IDX, "capsLock", _g_get_capsLock); Utils.RegisterFunc(L, Utils.GETTER_IDX, "numeric", _g_get_numeric); Utils.RegisterFunc(L, Utils.GETTER_IDX, "functionKey", _g_get_functionKey); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isKey", _g_get_isKey); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isMouse", _g_get_isMouse); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isScrollWheel", _g_get_isScrollWheel); Utils.RegisterFunc(L, Utils.SETTER_IDX, "mousePosition", _s_set_mousePosition); Utils.RegisterFunc(L, Utils.SETTER_IDX, "delta", _s_set_delta); Utils.RegisterFunc(L, Utils.SETTER_IDX, "pointerType", _s_set_pointerType); Utils.RegisterFunc(L, Utils.SETTER_IDX, "button", _s_set_button); Utils.RegisterFunc(L, Utils.SETTER_IDX, "modifiers", _s_set_modifiers); Utils.RegisterFunc(L, Utils.SETTER_IDX, "pressure", _s_set_pressure); Utils.RegisterFunc(L, Utils.SETTER_IDX, "clickCount", _s_set_clickCount); Utils.RegisterFunc(L, Utils.SETTER_IDX, "character", _s_set_character); Utils.RegisterFunc(L, Utils.SETTER_IDX, "keyCode", _s_set_keyCode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "displayIndex", _s_set_displayIndex); Utils.RegisterFunc(L, Utils.SETTER_IDX, "type", _s_set_type); Utils.RegisterFunc(L, Utils.SETTER_IDX, "commandName", _s_set_commandName); Utils.RegisterFunc(L, Utils.SETTER_IDX, "shift", _s_set_shift); Utils.RegisterFunc(L, Utils.SETTER_IDX, "control", _s_set_control); Utils.RegisterFunc(L, Utils.SETTER_IDX, "alt", _s_set_alt); Utils.RegisterFunc(L, Utils.SETTER_IDX, "command", _s_set_command); Utils.RegisterFunc(L, Utils.SETTER_IDX, "capsLock", _s_set_capsLock); Utils.RegisterFunc(L, Utils.SETTER_IDX, "numeric", _s_set_numeric); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 4, 1, 1); Utils.RegisterFunc(L, Utils.CLS_IDX, "PopEvent", _m_PopEvent_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetEventCount", _m_GetEventCount_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "KeyboardEvent", _m_KeyboardEvent_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "current", _g_get_current); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "current", _s_set_current); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.Event(); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _displayIndex = LuaAPI.xlua_tointeger(L, 2); var gen_ret = new UnityEngine.Event(_displayIndex); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 2 && translator.Assignable(L, 2)) { UnityEngine.Event _other = (UnityEngine.Event)translator.GetObject(L, 2, typeof(UnityEngine.Event)); var gen_ret = new UnityEngine.Event(_other); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Event constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTypeForControl(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); { int _controlID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetTypeForControl( _controlID ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PopEvent_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Event _outEvent = (UnityEngine.Event)translator.GetObject(L, 1, typeof(UnityEngine.Event)); var gen_ret = UnityEngine.Event.PopEvent( _outEvent ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetEventCount_xlua_st_(RealStatePtr L) { try { { var gen_ret = UnityEngine.Event.GetEventCount( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_KeyboardEvent_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _key = LuaAPI.lua_tostring(L, 1); var gen_ret = UnityEngine.Event.KeyboardEvent( _key ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetHashCode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetHashCode( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Equals(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); { object _obj = translator.GetObject(L, 2, typeof(object)); var gen_ret = gen_to_be_invoked.Equals( _obj ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ToString(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.ToString( ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Use(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Use( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_rawType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.rawType); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_mousePosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.mousePosition); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_delta(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.delta); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pointerType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.pointerType); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_button(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.button); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_modifiers(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.modifiers); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pressure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.pressure); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_clickCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.clickCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_character(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.character); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_keyCode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); translator.PushUnityEngineKeyCode(L, gen_to_be_invoked.keyCode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_displayIndex(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.displayIndex); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_type(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.type); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_commandName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.commandName); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_shift(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.shift); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_control(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.control); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_alt(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.alt); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_command(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.command); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_capsLock(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.capsLock); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_numeric(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.numeric); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_functionKey(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.functionKey); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_current(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Event.current); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isKey(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isKey); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isMouse(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isMouse); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isScrollWheel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isScrollWheel); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_mousePosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.mousePosition = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_delta(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.delta = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_pointerType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); UnityEngine.PointerType gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.pointerType = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_button(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); gen_to_be_invoked.button = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_modifiers(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); UnityEngine.EventModifiers gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.modifiers = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_pressure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); gen_to_be_invoked.pressure = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_clickCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); gen_to_be_invoked.clickCount = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_character(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); gen_to_be_invoked.character = (char)LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_keyCode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); UnityEngine.KeyCode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.keyCode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_displayIndex(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); gen_to_be_invoked.displayIndex = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_type(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); UnityEngine.EventType gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.type = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_commandName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); gen_to_be_invoked.commandName = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_shift(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); gen_to_be_invoked.shift = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_control(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); gen_to_be_invoked.control = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_alt(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); gen_to_be_invoked.alt = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_command(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); gen_to_be_invoked.command = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_capsLock(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); gen_to_be_invoked.capsLock = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_numeric(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event gen_to_be_invoked = (UnityEngine.Event)translator.FastGetCSObj(L, 1); gen_to_be_invoked.numeric = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_current(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Event.current = (UnityEngine.Event)translator.GetObject(L, 1, typeof(UnityEngine.Event)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }