#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineApplicationWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Application); Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 23, 30, 3); Utils.RegisterFunc(L, Utils.CLS_IDX, "Quit", _m_Quit_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Unload", _m_Unload_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "CanStreamedLevelBeLoaded", _m_CanStreamedLevelBeLoaded_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "IsPlaying", _m_IsPlaying_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetBuildTags", _m_GetBuildTags_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SetBuildTags", _m_SetBuildTags_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "HasProLicense", _m_HasProLicense_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "RequestAdvertisingIdentifierAsync", _m_RequestAdvertisingIdentifierAsync_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "OpenURL", _m_OpenURL_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetStackTraceLogType", _m_GetStackTraceLogType_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "SetStackTraceLogType", _m_SetStackTraceLogType_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "RequestUserAuthorization", _m_RequestUserAuthorization_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "HasUserAuthorization", _m_HasUserAuthorization_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "lowMemory", _e_lowMemory); Utils.RegisterFunc(L, Utils.CLS_IDX, "logMessageReceived", _e_logMessageReceived); Utils.RegisterFunc(L, Utils.CLS_IDX, "logMessageReceivedThreaded", _e_logMessageReceivedThreaded); Utils.RegisterFunc(L, Utils.CLS_IDX, "onBeforeRender", _e_onBeforeRender); Utils.RegisterFunc(L, Utils.CLS_IDX, "focusChanged", _e_focusChanged); Utils.RegisterFunc(L, Utils.CLS_IDX, "deepLinkActivated", _e_deepLinkActivated); Utils.RegisterFunc(L, Utils.CLS_IDX, "wantsToQuit", _e_wantsToQuit); Utils.RegisterFunc(L, Utils.CLS_IDX, "quitting", _e_quitting); Utils.RegisterFunc(L, Utils.CLS_IDX, "unloading", _e_unloading); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "isPlaying", _g_get_isPlaying); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "isFocused", _g_get_isFocused); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "buildGUID", _g_get_buildGUID); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "runInBackground", _g_get_runInBackground); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "isBatchMode", _g_get_isBatchMode); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "dataPath", _g_get_dataPath); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "streamingAssetsPath", _g_get_streamingAssetsPath); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "persistentDataPath", _g_get_persistentDataPath); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "temporaryCachePath", _g_get_temporaryCachePath); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "absoluteURL", _g_get_absoluteURL); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "unityVersion", _g_get_unityVersion); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "version", _g_get_version); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "installerName", _g_get_installerName); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "identifier", _g_get_identifier); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "installMode", _g_get_installMode); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "sandboxType", _g_get_sandboxType); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "productName", _g_get_productName); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "companyName", _g_get_companyName); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "cloudProjectId", _g_get_cloudProjectId); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "targetFrameRate", _g_get_targetFrameRate); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "consoleLogPath", _g_get_consoleLogPath); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "backgroundLoadingPriority", _g_get_backgroundLoadingPriority); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "genuine", _g_get_genuine); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "genuineCheckAvailable", _g_get_genuineCheckAvailable); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "platform", _g_get_platform); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "isMobilePlatform", _g_get_isMobilePlatform); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "isConsolePlatform", _g_get_isConsolePlatform); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "systemLanguage", _g_get_systemLanguage); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "internetReachability", _g_get_internetReachability); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "isEditor", _g_get_isEditor); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "runInBackground", _s_set_runInBackground); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "targetFrameRate", _s_set_targetFrameRate); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "backgroundLoadingPriority", _s_set_backgroundLoadingPriority); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.Application(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Application constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Quit_xlua_st_(RealStatePtr L) { try { int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 0) { UnityEngine.Application.Quit( ); return 0; } if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) { int _exitCode = LuaAPI.xlua_tointeger(L, 1); UnityEngine.Application.Quit( _exitCode ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Application.Quit!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Unload_xlua_st_(RealStatePtr L) { try { { UnityEngine.Application.Unload( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CanStreamedLevelBeLoaded_xlua_st_(RealStatePtr L) { try { int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) { int _levelIndex = LuaAPI.xlua_tointeger(L, 1); var gen_ret = UnityEngine.Application.CanStreamedLevelBeLoaded( _levelIndex ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _levelName = LuaAPI.lua_tostring(L, 1); var gen_ret = UnityEngine.Application.CanStreamedLevelBeLoaded( _levelName ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Application.CanStreamedLevelBeLoaded!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsPlaying_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); var gen_ret = UnityEngine.Application.IsPlaying( _obj ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBuildTags_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { var gen_ret = UnityEngine.Application.GetBuildTags( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetBuildTags_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string[] _buildTags = (string[])translator.GetObject(L, 1, typeof(string[])); UnityEngine.Application.SetBuildTags( _buildTags ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasProLicense_xlua_st_(RealStatePtr L) { try { { var gen_ret = UnityEngine.Application.HasProLicense( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RequestAdvertisingIdentifierAsync_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Application.AdvertisingIdentifierCallback _delegateMethod = translator.GetDelegate(L, 1); var gen_ret = UnityEngine.Application.RequestAdvertisingIdentifierAsync( _delegateMethod ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OpenURL_xlua_st_(RealStatePtr L) { try { { string _url = LuaAPI.lua_tostring(L, 1); UnityEngine.Application.OpenURL( _url ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetStackTraceLogType_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.LogType _logType;translator.Get(L, 1, out _logType); var gen_ret = UnityEngine.Application.GetStackTraceLogType( _logType ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetStackTraceLogType_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.LogType _logType;translator.Get(L, 1, out _logType); UnityEngine.StackTraceLogType _stackTraceType;translator.Get(L, 2, out _stackTraceType); UnityEngine.Application.SetStackTraceLogType( _logType, _stackTraceType ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RequestUserAuthorization_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.UserAuthorization _mode;translator.Get(L, 1, out _mode); var gen_ret = UnityEngine.Application.RequestUserAuthorization( _mode ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasUserAuthorization_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.UserAuthorization _mode;translator.Get(L, 1, out _mode); var gen_ret = UnityEngine.Application.HasUserAuthorization( _mode ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isPlaying(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Application.isPlaying); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isFocused(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Application.isFocused); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_buildGUID(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Application.buildGUID); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_runInBackground(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Application.runInBackground); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isBatchMode(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Application.isBatchMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_dataPath(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Application.dataPath); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_streamingAssetsPath(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Application.streamingAssetsPath); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_persistentDataPath(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Application.persistentDataPath); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_temporaryCachePath(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Application.temporaryCachePath); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_absoluteURL(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Application.absoluteURL); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_unityVersion(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Application.unityVersion); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_version(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Application.version); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_installerName(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Application.installerName); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_identifier(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Application.identifier); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_installMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Application.installMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_sandboxType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Application.sandboxType); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_productName(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Application.productName); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_companyName(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Application.companyName); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cloudProjectId(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Application.cloudProjectId); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetFrameRate(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, UnityEngine.Application.targetFrameRate); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_consoleLogPath(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, UnityEngine.Application.consoleLogPath); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_backgroundLoadingPriority(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Application.backgroundLoadingPriority); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_genuine(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Application.genuine); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_genuineCheckAvailable(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Application.genuineCheckAvailable); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_platform(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.PushUnityEngineRuntimePlatform(L, UnityEngine.Application.platform); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isMobilePlatform(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Application.isMobilePlatform); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isConsolePlatform(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Application.isConsolePlatform); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_systemLanguage(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.PushUnityEngineSystemLanguage(L, UnityEngine.Application.systemLanguage); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_internetReachability(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.PushUnityEngineNetworkReachability(L, UnityEngine.Application.internetReachability); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isEditor(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, UnityEngine.Application.isEditor); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_runInBackground(RealStatePtr L) { try { UnityEngine.Application.runInBackground = LuaAPI.lua_toboolean(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_targetFrameRate(RealStatePtr L) { try { UnityEngine.Application.targetFrameRate = LuaAPI.xlua_tointeger(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_backgroundLoadingPriority(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ThreadPriority gen_value;translator.Get(L, 1, out gen_value); UnityEngine.Application.backgroundLoadingPriority = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_lowMemory(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); UnityEngine.Application.LowMemoryCallback gen_delegate = translator.GetDelegate(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need UnityEngine.Application.LowMemoryCallback!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.Application.lowMemory += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.Application.lowMemory -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Application.lowMemory!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_logMessageReceived(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); UnityEngine.Application.LogCallback gen_delegate = translator.GetDelegate(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need UnityEngine.Application.LogCallback!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.Application.logMessageReceived += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.Application.logMessageReceived -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Application.logMessageReceived!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_logMessageReceivedThreaded(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); UnityEngine.Application.LogCallback gen_delegate = translator.GetDelegate(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need UnityEngine.Application.LogCallback!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.Application.logMessageReceivedThreaded += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.Application.logMessageReceivedThreaded -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Application.logMessageReceivedThreaded!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_onBeforeRender(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); UnityEngine.Events.UnityAction gen_delegate = translator.GetDelegate(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need UnityEngine.Events.UnityAction!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.Application.onBeforeRender += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.Application.onBeforeRender -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Application.onBeforeRender!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_focusChanged(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); System.Action gen_delegate = translator.GetDelegate>(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need System.Action!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.Application.focusChanged += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.Application.focusChanged -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Application.focusChanged!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_deepLinkActivated(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); System.Action gen_delegate = translator.GetDelegate>(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need System.Action!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.Application.deepLinkActivated += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.Application.deepLinkActivated -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Application.deepLinkActivated!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_wantsToQuit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); System.Func gen_delegate = translator.GetDelegate>(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need System.Func!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.Application.wantsToQuit += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.Application.wantsToQuit -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Application.wantsToQuit!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_quitting(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); System.Action gen_delegate = translator.GetDelegate(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need System.Action!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.Application.quitting += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.Application.quitting -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Application.quitting!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_unloading(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); System.Action gen_delegate = translator.GetDelegate(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need System.Action!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.Application.unloading += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.Application.unloading -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Application.unloading!"); } } }