#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineCanvasWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Canvas); Utils.BeginObjectRegister(type, L, translator, 0, 0, 20, 14); Utils.RegisterFunc(L, Utils.GETTER_IDX, "renderMode", _g_get_renderMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isRootCanvas", _g_get_isRootCanvas); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pixelRect", _g_get_pixelRect); Utils.RegisterFunc(L, Utils.GETTER_IDX, "scaleFactor", _g_get_scaleFactor); Utils.RegisterFunc(L, Utils.GETTER_IDX, "referencePixelsPerUnit", _g_get_referencePixelsPerUnit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "overridePixelPerfect", _g_get_overridePixelPerfect); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pixelPerfect", _g_get_pixelPerfect); Utils.RegisterFunc(L, Utils.GETTER_IDX, "planeDistance", _g_get_planeDistance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "renderOrder", _g_get_renderOrder); Utils.RegisterFunc(L, Utils.GETTER_IDX, "overrideSorting", _g_get_overrideSorting); Utils.RegisterFunc(L, Utils.GETTER_IDX, "sortingOrder", _g_get_sortingOrder); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetDisplay", _g_get_targetDisplay); Utils.RegisterFunc(L, Utils.GETTER_IDX, "sortingLayerID", _g_get_sortingLayerID); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cachedSortingLayerValue", _g_get_cachedSortingLayerValue); Utils.RegisterFunc(L, Utils.GETTER_IDX, "additionalShaderChannels", _g_get_additionalShaderChannels); Utils.RegisterFunc(L, Utils.GETTER_IDX, "sortingLayerName", _g_get_sortingLayerName); Utils.RegisterFunc(L, Utils.GETTER_IDX, "rootCanvas", _g_get_rootCanvas); Utils.RegisterFunc(L, Utils.GETTER_IDX, "renderingDisplaySize", _g_get_renderingDisplaySize); Utils.RegisterFunc(L, Utils.GETTER_IDX, "worldCamera", _g_get_worldCamera); Utils.RegisterFunc(L, Utils.GETTER_IDX, "normalizedSortingGridSize", _g_get_normalizedSortingGridSize); Utils.RegisterFunc(L, Utils.SETTER_IDX, "renderMode", _s_set_renderMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "scaleFactor", _s_set_scaleFactor); Utils.RegisterFunc(L, Utils.SETTER_IDX, "referencePixelsPerUnit", _s_set_referencePixelsPerUnit); Utils.RegisterFunc(L, Utils.SETTER_IDX, "overridePixelPerfect", _s_set_overridePixelPerfect); Utils.RegisterFunc(L, Utils.SETTER_IDX, "pixelPerfect", _s_set_pixelPerfect); Utils.RegisterFunc(L, Utils.SETTER_IDX, "planeDistance", _s_set_planeDistance); Utils.RegisterFunc(L, Utils.SETTER_IDX, "overrideSorting", _s_set_overrideSorting); Utils.RegisterFunc(L, Utils.SETTER_IDX, "sortingOrder", _s_set_sortingOrder); Utils.RegisterFunc(L, Utils.SETTER_IDX, "targetDisplay", _s_set_targetDisplay); Utils.RegisterFunc(L, Utils.SETTER_IDX, "sortingLayerID", _s_set_sortingLayerID); Utils.RegisterFunc(L, Utils.SETTER_IDX, "additionalShaderChannels", _s_set_additionalShaderChannels); Utils.RegisterFunc(L, Utils.SETTER_IDX, "sortingLayerName", _s_set_sortingLayerName); Utils.RegisterFunc(L, Utils.SETTER_IDX, "worldCamera", _s_set_worldCamera); Utils.RegisterFunc(L, Utils.SETTER_IDX, "normalizedSortingGridSize", _s_set_normalizedSortingGridSize); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 6, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetDefaultCanvasMaterial", _m_GetDefaultCanvasMaterial_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetETC1SupportedCanvasMaterial", _m_GetETC1SupportedCanvasMaterial_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ForceUpdateCanvases", _m_ForceUpdateCanvases_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "preWillRenderCanvases", _e_preWillRenderCanvases); Utils.RegisterFunc(L, Utils.CLS_IDX, "willRenderCanvases", _e_willRenderCanvases); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.Canvas(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Canvas constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetDefaultCanvasMaterial_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { var gen_ret = UnityEngine.Canvas.GetDefaultCanvasMaterial( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetETC1SupportedCanvasMaterial_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { var gen_ret = UnityEngine.Canvas.GetETC1SupportedCanvasMaterial( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ForceUpdateCanvases_xlua_st_(RealStatePtr L) { try { { UnityEngine.Canvas.ForceUpdateCanvases( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_renderMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.renderMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isRootCanvas(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isRootCanvas); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pixelRect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.pixelRect); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_scaleFactor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.scaleFactor); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_referencePixelsPerUnit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.referencePixelsPerUnit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_overridePixelPerfect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.overridePixelPerfect); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pixelPerfect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.pixelPerfect); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_planeDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.planeDistance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_renderOrder(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.renderOrder); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_overrideSorting(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.overrideSorting); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_sortingOrder(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.sortingOrder); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetDisplay(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.targetDisplay); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_sortingLayerID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.sortingLayerID); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cachedSortingLayerValue(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.cachedSortingLayerValue); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_additionalShaderChannels(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.additionalShaderChannels); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_sortingLayerName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.sortingLayerName); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_rootCanvas(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.rootCanvas); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_renderingDisplaySize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.renderingDisplaySize); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_worldCamera(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.worldCamera); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_normalizedSortingGridSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.normalizedSortingGridSize); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_renderMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); UnityEngine.RenderMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.renderMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_scaleFactor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.scaleFactor = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_referencePixelsPerUnit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.referencePixelsPerUnit = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_overridePixelPerfect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.overridePixelPerfect = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_pixelPerfect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.pixelPerfect = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_planeDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.planeDistance = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_overrideSorting(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.overrideSorting = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_sortingOrder(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.sortingOrder = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_targetDisplay(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.targetDisplay = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_sortingLayerID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.sortingLayerID = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_additionalShaderChannels(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); UnityEngine.AdditionalCanvasShaderChannels gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.additionalShaderChannels = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_sortingLayerName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.sortingLayerName = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_worldCamera(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.worldCamera = (UnityEngine.Camera)translator.GetObject(L, 2, typeof(UnityEngine.Camera)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_normalizedSortingGridSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Canvas gen_to_be_invoked = (UnityEngine.Canvas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.normalizedSortingGridSize = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_preWillRenderCanvases(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); UnityEngine.Canvas.WillRenderCanvases gen_delegate = translator.GetDelegate(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need UnityEngine.Canvas.WillRenderCanvases!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.Canvas.preWillRenderCanvases += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.Canvas.preWillRenderCanvases -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Canvas.preWillRenderCanvases!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_willRenderCanvases(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); UnityEngine.Canvas.WillRenderCanvases gen_delegate = translator.GetDelegate(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need UnityEngine.Canvas.WillRenderCanvases!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.Canvas.willRenderCanvases += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.Canvas.willRenderCanvases -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Canvas.willRenderCanvases!"); } } }