#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineAnimationEventWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.AnimationEvent); Utils.BeginObjectRegister(type, L, translator, 0, 0, 12, 7); Utils.RegisterFunc(L, Utils.GETTER_IDX, "stringParameter", _g_get_stringParameter); Utils.RegisterFunc(L, Utils.GETTER_IDX, "floatParameter", _g_get_floatParameter); Utils.RegisterFunc(L, Utils.GETTER_IDX, "intParameter", _g_get_intParameter); Utils.RegisterFunc(L, Utils.GETTER_IDX, "objectReferenceParameter", _g_get_objectReferenceParameter); Utils.RegisterFunc(L, Utils.GETTER_IDX, "functionName", _g_get_functionName); Utils.RegisterFunc(L, Utils.GETTER_IDX, "time", _g_get_time); Utils.RegisterFunc(L, Utils.GETTER_IDX, "messageOptions", _g_get_messageOptions); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isFiredByLegacy", _g_get_isFiredByLegacy); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isFiredByAnimator", _g_get_isFiredByAnimator); Utils.RegisterFunc(L, Utils.GETTER_IDX, "animationState", _g_get_animationState); Utils.RegisterFunc(L, Utils.GETTER_IDX, "animatorStateInfo", _g_get_animatorStateInfo); Utils.RegisterFunc(L, Utils.GETTER_IDX, "animatorClipInfo", _g_get_animatorClipInfo); Utils.RegisterFunc(L, Utils.SETTER_IDX, "stringParameter", _s_set_stringParameter); Utils.RegisterFunc(L, Utils.SETTER_IDX, "floatParameter", _s_set_floatParameter); Utils.RegisterFunc(L, Utils.SETTER_IDX, "intParameter", _s_set_intParameter); Utils.RegisterFunc(L, Utils.SETTER_IDX, "objectReferenceParameter", _s_set_objectReferenceParameter); Utils.RegisterFunc(L, Utils.SETTER_IDX, "functionName", _s_set_functionName); Utils.RegisterFunc(L, Utils.SETTER_IDX, "time", _s_set_time); Utils.RegisterFunc(L, Utils.SETTER_IDX, "messageOptions", _s_set_messageOptions); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.AnimationEvent(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimationEvent constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_stringParameter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.stringParameter); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_floatParameter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.floatParameter); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_intParameter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.intParameter); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_objectReferenceParameter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.objectReferenceParameter); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_functionName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.functionName); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_time(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.time); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_messageOptions(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.messageOptions); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isFiredByLegacy(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isFiredByLegacy); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isFiredByAnimator(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isFiredByAnimator); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_animationState(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.animationState); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_animatorStateInfo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.animatorStateInfo); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_animatorClipInfo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.animatorClipInfo); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_stringParameter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); gen_to_be_invoked.stringParameter = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_floatParameter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); gen_to_be_invoked.floatParameter = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_intParameter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); gen_to_be_invoked.intParameter = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_objectReferenceParameter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); gen_to_be_invoked.objectReferenceParameter = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_functionName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); gen_to_be_invoked.functionName = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_time(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); gen_to_be_invoked.time = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_messageOptions(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimationEvent gen_to_be_invoked = (UnityEngine.AnimationEvent)translator.FastGetCSObj(L, 1); UnityEngine.SendMessageOptions gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.messageOptions = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }