#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineSignInWithAppleSignInWithAppleWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.SignInWithApple.SignInWithApple); Utils.BeginObjectRegister(type, L, translator, 0, 3, 3, 3); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCredentialState", _m_GetCredentialState); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Login", _m_Login); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Update", _m_Update); Utils.RegisterFunc(L, Utils.GETTER_IDX, "onLogin", _g_get_onLogin); Utils.RegisterFunc(L, Utils.GETTER_IDX, "onCredentialState", _g_get_onCredentialState); Utils.RegisterFunc(L, Utils.GETTER_IDX, "onError", _g_get_onError); Utils.RegisterFunc(L, Utils.SETTER_IDX, "onLogin", _s_set_onLogin); Utils.RegisterFunc(L, Utils.SETTER_IDX, "onCredentialState", _s_set_onCredentialState); Utils.RegisterFunc(L, Utils.SETTER_IDX, "onError", _s_set_onError); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.SignInWithApple.SignInWithApple(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SignInWithApple.SignInWithApple constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetCredentialState(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _userID = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.GetCredentialState( _userID ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _userID = LuaAPI.lua_tostring(L, 2); UnityEngine.SignInWithApple.SignInWithApple.Callback _callback = translator.GetDelegate(L, 3); gen_to_be_invoked.GetCredentialState( _userID, _callback ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SignInWithApple.SignInWithApple.GetCredentialState!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Login(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { gen_to_be_invoked.Login( ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.SignInWithApple.SignInWithApple.Callback _callback = translator.GetDelegate(L, 2); gen_to_be_invoked.Login( _callback ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SignInWithApple.SignInWithApple.Login!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Update(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Update( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_onLogin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.onLogin); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_onCredentialState(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.onCredentialState); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_onError(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.onError); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_onLogin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1); gen_to_be_invoked.onLogin = (UnityEngine.SignInWithApple.SignInWithAppleEvent)translator.GetObject(L, 2, typeof(UnityEngine.SignInWithApple.SignInWithAppleEvent)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_onCredentialState(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1); gen_to_be_invoked.onCredentialState = (UnityEngine.SignInWithApple.SignInWithAppleEvent)translator.GetObject(L, 2, typeof(UnityEngine.SignInWithApple.SignInWithAppleEvent)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_onError(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1); gen_to_be_invoked.onError = (UnityEngine.SignInWithApple.SignInWithAppleEvent)translator.GetObject(L, 2, typeof(UnityEngine.SignInWithApple.SignInWithAppleEvent)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }