#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFRenderManagerWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.RenderManager); Utils.BeginObjectRegister(type, L, translator, 0, 18, 12, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetUIDefaultMat", _m_SetUIDefaultMat); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetUITutorialMat", _m_SetUITutorialMat); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBlurMat", _m_SetBlurMat); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBloomMat", _m_SetBloomMat); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBlitCopyMat", _m_SetBlitCopyMat); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetVividBloomMat", _m_SetVividBloomMat); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetFxaaMat", _m_SetFxaaMat); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetRadialBlur", _m_SetRadialBlur); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMeshOutlineMaskMat", _m_SetMeshOutlineMaskMat); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMeshOutlineFillMat", _m_SetMeshOutlineFillMat); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetGrey", _m_SetGrey); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBlurBg", _m_GetBlurBg); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBlurBgWithBloom", _m_GetBlurBgWithBloom); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetScreenShot", _m_GetScreenShot); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OpenPostEffect", _m_OpenPostEffect); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClosePostEffect", _m_ClosePostEffect); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Destroy", _m_Destroy); Utils.RegisterFunc(L, Utils.GETTER_IDX, "BlurSizeID", _g_get_BlurSizeID); Utils.RegisterFunc(L, Utils.GETTER_IDX, "BloomID", _g_get_BloomID); Utils.RegisterFunc(L, Utils.GETTER_IDX, "UIDefaultMat", _g_get_UIDefaultMat); Utils.RegisterFunc(L, Utils.GETTER_IDX, "UITutorialMat", _g_get_UITutorialMat); Utils.RegisterFunc(L, Utils.GETTER_IDX, "BlurMat", _g_get_BlurMat); Utils.RegisterFunc(L, Utils.GETTER_IDX, "BloomMat", _g_get_BloomMat); Utils.RegisterFunc(L, Utils.GETTER_IDX, "VividBloomMat", _g_get_VividBloomMat); Utils.RegisterFunc(L, Utils.GETTER_IDX, "BlitCopyMat", _g_get_BlitCopyMat); Utils.RegisterFunc(L, Utils.GETTER_IDX, "FxaaMat", _g_get_FxaaMat); Utils.RegisterFunc(L, Utils.GETTER_IDX, "RadialBlurMat", _g_get_RadialBlurMat); Utils.RegisterFunc(L, Utils.GETTER_IDX, "MeshOutlineMaskMat", _g_get_MeshOutlineMaskMat); Utils.RegisterFunc(L, Utils.GETTER_IDX, "MeshOutlineFillMat", _g_get_MeshOutlineFillMat); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "Create", _m_Create_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "BF.RenderManager does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Create_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { var gen_ret = BF.RenderManager.Create( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetUIDefaultMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); { UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); gen_to_be_invoked.SetUIDefaultMat( _material ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetUITutorialMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); { UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); gen_to_be_invoked.SetUITutorialMat( _material ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetBlurMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); { UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); gen_to_be_invoked.SetBlurMat( _material ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetBloomMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); { UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); gen_to_be_invoked.SetBloomMat( _material ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetBlitCopyMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); { UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); gen_to_be_invoked.SetBlitCopyMat( _material ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetVividBloomMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); { UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); gen_to_be_invoked.SetVividBloomMat( _material ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetFxaaMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); { UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); gen_to_be_invoked.SetFxaaMat( _material ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetRadialBlur(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); { UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); gen_to_be_invoked.SetRadialBlur( _material ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetMeshOutlineMaskMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); { UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); gen_to_be_invoked.SetMeshOutlineMaskMat( _material ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetMeshOutlineFillMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); { UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); gen_to_be_invoked.SetMeshOutlineFillMat( _material ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetGrey(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& translator.Assignable(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.UI.MaskableGraphic _mg = (UnityEngine.UI.MaskableGraphic)translator.GetObject(L, 2, typeof(UnityEngine.UI.MaskableGraphic)); bool _isGrey = LuaAPI.lua_toboolean(L, 3); byte _greyLv = (byte)LuaAPI.xlua_tointeger(L, 4); gen_to_be_invoked.SetGrey( _mg, _isGrey, _greyLv ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.UI.MaskableGraphic _mg = (UnityEngine.UI.MaskableGraphic)translator.GetObject(L, 2, typeof(UnityEngine.UI.MaskableGraphic)); bool _isGrey = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.SetGrey( _mg, _isGrey ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.RenderManager.SetGrey!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBlurBg(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 5&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { UnityEngine.Camera[] _targetCameras = (UnityEngine.Camera[])translator.GetObject(L, 2, typeof(UnityEngine.Camera[])); int _width = LuaAPI.xlua_tointeger(L, 3); int _height = LuaAPI.xlua_tointeger(L, 4); int _iteration = LuaAPI.xlua_tointeger(L, 5); var gen_ret = gen_to_be_invoked.GetBlurBg( _targetCameras, _width, _height, _iteration ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 4&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.Camera[] _targetCameras = (UnityEngine.Camera[])translator.GetObject(L, 2, typeof(UnityEngine.Camera[])); int _width = LuaAPI.xlua_tointeger(L, 3); int _height = LuaAPI.xlua_tointeger(L, 4); var gen_ret = gen_to_be_invoked.GetBlurBg( _targetCameras, _width, _height ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.RenderManager.GetBlurBg!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBlurBgWithBloom(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 5&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { UnityEngine.Camera[] _targetCameras = (UnityEngine.Camera[])translator.GetObject(L, 2, typeof(UnityEngine.Camera[])); int _width = LuaAPI.xlua_tointeger(L, 3); int _height = LuaAPI.xlua_tointeger(L, 4); int _iteration = LuaAPI.xlua_tointeger(L, 5); var gen_ret = gen_to_be_invoked.GetBlurBgWithBloom( _targetCameras, _width, _height, _iteration ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 4&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.Camera[] _targetCameras = (UnityEngine.Camera[])translator.GetObject(L, 2, typeof(UnityEngine.Camera[])); int _width = LuaAPI.xlua_tointeger(L, 3); int _height = LuaAPI.xlua_tointeger(L, 4); var gen_ret = gen_to_be_invoked.GetBlurBgWithBloom( _targetCameras, _width, _height ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.RenderManager.GetBlurBgWithBloom!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetScreenShot(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable>(L, 2)) { System.Action _onTexture = translator.GetDelegate>(L, 2); gen_to_be_invoked.GetScreenShot( _onTexture ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Camera[] _targetCameras = (UnityEngine.Camera[])translator.GetObject(L, 2, typeof(UnityEngine.Camera[])); var gen_ret = gen_to_be_invoked.GetScreenShot( _targetCameras ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { UnityEngine.Camera[] _targetCameras = (UnityEngine.Camera[])translator.GetObject(L, 2, typeof(UnityEngine.Camera[])); UnityEngine.Rect _rect;translator.Get(L, 3, out _rect); var gen_ret = gen_to_be_invoked.GetScreenShot( _targetCameras, _rect ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.RenderManager.GetScreenShot!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OpenPostEffect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { int _effectType = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); var gen_ret = gen_to_be_invoked.OpenPostEffect( _effectType, _camera ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { BF.PostEffectType _effectType;translator.Get(L, 2, out _effectType); UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); var gen_ret = gen_to_be_invoked.OpenPostEffect( _effectType, _camera ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.RenderManager.OpenPostEffect!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClosePostEffect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { int _effectType = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); gen_to_be_invoked.ClosePostEffect( _effectType, _camera ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { BF.PostEffectType _effectType;translator.Get(L, 2, out _effectType); UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); gen_to_be_invoked.ClosePostEffect( _effectType, _camera ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.RenderManager.ClosePostEffect!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Destroy(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Destroy( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_BlurSizeID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.BlurSizeID); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_BloomID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.BloomID); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_UIDefaultMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.UIDefaultMat); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_UITutorialMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.UITutorialMat); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_BlurMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.BlurMat); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_BloomMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.BloomMat); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_VividBloomMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.VividBloomMat); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_BlitCopyMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.BlitCopyMat); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_FxaaMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.FxaaMat); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_RadialBlurMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.RadialBlurMat); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_MeshOutlineMaskMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.MeshOutlineMaskMat); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_MeshOutlineFillMat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.MeshOutlineFillMat); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } } }