#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class TMProMaterialReferenceWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(TMPro.MaterialReference); Utils.BeginObjectRegister(type, L, translator, 0, 0, 9, 9); Utils.RegisterFunc(L, Utils.GETTER_IDX, "index", _g_get_index); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fontAsset", _g_get_fontAsset); Utils.RegisterFunc(L, Utils.GETTER_IDX, "spriteAsset", _g_get_spriteAsset); Utils.RegisterFunc(L, Utils.GETTER_IDX, "material", _g_get_material); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isDefaultMaterial", _g_get_isDefaultMaterial); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isFallbackMaterial", _g_get_isFallbackMaterial); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fallbackMaterial", _g_get_fallbackMaterial); Utils.RegisterFunc(L, Utils.GETTER_IDX, "padding", _g_get_padding); Utils.RegisterFunc(L, Utils.GETTER_IDX, "referenceCount", _g_get_referenceCount); Utils.RegisterFunc(L, Utils.SETTER_IDX, "index", _s_set_index); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fontAsset", _s_set_fontAsset); Utils.RegisterFunc(L, Utils.SETTER_IDX, "spriteAsset", _s_set_spriteAsset); Utils.RegisterFunc(L, Utils.SETTER_IDX, "material", _s_set_material); Utils.RegisterFunc(L, Utils.SETTER_IDX, "isDefaultMaterial", _s_set_isDefaultMaterial); Utils.RegisterFunc(L, Utils.SETTER_IDX, "isFallbackMaterial", _s_set_isFallbackMaterial); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fallbackMaterial", _s_set_fallbackMaterial); Utils.RegisterFunc(L, Utils.SETTER_IDX, "padding", _s_set_padding); Utils.RegisterFunc(L, Utils.SETTER_IDX, "referenceCount", _s_set_referenceCount); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "Contains", _m_Contains_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "AddMaterialReference", _m_AddMaterialReference_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 6 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable(L, 3) && translator.Assignable(L, 4) && translator.Assignable(L, 5) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) { int _index = LuaAPI.xlua_tointeger(L, 2); TMPro.TMP_FontAsset _fontAsset = (TMPro.TMP_FontAsset)translator.GetObject(L, 3, typeof(TMPro.TMP_FontAsset)); TMPro.TMP_SpriteAsset _spriteAsset = (TMPro.TMP_SpriteAsset)translator.GetObject(L, 4, typeof(TMPro.TMP_SpriteAsset)); UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 5, typeof(UnityEngine.Material)); float _padding = (float)LuaAPI.lua_tonumber(L, 6); var gen_ret = new TMPro.MaterialReference(_index, _fontAsset, _spriteAsset, _material, _padding); translator.Push(L, gen_ret); return 1; } if (LuaAPI.lua_gettop(L) == 1) { translator.Push(L, default(TMPro.MaterialReference)); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TMPro.MaterialReference constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Contains_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { TMPro.MaterialReference[] _materialReferences = (TMPro.MaterialReference[])translator.GetObject(L, 1, typeof(TMPro.MaterialReference[])); TMPro.TMP_FontAsset _fontAsset = (TMPro.TMP_FontAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_FontAsset)); var gen_ret = TMPro.MaterialReference.Contains( _materialReferences, _fontAsset ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddMaterialReference_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& translator.Assignable>(L, 4)) { UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); TMPro.TMP_FontAsset _fontAsset = (TMPro.TMP_FontAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_FontAsset)); TMPro.MaterialReference[] _materialReferences = (TMPro.MaterialReference[])translator.GetObject(L, 3, typeof(TMPro.MaterialReference[])); System.Collections.Generic.Dictionary _materialReferenceIndexLookup = (System.Collections.Generic.Dictionary)translator.GetObject(L, 4, typeof(System.Collections.Generic.Dictionary)); var gen_ret = TMPro.MaterialReference.AddMaterialReference( _material, _fontAsset, ref _materialReferences, _materialReferenceIndexLookup ); LuaAPI.xlua_pushinteger(L, gen_ret); translator.Push(L, _materialReferences); return 2; } if(gen_param_count == 4&& translator.Assignable(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& translator.Assignable>(L, 4)) { UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); TMPro.TMP_SpriteAsset _spriteAsset = (TMPro.TMP_SpriteAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_SpriteAsset)); TMPro.MaterialReference[] _materialReferences = (TMPro.MaterialReference[])translator.GetObject(L, 3, typeof(TMPro.MaterialReference[])); System.Collections.Generic.Dictionary _materialReferenceIndexLookup = (System.Collections.Generic.Dictionary)translator.GetObject(L, 4, typeof(System.Collections.Generic.Dictionary)); var gen_ret = TMPro.MaterialReference.AddMaterialReference( _material, _spriteAsset, ref _materialReferences, _materialReferenceIndexLookup ); LuaAPI.xlua_pushinteger(L, gen_ret); translator.Push(L, _materialReferences); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TMPro.MaterialReference.AddMaterialReference!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_index(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.index); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fontAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.Push(L, gen_to_be_invoked.fontAsset); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_spriteAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.Push(L, gen_to_be_invoked.spriteAsset); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_material(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.Push(L, gen_to_be_invoked.material); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isDefaultMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isDefaultMaterial); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isFallbackMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isFallbackMaterial); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fallbackMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.Push(L, gen_to_be_invoked.fallbackMaterial); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_padding(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.padding); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_referenceCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.referenceCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_index(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.index = LuaAPI.xlua_tointeger(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fontAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.fontAsset = (TMPro.TMP_FontAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_FontAsset)); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_spriteAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.spriteAsset = (TMPro.TMP_SpriteAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_SpriteAsset)); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_material(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_isDefaultMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.isDefaultMaterial = LuaAPI.lua_toboolean(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_isFallbackMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.isFallbackMaterial = LuaAPI.lua_toboolean(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fallbackMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.fallbackMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_padding(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.padding = (float)LuaAPI.lua_tonumber(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_referenceCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.MaterialReference gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.referenceCount = LuaAPI.xlua_tointeger(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }