#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineUILayoutRebuilderWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.UI.LayoutRebuilder); Utils.BeginObjectRegister(type, L, translator, 0, 7, 1, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsDestroyed", _m_IsDestroyed); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Rebuild", _m_Rebuild); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LayoutComplete", _m_LayoutComplete); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GraphicUpdateComplete", _m_GraphicUpdateComplete); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); Utils.RegisterFunc(L, Utils.GETTER_IDX, "transform", _g_get_transform); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "ForceRebuildLayoutImmediate", _m_ForceRebuildLayoutImmediate_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "MarkLayoutForRebuild", _m_MarkLayoutForRebuild_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.UI.LayoutRebuilder(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.UI.LayoutRebuilder constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsDestroyed(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.IsDestroyed( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ForceRebuildLayoutImmediate_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.RectTransform _layoutRoot = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform)); UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate( _layoutRoot ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Rebuild(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1); { UnityEngine.UI.CanvasUpdate _executing;translator.Get(L, 2, out _executing); gen_to_be_invoked.Rebuild( _executing ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MarkLayoutForRebuild_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.RectTransform _rect = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform)); UnityEngine.UI.LayoutRebuilder.MarkLayoutForRebuild( _rect ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LayoutComplete(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.LayoutComplete( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GraphicUpdateComplete(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.GraphicUpdateComplete( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetHashCode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetHashCode( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Equals(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1); { object _obj = translator.GetObject(L, 2, typeof(object)); var gen_ret = gen_to_be_invoked.Equals( _obj ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ToString(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.ToString( ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_transform(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.transform); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } } }