#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFTimeLineItemWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.TimeLineItem); Utils.BeginObjectRegister(type, L, translator, 0, 13, 2, 1); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FrameMove", _m_FrameMove); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RegisterEvent", _m_RegisterEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Play", _m_Play); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Pause", _m_Pause); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Resume", _m_Resume); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Stop", _m_Stop); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Reset", _m_Reset); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetAndPlay", _m_ResetAndPlay); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBindingObject", _m_GetBindingObject); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Binding", _m_Binding); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnBinding", _m_UnBinding); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearAllBinding", _m_ClearAllBinding); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Duration", _g_get_Duration); Utils.RegisterFunc(L, Utils.GETTER_IDX, "onComplete", _g_get_onComplete); Utils.RegisterFunc(L, Utils.SETTER_IDX, "onComplete", _s_set_onComplete); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new BF.TimeLineItem(); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 2 && translator.Assignable(L, 2)) { UnityEngine.Playables.PlayableDirector _pd = (UnityEngine.Playables.PlayableDirector)translator.GetObject(L, 2, typeof(UnityEngine.Playables.PlayableDirector)); var gen_ret = new BF.TimeLineItem(_pd); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.TimeLineItem constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FrameMove(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); { double _delta = LuaAPI.lua_tonumber(L, 2); gen_to_be_invoked.FrameMove( _delta ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RegisterEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); { double _time = LuaAPI.lua_tonumber(L, 2); System.Action _e = translator.GetDelegate(L, 3); gen_to_be_invoked.RegisterEvent( _time, _e ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Play(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Play( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Pause(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Pause( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Resume(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Resume( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Stop(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Stop( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Reset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { gen_to_be_invoked.Reset( ); return 0; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { double _timePoint = LuaAPI.lua_tonumber(L, 2); gen_to_be_invoked.Reset( _timePoint ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.TimeLineItem.Reset!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetAndPlay(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { gen_to_be_invoked.ResetAndPlay( ); return 0; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { double _timePoint = LuaAPI.lua_tonumber(L, 2); gen_to_be_invoked.ResetAndPlay( _timePoint ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.TimeLineItem.ResetAndPlay!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBindingObject(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); { string _trackName = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetBindingObject( _trackName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Binding(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); { string _trackName = LuaAPI.lua_tostring(L, 2); UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object)); gen_to_be_invoked.Binding( _trackName, _obj ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnBinding(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); { string _trackName = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.UnBinding( _trackName ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClearAllBinding(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ClearAllBinding( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Clear(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Clear( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Duration(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Duration); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_onComplete(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.onComplete); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_onComplete(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimeLineItem gen_to_be_invoked = (BF.TimeLineItem)translator.FastGetCSObj(L, 1); gen_to_be_invoked.onComplete = translator.GetDelegate(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }