#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class SpineSkeletonDataWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(Spine.SkeletonData); Utils.BeginObjectRegister(type, L, translator, 0, 9, 19, 17); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindBone", _m_FindBone); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindSlot", _m_FindSlot); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindSkin", _m_FindSkin); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindEvent", _m_FindEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindAnimation", _m_FindAnimation); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindIkConstraint", _m_FindIkConstraint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindTransformConstraint", _m_FindTransformConstraint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindPathConstraint", _m_FindPathConstraint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Name", _g_get_Name); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Bones", _g_get_Bones); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Slots", _g_get_Slots); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Skins", _g_get_Skins); Utils.RegisterFunc(L, Utils.GETTER_IDX, "DefaultSkin", _g_get_DefaultSkin); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Events", _g_get_Events); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Animations", _g_get_Animations); Utils.RegisterFunc(L, Utils.GETTER_IDX, "IkConstraints", _g_get_IkConstraints); Utils.RegisterFunc(L, Utils.GETTER_IDX, "TransformConstraints", _g_get_TransformConstraints); Utils.RegisterFunc(L, Utils.GETTER_IDX, "PathConstraints", _g_get_PathConstraints); Utils.RegisterFunc(L, Utils.GETTER_IDX, "X", _g_get_X); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Y", _g_get_Y); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Width", _g_get_Width); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Height", _g_get_Height); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Version", _g_get_Version); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Hash", _g_get_Hash); Utils.RegisterFunc(L, Utils.GETTER_IDX, "ImagesPath", _g_get_ImagesPath); Utils.RegisterFunc(L, Utils.GETTER_IDX, "AudioPath", _g_get_AudioPath); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Fps", _g_get_Fps); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Name", _s_set_Name); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Skins", _s_set_Skins); Utils.RegisterFunc(L, Utils.SETTER_IDX, "DefaultSkin", _s_set_DefaultSkin); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Events", _s_set_Events); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Animations", _s_set_Animations); Utils.RegisterFunc(L, Utils.SETTER_IDX, "IkConstraints", _s_set_IkConstraints); Utils.RegisterFunc(L, Utils.SETTER_IDX, "TransformConstraints", _s_set_TransformConstraints); Utils.RegisterFunc(L, Utils.SETTER_IDX, "PathConstraints", _s_set_PathConstraints); Utils.RegisterFunc(L, Utils.SETTER_IDX, "X", _s_set_X); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Y", _s_set_Y); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Width", _s_set_Width); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Height", _s_set_Height); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Version", _s_set_Version); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Hash", _s_set_Hash); Utils.RegisterFunc(L, Utils.SETTER_IDX, "ImagesPath", _s_set_ImagesPath); Utils.RegisterFunc(L, Utils.SETTER_IDX, "AudioPath", _s_set_AudioPath); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Fps", _s_set_Fps); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new Spine.SkeletonData(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Spine.SkeletonData constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindBone(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); { string _boneName = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.FindBone( _boneName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindSlot(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); { string _slotName = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.FindSlot( _slotName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindSkin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); { string _skinName = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.FindSkin( _skinName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); { string _eventDataName = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.FindEvent( _eventDataName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindAnimation(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); { string _animationName = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.FindAnimation( _animationName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindIkConstraint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); { string _constraintName = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.FindIkConstraint( _constraintName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindTransformConstraint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); { string _constraintName = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.FindTransformConstraint( _constraintName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindPathConstraint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); { string _constraintName = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.FindPathConstraint( _constraintName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ToString(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.ToString( ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Name(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.Name); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Bones(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Bones); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Slots(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Slots); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Skins(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Skins); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_DefaultSkin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.DefaultSkin); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Events(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Events); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Animations(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Animations); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_IkConstraints(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.IkConstraints); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_TransformConstraints(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.TransformConstraints); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_PathConstraints(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.PathConstraints); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_X(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.X); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Y(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Y); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Width(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Width); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Height(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Height); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Version(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.Version); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Hash(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.Hash); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_ImagesPath(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.ImagesPath); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_AudioPath(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.AudioPath); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Fps(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Fps); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Name(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Name = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Skins(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Skins = (Spine.ExposedList)translator.GetObject(L, 2, typeof(Spine.ExposedList)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_DefaultSkin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.DefaultSkin = (Spine.Skin)translator.GetObject(L, 2, typeof(Spine.Skin)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Events(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Events = (Spine.ExposedList)translator.GetObject(L, 2, typeof(Spine.ExposedList)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Animations(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Animations = (Spine.ExposedList)translator.GetObject(L, 2, typeof(Spine.ExposedList)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_IkConstraints(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.IkConstraints = (Spine.ExposedList)translator.GetObject(L, 2, typeof(Spine.ExposedList)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_TransformConstraints(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.TransformConstraints = (Spine.ExposedList)translator.GetObject(L, 2, typeof(Spine.ExposedList)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_PathConstraints(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.PathConstraints = (Spine.ExposedList)translator.GetObject(L, 2, typeof(Spine.ExposedList)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_X(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.X = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Y(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Y = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Width(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Width = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Height(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Height = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Version(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Version = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Hash(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Hash = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_ImagesPath(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.ImagesPath = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_AudioPath(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.AudioPath = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Fps(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.SkeletonData gen_to_be_invoked = (Spine.SkeletonData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Fps = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }