#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineReflectionProbeWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.ReflectionProbe); Utils.BeginObjectRegister(type, L, translator, 0, 3, 24, 21); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Reset", _m_Reset); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RenderProbe", _m_RenderProbe); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsFinishedRendering", _m_IsFinishedRendering); Utils.RegisterFunc(L, Utils.GETTER_IDX, "size", _g_get_size); Utils.RegisterFunc(L, Utils.GETTER_IDX, "center", _g_get_center); Utils.RegisterFunc(L, Utils.GETTER_IDX, "nearClipPlane", _g_get_nearClipPlane); Utils.RegisterFunc(L, Utils.GETTER_IDX, "farClipPlane", _g_get_farClipPlane); Utils.RegisterFunc(L, Utils.GETTER_IDX, "intensity", _g_get_intensity); Utils.RegisterFunc(L, Utils.GETTER_IDX, "bounds", _g_get_bounds); Utils.RegisterFunc(L, Utils.GETTER_IDX, "hdr", _g_get_hdr); Utils.RegisterFunc(L, Utils.GETTER_IDX, "renderDynamicObjects", _g_get_renderDynamicObjects); Utils.RegisterFunc(L, Utils.GETTER_IDX, "shadowDistance", _g_get_shadowDistance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "resolution", _g_get_resolution); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cullingMask", _g_get_cullingMask); Utils.RegisterFunc(L, Utils.GETTER_IDX, "clearFlags", _g_get_clearFlags); Utils.RegisterFunc(L, Utils.GETTER_IDX, "backgroundColor", _g_get_backgroundColor); Utils.RegisterFunc(L, Utils.GETTER_IDX, "blendDistance", _g_get_blendDistance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "boxProjection", _g_get_boxProjection); Utils.RegisterFunc(L, Utils.GETTER_IDX, "mode", _g_get_mode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "importance", _g_get_importance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "refreshMode", _g_get_refreshMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "timeSlicingMode", _g_get_timeSlicingMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "bakedTexture", _g_get_bakedTexture); Utils.RegisterFunc(L, Utils.GETTER_IDX, "customBakedTexture", _g_get_customBakedTexture); Utils.RegisterFunc(L, Utils.GETTER_IDX, "realtimeTexture", _g_get_realtimeTexture); Utils.RegisterFunc(L, Utils.GETTER_IDX, "texture", _g_get_texture); Utils.RegisterFunc(L, Utils.GETTER_IDX, "textureHDRDecodeValues", _g_get_textureHDRDecodeValues); Utils.RegisterFunc(L, Utils.SETTER_IDX, "size", _s_set_size); Utils.RegisterFunc(L, Utils.SETTER_IDX, "center", _s_set_center); Utils.RegisterFunc(L, Utils.SETTER_IDX, "nearClipPlane", _s_set_nearClipPlane); Utils.RegisterFunc(L, Utils.SETTER_IDX, "farClipPlane", _s_set_farClipPlane); Utils.RegisterFunc(L, Utils.SETTER_IDX, "intensity", _s_set_intensity); Utils.RegisterFunc(L, Utils.SETTER_IDX, "hdr", _s_set_hdr); Utils.RegisterFunc(L, Utils.SETTER_IDX, "renderDynamicObjects", _s_set_renderDynamicObjects); Utils.RegisterFunc(L, Utils.SETTER_IDX, "shadowDistance", _s_set_shadowDistance); Utils.RegisterFunc(L, Utils.SETTER_IDX, "resolution", _s_set_resolution); Utils.RegisterFunc(L, Utils.SETTER_IDX, "cullingMask", _s_set_cullingMask); Utils.RegisterFunc(L, Utils.SETTER_IDX, "clearFlags", _s_set_clearFlags); Utils.RegisterFunc(L, Utils.SETTER_IDX, "backgroundColor", _s_set_backgroundColor); Utils.RegisterFunc(L, Utils.SETTER_IDX, "blendDistance", _s_set_blendDistance); Utils.RegisterFunc(L, Utils.SETTER_IDX, "boxProjection", _s_set_boxProjection); Utils.RegisterFunc(L, Utils.SETTER_IDX, "mode", _s_set_mode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "importance", _s_set_importance); Utils.RegisterFunc(L, Utils.SETTER_IDX, "refreshMode", _s_set_refreshMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "timeSlicingMode", _s_set_timeSlicingMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "bakedTexture", _s_set_bakedTexture); Utils.RegisterFunc(L, Utils.SETTER_IDX, "customBakedTexture", _s_set_customBakedTexture); Utils.RegisterFunc(L, Utils.SETTER_IDX, "realtimeTexture", _s_set_realtimeTexture); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 5, 4, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "BlendCubemap", _m_BlendCubemap_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "UpdateCachedState", _m_UpdateCachedState_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "reflectionProbeChanged", _e_reflectionProbeChanged); Utils.RegisterFunc(L, Utils.CLS_IDX, "defaultReflectionTexture", _e_defaultReflectionTexture); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "minBakedCubemapResolution", _g_get_minBakedCubemapResolution); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "maxBakedCubemapResolution", _g_get_maxBakedCubemapResolution); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "defaultTextureHDRDecodeValues", _g_get_defaultTextureHDRDecodeValues); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "defaultTexture", _g_get_defaultTexture); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.ReflectionProbe(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ReflectionProbe constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Reset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Reset( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RenderProbe(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { var gen_ret = gen_to_be_invoked.RenderProbe( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.RenderTexture _targetTexture = (UnityEngine.RenderTexture)translator.GetObject(L, 2, typeof(UnityEngine.RenderTexture)); var gen_ret = gen_to_be_invoked.RenderProbe( _targetTexture ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ReflectionProbe.RenderProbe!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsFinishedRendering(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); { int _renderId = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.IsFinishedRendering( _renderId ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_BlendCubemap_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Texture _src = (UnityEngine.Texture)translator.GetObject(L, 1, typeof(UnityEngine.Texture)); UnityEngine.Texture _dst = (UnityEngine.Texture)translator.GetObject(L, 2, typeof(UnityEngine.Texture)); float _blend = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.RenderTexture _target = (UnityEngine.RenderTexture)translator.GetObject(L, 4, typeof(UnityEngine.RenderTexture)); var gen_ret = UnityEngine.ReflectionProbe.BlendCubemap( _src, _dst, _blend, _target ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateCachedState_xlua_st_(RealStatePtr L) { try { { UnityEngine.ReflectionProbe.UpdateCachedState( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_size(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.size); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_center(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.center); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_nearClipPlane(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.nearClipPlane); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_farClipPlane(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.farClipPlane); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_intensity(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.intensity); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_bounds(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); translator.PushUnityEngineBounds(L, gen_to_be_invoked.bounds); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_hdr(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.hdr); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_renderDynamicObjects(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.renderDynamicObjects); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_shadowDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.shadowDistance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_resolution(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.resolution); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cullingMask(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.cullingMask); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_clearFlags(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.clearFlags); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_backgroundColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); translator.PushUnityEngineColor(L, gen_to_be_invoked.backgroundColor); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_blendDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.blendDistance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_boxProjection(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.boxProjection); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_mode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.mode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_importance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.importance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_refreshMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.refreshMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_timeSlicingMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.timeSlicingMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_bakedTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.bakedTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_customBakedTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.customBakedTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_realtimeTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.realtimeTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_texture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.texture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_textureHDRDecodeValues(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector4(L, gen_to_be_invoked.textureHDRDecodeValues); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_minBakedCubemapResolution(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, UnityEngine.ReflectionProbe.minBakedCubemapResolution); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_maxBakedCubemapResolution(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, UnityEngine.ReflectionProbe.maxBakedCubemapResolution); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_defaultTextureHDRDecodeValues(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.PushUnityEngineVector4(L, UnityEngine.ReflectionProbe.defaultTextureHDRDecodeValues); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_defaultTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.ReflectionProbe.defaultTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_size(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.size = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_center(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.center = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_nearClipPlane(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); gen_to_be_invoked.nearClipPlane = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_farClipPlane(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); gen_to_be_invoked.farClipPlane = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_intensity(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); gen_to_be_invoked.intensity = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_hdr(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); gen_to_be_invoked.hdr = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_renderDynamicObjects(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); gen_to_be_invoked.renderDynamicObjects = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_shadowDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); gen_to_be_invoked.shadowDistance = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_resolution(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); gen_to_be_invoked.resolution = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_cullingMask(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); gen_to_be_invoked.cullingMask = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_clearFlags(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); UnityEngine.Rendering.ReflectionProbeClearFlags gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.clearFlags = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_backgroundColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.backgroundColor = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_blendDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); gen_to_be_invoked.blendDistance = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_boxProjection(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); gen_to_be_invoked.boxProjection = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_mode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); UnityEngine.Rendering.ReflectionProbeMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.mode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_importance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); gen_to_be_invoked.importance = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_refreshMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); UnityEngine.Rendering.ReflectionProbeRefreshMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.refreshMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_timeSlicingMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); UnityEngine.Rendering.ReflectionProbeTimeSlicingMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.timeSlicingMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_bakedTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); gen_to_be_invoked.bakedTexture = (UnityEngine.Texture)translator.GetObject(L, 2, typeof(UnityEngine.Texture)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_customBakedTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); gen_to_be_invoked.customBakedTexture = (UnityEngine.Texture)translator.GetObject(L, 2, typeof(UnityEngine.Texture)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_realtimeTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ReflectionProbe gen_to_be_invoked = (UnityEngine.ReflectionProbe)translator.FastGetCSObj(L, 1); gen_to_be_invoked.realtimeTexture = (UnityEngine.RenderTexture)translator.GetObject(L, 2, typeof(UnityEngine.RenderTexture)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_reflectionProbeChanged(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); System.Action gen_delegate = translator.GetDelegate>(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need System.Action!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.ReflectionProbe.reflectionProbeChanged += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.ReflectionProbe.reflectionProbeChanged -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ReflectionProbe.reflectionProbeChanged!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_defaultReflectionTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); System.Action gen_delegate = translator.GetDelegate>(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need System.Action!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.ReflectionProbe.defaultReflectionTexture += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.ReflectionProbe.defaultReflectionTexture -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ReflectionProbe.defaultReflectionTexture!"); } } }