#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineTexture2DWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Texture2D); Utils.BeginObjectRegister(type, L, translator, 0, 18, 12, 3); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPixel", _m_SetPixel); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPixels", _m_SetPixels); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPixel", _m_GetPixel); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPixelBilinear", _m_GetPixelBilinear); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadRawTextureData", _m_LoadRawTextureData); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Apply", _m_Apply); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Reinitialize", _m_Reinitialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ReadPixels", _m_ReadPixels); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPixels32", _m_SetPixels32); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPixels", _m_GetPixels); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Compress", _m_Compress); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearRequestedMipmapLevel", _m_ClearRequestedMipmapLevel); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsRequestedMipmapLevelLoaded", _m_IsRequestedMipmapLevelLoaded); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearMinimumMipmapLevel", _m_ClearMinimumMipmapLevel); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateExternalTexture", _m_UpdateExternalTexture); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRawTextureData", _m_GetRawTextureData); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPixels32", _m_GetPixels32); Utils.RegisterFunc(L, Utils.METHOD_IDX, "PackTextures", _m_PackTextures); Utils.RegisterFunc(L, Utils.GETTER_IDX, "format", _g_get_format); Utils.RegisterFunc(L, Utils.GETTER_IDX, "ignoreMipmapLimit", _g_get_ignoreMipmapLimit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isReadable", _g_get_isReadable); Utils.RegisterFunc(L, Utils.GETTER_IDX, "vtOnly", _g_get_vtOnly); Utils.RegisterFunc(L, Utils.GETTER_IDX, "streamingMipmaps", _g_get_streamingMipmaps); Utils.RegisterFunc(L, Utils.GETTER_IDX, "streamingMipmapsPriority", _g_get_streamingMipmapsPriority); Utils.RegisterFunc(L, Utils.GETTER_IDX, "requestedMipmapLevel", _g_get_requestedMipmapLevel); Utils.RegisterFunc(L, Utils.GETTER_IDX, "minimumMipmapLevel", _g_get_minimumMipmapLevel); Utils.RegisterFunc(L, Utils.GETTER_IDX, "calculatedMipmapLevel", _g_get_calculatedMipmapLevel); Utils.RegisterFunc(L, Utils.GETTER_IDX, "desiredMipmapLevel", _g_get_desiredMipmapLevel); Utils.RegisterFunc(L, Utils.GETTER_IDX, "loadingMipmapLevel", _g_get_loadingMipmapLevel); Utils.RegisterFunc(L, Utils.GETTER_IDX, "loadedMipmapLevel", _g_get_loadedMipmapLevel); Utils.RegisterFunc(L, Utils.SETTER_IDX, "ignoreMipmapLimit", _s_set_ignoreMipmapLimit); Utils.RegisterFunc(L, Utils.SETTER_IDX, "requestedMipmapLevel", _s_set_requestedMipmapLevel); Utils.RegisterFunc(L, Utils.SETTER_IDX, "minimumMipmapLevel", _s_set_minimumMipmapLevel); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 3, 6, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "CreateExternalTexture", _m_CreateExternalTexture_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GenerateAtlas", _m_GenerateAtlas_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "whiteTexture", _g_get_whiteTexture); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "blackTexture", _g_get_blackTexture); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "redTexture", _g_get_redTexture); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "grayTexture", _g_get_grayTexture); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "linearGrayTexture", _g_get_linearGrayTexture); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "normalTexture", _g_get_normalTexture); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable(L, 4) && translator.Assignable(L, 5)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.Experimental.Rendering.DefaultFormat _format;translator.Get(L, 4, out _format); UnityEngine.Experimental.Rendering.TextureCreationFlags _flags;translator.Get(L, 5, out _flags); var gen_ret = new UnityEngine.Texture2D(_width, _height, _format, _flags); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable(L, 4) && translator.Assignable(L, 5)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.Experimental.Rendering.GraphicsFormat _format;translator.Get(L, 4, out _format); UnityEngine.Experimental.Rendering.TextureCreationFlags _flags;translator.Get(L, 5, out _flags); var gen_ret = new UnityEngine.Texture2D(_width, _height, _format, _flags); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 6 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5) && translator.Assignable(L, 6)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.Experimental.Rendering.GraphicsFormat _format;translator.Get(L, 4, out _format); int _mipCount = LuaAPI.xlua_tointeger(L, 5); UnityEngine.Experimental.Rendering.TextureCreationFlags _flags;translator.Get(L, 6, out _flags); var gen_ret = new UnityEngine.Texture2D(_width, _height, _format, _mipCount, _flags); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 6 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 6)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.TextureFormat _textureFormat;translator.Get(L, 4, out _textureFormat); int _mipCount = LuaAPI.xlua_tointeger(L, 5); bool _linear = LuaAPI.lua_toboolean(L, 6); var gen_ret = new UnityEngine.Texture2D(_width, _height, _textureFormat, _mipCount, _linear); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 6 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable(L, 4) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 6)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.TextureFormat _textureFormat;translator.Get(L, 4, out _textureFormat); bool _mipChain = LuaAPI.lua_toboolean(L, 5); bool _linear = LuaAPI.lua_toboolean(L, 6); var gen_ret = new UnityEngine.Texture2D(_width, _height, _textureFormat, _mipChain, _linear); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable(L, 4) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.TextureFormat _textureFormat;translator.Get(L, 4, out _textureFormat); bool _mipChain = LuaAPI.lua_toboolean(L, 5); var gen_ret = new UnityEngine.Texture2D(_width, _height, _textureFormat, _mipChain); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); var gen_ret = new UnityEngine.Texture2D(_width, _height); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture2D constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CreateExternalTexture_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { int _width = LuaAPI.xlua_tointeger(L, 1); int _height = LuaAPI.xlua_tointeger(L, 2); UnityEngine.TextureFormat _format;translator.Get(L, 3, out _format); bool _mipChain = LuaAPI.lua_toboolean(L, 4); bool _linear = LuaAPI.lua_toboolean(L, 5); System.IntPtr _nativeTex = LuaAPI.lua_touserdata(L, 6); var gen_ret = UnityEngine.Texture2D.CreateExternalTexture( _width, _height, _format, _mipChain, _linear, _nativeTex ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetPixel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable(L, 4)) { int _x = LuaAPI.xlua_tointeger(L, 2); int _y = LuaAPI.xlua_tointeger(L, 3); UnityEngine.Color _color;translator.Get(L, 4, out _color); gen_to_be_invoked.SetPixel( _x, _y, _color ); return 0; } if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { int _x = LuaAPI.xlua_tointeger(L, 2); int _y = LuaAPI.xlua_tointeger(L, 3); UnityEngine.Color _color;translator.Get(L, 4, out _color); int _mipLevel = LuaAPI.xlua_tointeger(L, 5); gen_to_be_invoked.SetPixel( _x, _y, _color, _mipLevel ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture2D.SetPixel!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetPixels(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Color[] _colors = (UnityEngine.Color[])translator.GetObject(L, 2, typeof(UnityEngine.Color[])); gen_to_be_invoked.SetPixels( _colors ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.Color[] _colors = (UnityEngine.Color[])translator.GetObject(L, 2, typeof(UnityEngine.Color[])); int _miplevel = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.SetPixels( _colors, _miplevel ); return 0; } if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& translator.Assignable(L, 6)) { int _x = LuaAPI.xlua_tointeger(L, 2); int _y = LuaAPI.xlua_tointeger(L, 3); int _blockWidth = LuaAPI.xlua_tointeger(L, 4); int _blockHeight = LuaAPI.xlua_tointeger(L, 5); UnityEngine.Color[] _colors = (UnityEngine.Color[])translator.GetObject(L, 6, typeof(UnityEngine.Color[])); gen_to_be_invoked.SetPixels( _x, _y, _blockWidth, _blockHeight, _colors ); return 0; } if(gen_param_count == 7&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& translator.Assignable(L, 6)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 7)) { int _x = LuaAPI.xlua_tointeger(L, 2); int _y = LuaAPI.xlua_tointeger(L, 3); int _blockWidth = LuaAPI.xlua_tointeger(L, 4); int _blockHeight = LuaAPI.xlua_tointeger(L, 5); UnityEngine.Color[] _colors = (UnityEngine.Color[])translator.GetObject(L, 6, typeof(UnityEngine.Color[])); int _miplevel = LuaAPI.xlua_tointeger(L, 7); gen_to_be_invoked.SetPixels( _x, _y, _blockWidth, _blockHeight, _colors, _miplevel ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture2D.SetPixels!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPixel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _x = LuaAPI.xlua_tointeger(L, 2); int _y = LuaAPI.xlua_tointeger(L, 3); var gen_ret = gen_to_be_invoked.GetPixel( _x, _y ); translator.PushUnityEngineColor(L, gen_ret); return 1; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { int _x = LuaAPI.xlua_tointeger(L, 2); int _y = LuaAPI.xlua_tointeger(L, 3); int _mipLevel = LuaAPI.xlua_tointeger(L, 4); var gen_ret = gen_to_be_invoked.GetPixel( _x, _y, _mipLevel ); translator.PushUnityEngineColor(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture2D.GetPixel!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPixelBilinear(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { float _u = (float)LuaAPI.lua_tonumber(L, 2); float _v = (float)LuaAPI.lua_tonumber(L, 3); var gen_ret = gen_to_be_invoked.GetPixelBilinear( _u, _v ); translator.PushUnityEngineColor(L, gen_ret); return 1; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { float _u = (float)LuaAPI.lua_tonumber(L, 2); float _v = (float)LuaAPI.lua_tonumber(L, 3); int _mipLevel = LuaAPI.xlua_tointeger(L, 4); var gen_ret = gen_to_be_invoked.GetPixelBilinear( _u, _v, _mipLevel ); translator.PushUnityEngineColor(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture2D.GetPixelBilinear!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadRawTextureData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TLIGHTUSERDATA == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { System.IntPtr _data = LuaAPI.lua_touserdata(L, 2); int _size = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.LoadRawTextureData( _data, _size ); return 0; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { byte[] _data = LuaAPI.lua_tobytes(L, 2); gen_to_be_invoked.LoadRawTextureData( _data ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture2D.LoadRawTextureData!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Apply(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { gen_to_be_invoked.Apply( ); return 0; } if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { bool _updateMipmaps = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.Apply( _updateMipmaps ); return 0; } if(gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { bool _updateMipmaps = LuaAPI.lua_toboolean(L, 2); bool _makeNoLongerReadable = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.Apply( _updateMipmaps, _makeNoLongerReadable ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture2D.Apply!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Reinitialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); var gen_ret = gen_to_be_invoked.Reinitialize( _width, _height ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.TextureFormat _format;translator.Get(L, 4, out _format); bool _hasMipMap = LuaAPI.lua_toboolean(L, 5); var gen_ret = gen_to_be_invoked.Reinitialize( _width, _height, _format, _hasMipMap ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.Experimental.Rendering.GraphicsFormat _format;translator.Get(L, 4, out _format); bool _hasMipMap = LuaAPI.lua_toboolean(L, 5); var gen_ret = gen_to_be_invoked.Reinitialize( _width, _height, _format, _hasMipMap ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture2D.Reinitialize!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ReadPixels(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.Rect _source;translator.Get(L, 2, out _source); int _destX = LuaAPI.xlua_tointeger(L, 3); int _destY = LuaAPI.xlua_tointeger(L, 4); gen_to_be_invoked.ReadPixels( _source, _destX, _destY ); return 0; } if(gen_param_count == 5&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) { UnityEngine.Rect _source;translator.Get(L, 2, out _source); int _destX = LuaAPI.xlua_tointeger(L, 3); int _destY = LuaAPI.xlua_tointeger(L, 4); bool _recalculateMipMaps = LuaAPI.lua_toboolean(L, 5); gen_to_be_invoked.ReadPixels( _source, _destX, _destY, _recalculateMipMaps ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture2D.ReadPixels!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GenerateAtlas_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Vector2[] _sizes = (UnityEngine.Vector2[])translator.GetObject(L, 1, typeof(UnityEngine.Vector2[])); int _padding = LuaAPI.xlua_tointeger(L, 2); int _atlasSize = LuaAPI.xlua_tointeger(L, 3); System.Collections.Generic.List _results = (System.Collections.Generic.List)translator.GetObject(L, 4, typeof(System.Collections.Generic.List)); var gen_ret = UnityEngine.Texture2D.GenerateAtlas( _sizes, _padding, _atlasSize, _results ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetPixels32(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Color32[] _colors = (UnityEngine.Color32[])translator.GetObject(L, 2, typeof(UnityEngine.Color32[])); gen_to_be_invoked.SetPixels32( _colors ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.Color32[] _colors = (UnityEngine.Color32[])translator.GetObject(L, 2, typeof(UnityEngine.Color32[])); int _miplevel = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.SetPixels32( _colors, _miplevel ); return 0; } if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& translator.Assignable(L, 6)) { int _x = LuaAPI.xlua_tointeger(L, 2); int _y = LuaAPI.xlua_tointeger(L, 3); int _blockWidth = LuaAPI.xlua_tointeger(L, 4); int _blockHeight = LuaAPI.xlua_tointeger(L, 5); UnityEngine.Color32[] _colors = (UnityEngine.Color32[])translator.GetObject(L, 6, typeof(UnityEngine.Color32[])); gen_to_be_invoked.SetPixels32( _x, _y, _blockWidth, _blockHeight, _colors ); return 0; } if(gen_param_count == 7&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& translator.Assignable(L, 6)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 7)) { int _x = LuaAPI.xlua_tointeger(L, 2); int _y = LuaAPI.xlua_tointeger(L, 3); int _blockWidth = LuaAPI.xlua_tointeger(L, 4); int _blockHeight = LuaAPI.xlua_tointeger(L, 5); UnityEngine.Color32[] _colors = (UnityEngine.Color32[])translator.GetObject(L, 6, typeof(UnityEngine.Color32[])); int _miplevel = LuaAPI.xlua_tointeger(L, 7); gen_to_be_invoked.SetPixels32( _x, _y, _blockWidth, _blockHeight, _colors, _miplevel ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture2D.SetPixels32!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPixels(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { var gen_ret = gen_to_be_invoked.GetPixels( ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _miplevel = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetPixels( _miplevel ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { int _x = LuaAPI.xlua_tointeger(L, 2); int _y = LuaAPI.xlua_tointeger(L, 3); int _blockWidth = LuaAPI.xlua_tointeger(L, 4); int _blockHeight = LuaAPI.xlua_tointeger(L, 5); var gen_ret = gen_to_be_invoked.GetPixels( _x, _y, _blockWidth, _blockHeight ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) { int _x = LuaAPI.xlua_tointeger(L, 2); int _y = LuaAPI.xlua_tointeger(L, 3); int _blockWidth = LuaAPI.xlua_tointeger(L, 4); int _blockHeight = LuaAPI.xlua_tointeger(L, 5); int _miplevel = LuaAPI.xlua_tointeger(L, 6); var gen_ret = gen_to_be_invoked.GetPixels( _x, _y, _blockWidth, _blockHeight, _miplevel ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture2D.GetPixels!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Compress(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); { bool _highQuality = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.Compress( _highQuality ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClearRequestedMipmapLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ClearRequestedMipmapLevel( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsRequestedMipmapLevelLoaded(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.IsRequestedMipmapLevelLoaded( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClearMinimumMipmapLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ClearMinimumMipmapLevel( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateExternalTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); { System.IntPtr _nativeTex = LuaAPI.lua_touserdata(L, 2); gen_to_be_invoked.UpdateExternalTexture( _nativeTex ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetRawTextureData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetRawTextureData( ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPixels32(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { var gen_ret = gen_to_be_invoked.GetPixels32( ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _miplevel = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetPixels32( _miplevel ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture2D.GetPixels32!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PackTextures(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.Texture2D[] _textures = (UnityEngine.Texture2D[])translator.GetObject(L, 2, typeof(UnityEngine.Texture2D[])); int _padding = LuaAPI.xlua_tointeger(L, 3); var gen_ret = gen_to_be_invoked.PackTextures( _textures, _padding ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 4&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.Texture2D[] _textures = (UnityEngine.Texture2D[])translator.GetObject(L, 2, typeof(UnityEngine.Texture2D[])); int _padding = LuaAPI.xlua_tointeger(L, 3); int _maximumAtlasSize = LuaAPI.xlua_tointeger(L, 4); var gen_ret = gen_to_be_invoked.PackTextures( _textures, _padding, _maximumAtlasSize ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 5&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) { UnityEngine.Texture2D[] _textures = (UnityEngine.Texture2D[])translator.GetObject(L, 2, typeof(UnityEngine.Texture2D[])); int _padding = LuaAPI.xlua_tointeger(L, 3); int _maximumAtlasSize = LuaAPI.xlua_tointeger(L, 4); bool _makeNoLongerReadable = LuaAPI.lua_toboolean(L, 5); var gen_ret = gen_to_be_invoked.PackTextures( _textures, _padding, _maximumAtlasSize, _makeNoLongerReadable ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture2D.PackTextures!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_format(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.format); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_ignoreMipmapLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.ignoreMipmapLimit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_whiteTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Texture2D.whiteTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_blackTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Texture2D.blackTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_redTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Texture2D.redTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_grayTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Texture2D.grayTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_linearGrayTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Texture2D.linearGrayTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_normalTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Texture2D.normalTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isReadable(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isReadable); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_vtOnly(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.vtOnly); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_streamingMipmaps(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.streamingMipmaps); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_streamingMipmapsPriority(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.streamingMipmapsPriority); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_requestedMipmapLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.requestedMipmapLevel); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_minimumMipmapLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.minimumMipmapLevel); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_calculatedMipmapLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.calculatedMipmapLevel); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_desiredMipmapLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.desiredMipmapLevel); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_loadingMipmapLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.loadingMipmapLevel); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_loadedMipmapLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.loadedMipmapLevel); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_ignoreMipmapLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); gen_to_be_invoked.ignoreMipmapLimit = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_requestedMipmapLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); gen_to_be_invoked.requestedMipmapLevel = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_minimumMipmapLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); gen_to_be_invoked.minimumMipmapLevel = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }