#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFAssetObjectBaseWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.AssetObjectBase); Utils.BeginObjectRegister(type, L, translator, 0, 3, 6, 1); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Tick", _m_Tick); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Unload", _m_Unload); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnloadCountdown", _m_UnloadCountdown); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Id", _g_get_Id); Utils.RegisterFunc(L, Utils.GETTER_IDX, "AssetPath", _g_get_AssetPath); Utils.RegisterFunc(L, Utils.GETTER_IDX, "AssetType", _g_get_AssetType); Utils.RegisterFunc(L, Utils.GETTER_IDX, "RefCount", _g_get_RefCount); Utils.RegisterFunc(L, Utils.GETTER_IDX, "LoadStatus", _g_get_LoadStatus); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Asset", _g_get_Asset); Utils.RegisterFunc(L, Utils.SETTER_IDX, "LoadStatus", _s_set_LoadStatus); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "BF.AssetObjectBase does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Tick(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetObjectBase gen_to_be_invoked = (BF.AssetObjectBase)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.Tick( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Unload(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetObjectBase gen_to_be_invoked = (BF.AssetObjectBase)translator.FastGetCSObj(L, 1); { bool _immediately = LuaAPI.lua_toboolean(L, 2); var gen_ret = gen_to_be_invoked.Unload( _immediately ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnloadCountdown(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetObjectBase gen_to_be_invoked = (BF.AssetObjectBase)translator.FastGetCSObj(L, 1); { bool _immediately = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.UnloadCountdown( _immediately ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Id(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetObjectBase gen_to_be_invoked = (BF.AssetObjectBase)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushuint(L, gen_to_be_invoked.Id); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_AssetPath(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetObjectBase gen_to_be_invoked = (BF.AssetObjectBase)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.AssetPath); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_AssetType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetObjectBase gen_to_be_invoked = (BF.AssetObjectBase)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.AssetType); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_RefCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetObjectBase gen_to_be_invoked = (BF.AssetObjectBase)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushuint(L, gen_to_be_invoked.RefCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_LoadStatus(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetObjectBase gen_to_be_invoked = (BF.AssetObjectBase)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.LoadStatus); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Asset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetObjectBase gen_to_be_invoked = (BF.AssetObjectBase)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Asset); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_LoadStatus(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetObjectBase gen_to_be_invoked = (BF.AssetObjectBase)translator.FastGetCSObj(L, 1); BF.EAssetLoadStatus gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.LoadStatus = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }