#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class TMProTextMeshProWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(TMPro.TextMeshPro); Utils.BeginObjectRegister(type, L, translator, 0, 17, 8, 4); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMask", _m_SetMask); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetVerticesDirty", _m_SetVerticesDirty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLayoutDirty", _m_SetLayoutDirty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMaterialDirty", _m_SetMaterialDirty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAllDirty", _m_SetAllDirty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Rebuild", _m_Rebuild); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateMeshPadding", _m_UpdateMeshPadding); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ForceMeshUpdate", _m_ForceMeshUpdate); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTextInfo", _m_GetTextInfo); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearMesh", _m_ClearMesh); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateGeometry", _m_UpdateGeometry); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateVertexData", _m_UpdateVertexData); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateFontAsset", _m_UpdateFontAsset); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CalculateLayoutInputHorizontal", _m_CalculateLayoutInputHorizontal); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CalculateLayoutInputVertical", _m_CalculateLayoutInputVertical); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ComputeMarginSize", _m_ComputeMarginSize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPreRenderText", _e_OnPreRenderText); Utils.RegisterFunc(L, Utils.GETTER_IDX, "sortingLayerID", _g_get_sortingLayerID); Utils.RegisterFunc(L, Utils.GETTER_IDX, "sortingOrder", _g_get_sortingOrder); Utils.RegisterFunc(L, Utils.GETTER_IDX, "autoSizeTextContainer", _g_get_autoSizeTextContainer); Utils.RegisterFunc(L, Utils.GETTER_IDX, "transform", _g_get_transform); Utils.RegisterFunc(L, Utils.GETTER_IDX, "renderer", _g_get_renderer); Utils.RegisterFunc(L, Utils.GETTER_IDX, "mesh", _g_get_mesh); Utils.RegisterFunc(L, Utils.GETTER_IDX, "meshFilter", _g_get_meshFilter); Utils.RegisterFunc(L, Utils.GETTER_IDX, "maskType", _g_get_maskType); Utils.RegisterFunc(L, Utils.SETTER_IDX, "sortingLayerID", _s_set_sortingLayerID); Utils.RegisterFunc(L, Utils.SETTER_IDX, "sortingOrder", _s_set_sortingOrder); Utils.RegisterFunc(L, Utils.SETTER_IDX, "autoSizeTextContainer", _s_set_autoSizeTextContainer); Utils.RegisterFunc(L, Utils.SETTER_IDX, "maskType", _s_set_maskType); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new TMPro.TextMeshPro(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TextMeshPro constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetMask(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { TMPro.MaskingTypes _type;translator.Get(L, 2, out _type); UnityEngine.Vector4 _maskCoords;translator.Get(L, 3, out _maskCoords); gen_to_be_invoked.SetMask( _type, _maskCoords ); return 0; } if(gen_param_count == 5&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { TMPro.MaskingTypes _type;translator.Get(L, 2, out _type); UnityEngine.Vector4 _maskCoords;translator.Get(L, 3, out _maskCoords); float _softnessX = (float)LuaAPI.lua_tonumber(L, 4); float _softnessY = (float)LuaAPI.lua_tonumber(L, 5); gen_to_be_invoked.SetMask( _type, _maskCoords, _softnessX, _softnessY ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TextMeshPro.SetMask!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetVerticesDirty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetVerticesDirty( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetLayoutDirty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetLayoutDirty( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetMaterialDirty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetMaterialDirty( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetAllDirty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetAllDirty( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Rebuild(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); { UnityEngine.UI.CanvasUpdate _update;translator.Get(L, 2, out _update); gen_to_be_invoked.Rebuild( _update ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateMeshPadding(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UpdateMeshPadding( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ForceMeshUpdate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { bool _ignoreActiveState = LuaAPI.lua_toboolean(L, 2); bool _forceTextReparsing = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.ForceMeshUpdate( _ignoreActiveState, _forceTextReparsing ); return 0; } if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { bool _ignoreActiveState = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.ForceMeshUpdate( _ignoreActiveState ); return 0; } if(gen_param_count == 1) { gen_to_be_invoked.ForceMeshUpdate( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TextMeshPro.ForceMeshUpdate!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTextInfo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); { string _text = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetTextInfo( _text ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClearMesh(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); { bool _updateMesh = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.ClearMesh( _updateMesh ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateGeometry(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); { UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh)); int _index = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.UpdateGeometry( _mesh, _index ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateVertexData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { gen_to_be_invoked.UpdateVertexData( ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { TMPro.TMP_VertexDataUpdateFlags _flags;translator.Get(L, 2, out _flags); gen_to_be_invoked.UpdateVertexData( _flags ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TextMeshPro.UpdateVertexData!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateFontAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UpdateFontAsset( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CalculateLayoutInputHorizontal(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.CalculateLayoutInputHorizontal( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CalculateLayoutInputVertical(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.CalculateLayoutInputVertical( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ComputeMarginSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ComputeMarginSize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_sortingLayerID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.sortingLayerID); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_sortingOrder(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.sortingOrder); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_autoSizeTextContainer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.autoSizeTextContainer); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_transform(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.transform); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_renderer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.renderer); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_mesh(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.mesh); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_meshFilter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.meshFilter); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_maskType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.maskType); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_sortingLayerID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); gen_to_be_invoked.sortingLayerID = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_sortingOrder(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); gen_to_be_invoked.sortingOrder = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_autoSizeTextContainer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); gen_to_be_invoked.autoSizeTextContainer = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_maskType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); TMPro.MaskingTypes gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.maskType = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_OnPreRenderText(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); TMPro.TextMeshPro gen_to_be_invoked = (TMPro.TextMeshPro)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.OnPreRenderText += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.OnPreRenderText -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to TMPro.TextMeshPro.OnPreRenderText!"); return 0; } } }