#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineLoggerWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Logger); Utils.BeginObjectRegister(type, L, translator, 0, 6, 3, 3); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsLogTypeAllowed", _m_IsLogTypeAllowed); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Log", _m_Log); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LogWarning", _m_LogWarning); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LogError", _m_LogError); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LogException", _m_LogException); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LogFormat", _m_LogFormat); Utils.RegisterFunc(L, Utils.GETTER_IDX, "logHandler", _g_get_logHandler); Utils.RegisterFunc(L, Utils.GETTER_IDX, "logEnabled", _g_get_logEnabled); Utils.RegisterFunc(L, Utils.GETTER_IDX, "filterLogType", _g_get_filterLogType); Utils.RegisterFunc(L, Utils.SETTER_IDX, "logHandler", _s_set_logHandler); Utils.RegisterFunc(L, Utils.SETTER_IDX, "logEnabled", _s_set_logEnabled); Utils.RegisterFunc(L, Utils.SETTER_IDX, "filterLogType", _s_set_filterLogType); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 2 && translator.Assignable(L, 2)) { UnityEngine.ILogHandler _logHandler = (UnityEngine.ILogHandler)translator.GetObject(L, 2, typeof(UnityEngine.ILogHandler)); var gen_ret = new UnityEngine.Logger(_logHandler); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Logger constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsLogTypeAllowed(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1); { UnityEngine.LogType _logType;translator.Get(L, 2, out _logType); var gen_ret = gen_to_be_invoked.IsLogTypeAllowed( _logType ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Log(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { object _message = translator.GetObject(L, 2, typeof(object)); gen_to_be_invoked.Log( _message ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { UnityEngine.LogType _logType;translator.Get(L, 2, out _logType); object _message = translator.GetObject(L, 3, typeof(object)); gen_to_be_invoked.Log( _logType, _message ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _tag = LuaAPI.lua_tostring(L, 2); object _message = translator.GetObject(L, 3, typeof(object)); gen_to_be_invoked.Log( _tag, _message ); return 0; } if(gen_param_count == 4&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)) { UnityEngine.LogType _logType;translator.Get(L, 2, out _logType); object _message = translator.GetObject(L, 3, typeof(object)); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 4, typeof(UnityEngine.Object)); gen_to_be_invoked.Log( _logType, _message, _context ); return 0; } if(gen_param_count == 4&& translator.Assignable(L, 2)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 4)) { UnityEngine.LogType _logType;translator.Get(L, 2, out _logType); string _tag = LuaAPI.lua_tostring(L, 3); object _message = translator.GetObject(L, 4, typeof(object)); gen_to_be_invoked.Log( _logType, _tag, _message ); return 0; } if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)) { string _tag = LuaAPI.lua_tostring(L, 2); object _message = translator.GetObject(L, 3, typeof(object)); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 4, typeof(UnityEngine.Object)); gen_to_be_invoked.Log( _tag, _message, _context ); return 0; } if(gen_param_count == 5&& translator.Assignable(L, 2)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 4)&& translator.Assignable(L, 5)) { UnityEngine.LogType _logType;translator.Get(L, 2, out _logType); string _tag = LuaAPI.lua_tostring(L, 3); object _message = translator.GetObject(L, 4, typeof(object)); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 5, typeof(UnityEngine.Object)); gen_to_be_invoked.Log( _logType, _tag, _message, _context ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Logger.Log!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogWarning(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _tag = LuaAPI.lua_tostring(L, 2); object _message = translator.GetObject(L, 3, typeof(object)); gen_to_be_invoked.LogWarning( _tag, _message ); return 0; } if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)) { string _tag = LuaAPI.lua_tostring(L, 2); object _message = translator.GetObject(L, 3, typeof(object)); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 4, typeof(UnityEngine.Object)); gen_to_be_invoked.LogWarning( _tag, _message, _context ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Logger.LogWarning!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogError(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _tag = LuaAPI.lua_tostring(L, 2); object _message = translator.GetObject(L, 3, typeof(object)); gen_to_be_invoked.LogError( _tag, _message ); return 0; } if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)) { string _tag = LuaAPI.lua_tostring(L, 2); object _message = translator.GetObject(L, 3, typeof(object)); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 4, typeof(UnityEngine.Object)); gen_to_be_invoked.LogError( _tag, _message, _context ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Logger.LogError!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogException(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { System.Exception _exception = (System.Exception)translator.GetObject(L, 2, typeof(System.Exception)); gen_to_be_invoked.LogException( _exception ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { System.Exception _exception = (System.Exception)translator.GetObject(L, 2, typeof(System.Exception)); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object)); gen_to_be_invoked.LogException( _exception, _context ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Logger.LogException!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LogFormat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count >= 3&& translator.Assignable(L, 2)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 4) || translator.Assignable(L, 4))) { UnityEngine.LogType _logType;translator.Get(L, 2, out _logType); string _format = LuaAPI.lua_tostring(L, 3); object[] _args = translator.GetParams(L, 4); gen_to_be_invoked.LogFormat( _logType, _format, _args ); return 0; } if(gen_param_count >= 4&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& (LuaAPI.lua_isnil(L, 4) || LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 5) || translator.Assignable(L, 5))) { UnityEngine.LogType _logType;translator.Get(L, 2, out _logType); UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object)); string _format = LuaAPI.lua_tostring(L, 4); object[] _args = translator.GetParams(L, 5); gen_to_be_invoked.LogFormat( _logType, _context, _format, _args ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Logger.LogFormat!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_logHandler(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1); translator.PushAny(L, gen_to_be_invoked.logHandler); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_logEnabled(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.logEnabled); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_filterLogType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.filterLogType); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_logHandler(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.logHandler = (UnityEngine.ILogHandler)translator.GetObject(L, 2, typeof(UnityEngine.ILogHandler)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_logEnabled(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.logEnabled = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_filterLogType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1); UnityEngine.LogType gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.filterLogType = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }