#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineTextMeshWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.TextMesh); Utils.BeginObjectRegister(type, L, translator, 0, 0, 12, 12); Utils.RegisterFunc(L, Utils.GETTER_IDX, "text", _g_get_text); Utils.RegisterFunc(L, Utils.GETTER_IDX, "font", _g_get_font); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fontSize", _g_get_fontSize); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fontStyle", _g_get_fontStyle); Utils.RegisterFunc(L, Utils.GETTER_IDX, "offsetZ", _g_get_offsetZ); Utils.RegisterFunc(L, Utils.GETTER_IDX, "alignment", _g_get_alignment); Utils.RegisterFunc(L, Utils.GETTER_IDX, "anchor", _g_get_anchor); Utils.RegisterFunc(L, Utils.GETTER_IDX, "characterSize", _g_get_characterSize); Utils.RegisterFunc(L, Utils.GETTER_IDX, "lineSpacing", _g_get_lineSpacing); Utils.RegisterFunc(L, Utils.GETTER_IDX, "tabSize", _g_get_tabSize); Utils.RegisterFunc(L, Utils.GETTER_IDX, "richText", _g_get_richText); Utils.RegisterFunc(L, Utils.GETTER_IDX, "color", _g_get_color); Utils.RegisterFunc(L, Utils.SETTER_IDX, "text", _s_set_text); Utils.RegisterFunc(L, Utils.SETTER_IDX, "font", _s_set_font); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fontSize", _s_set_fontSize); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fontStyle", _s_set_fontStyle); Utils.RegisterFunc(L, Utils.SETTER_IDX, "offsetZ", _s_set_offsetZ); Utils.RegisterFunc(L, Utils.SETTER_IDX, "alignment", _s_set_alignment); Utils.RegisterFunc(L, Utils.SETTER_IDX, "anchor", _s_set_anchor); Utils.RegisterFunc(L, Utils.SETTER_IDX, "characterSize", _s_set_characterSize); Utils.RegisterFunc(L, Utils.SETTER_IDX, "lineSpacing", _s_set_lineSpacing); Utils.RegisterFunc(L, Utils.SETTER_IDX, "tabSize", _s_set_tabSize); Utils.RegisterFunc(L, Utils.SETTER_IDX, "richText", _s_set_richText); Utils.RegisterFunc(L, Utils.SETTER_IDX, "color", _s_set_color); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.TextMesh(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.TextMesh constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_text(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.text); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_font(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.font); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fontSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.fontSize); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fontStyle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.fontStyle); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_offsetZ(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.offsetZ); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_alignment(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.alignment); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_anchor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); translator.PushUnityEngineTextAnchor(L, gen_to_be_invoked.anchor); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_characterSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.characterSize); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_lineSpacing(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.lineSpacing); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_tabSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.tabSize); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_richText(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.richText); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_color(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); translator.PushUnityEngineColor(L, gen_to_be_invoked.color); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_text(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); gen_to_be_invoked.text = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_font(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); gen_to_be_invoked.font = (UnityEngine.Font)translator.GetObject(L, 2, typeof(UnityEngine.Font)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fontSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fontSize = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fontStyle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); UnityEngine.FontStyle gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.fontStyle = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_offsetZ(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); gen_to_be_invoked.offsetZ = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_alignment(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); UnityEngine.TextAlignment gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.alignment = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_anchor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); UnityEngine.TextAnchor gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.anchor = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_characterSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); gen_to_be_invoked.characterSize = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_lineSpacing(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); gen_to_be_invoked.lineSpacing = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_tabSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); gen_to_be_invoked.tabSize = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_richText(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); gen_to_be_invoked.richText = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_color(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1); UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.color = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }