#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineMaterialPropertyBlockWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.MaterialPropertyBlock); Utils.BeginObjectRegister(type, L, translator, 0, 35, 1, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetInt", _m_SetInt); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetFloat", _m_SetFloat); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetInteger", _m_SetInteger); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetVector", _m_SetVector); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetColor", _m_SetColor); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMatrix", _m_SetMatrix); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBuffer", _m_SetBuffer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTexture", _m_SetTexture); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetConstantBuffer", _m_SetConstantBuffer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetFloatArray", _m_SetFloatArray); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetVectorArray", _m_SetVectorArray); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMatrixArray", _m_SetMatrixArray); Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasProperty", _m_HasProperty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasInt", _m_HasInt); Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasFloat", _m_HasFloat); Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasInteger", _m_HasInteger); Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasTexture", _m_HasTexture); Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasMatrix", _m_HasMatrix); Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasVector", _m_HasVector); Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasColor", _m_HasColor); Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasBuffer", _m_HasBuffer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasConstantBuffer", _m_HasConstantBuffer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFloat", _m_GetFloat); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetInt", _m_GetInt); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetInteger", _m_GetInteger); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetVector", _m_GetVector); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetColor", _m_GetColor); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetMatrix", _m_GetMatrix); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTexture", _m_GetTexture); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFloatArray", _m_GetFloatArray); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetVectorArray", _m_GetVectorArray); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetMatrixArray", _m_GetMatrixArray); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CopySHCoefficientArraysFrom", _m_CopySHCoefficientArraysFrom); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CopyProbeOcclusionArrayFrom", _m_CopyProbeOcclusionArrayFrom); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isEmpty", _g_get_isEmpty); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.MaterialPropertyBlock(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Clear(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Clear( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetInt(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); int _value = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.SetInt( _nameID, _value ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); int _value = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.SetInt( _name, _value ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.SetInt!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetFloat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); float _value = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.SetFloat( _nameID, _value ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); float _value = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.SetFloat( _name, _value ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.SetFloat!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetInteger(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); int _value = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.SetInteger( _nameID, _value ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); int _value = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.SetInteger( _name, _value ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.SetInteger!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetVector(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector4 _value;translator.Get(L, 3, out _value); gen_to_be_invoked.SetVector( _nameID, _value ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); UnityEngine.Vector4 _value;translator.Get(L, 3, out _value); gen_to_be_invoked.SetVector( _name, _value ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.SetVector!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Color _value;translator.Get(L, 3, out _value); gen_to_be_invoked.SetColor( _nameID, _value ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); UnityEngine.Color _value;translator.Get(L, 3, out _value); gen_to_be_invoked.SetColor( _name, _value ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.SetColor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetMatrix(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Matrix4x4 _value;translator.Get(L, 3, out _value); gen_to_be_invoked.SetMatrix( _nameID, _value ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); UnityEngine.Matrix4x4 _value;translator.Get(L, 3, out _value); gen_to_be_invoked.SetMatrix( _name, _value ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.SetMatrix!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetBuffer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.ComputeBuffer _value = (UnityEngine.ComputeBuffer)translator.GetObject(L, 3, typeof(UnityEngine.ComputeBuffer)); gen_to_be_invoked.SetBuffer( _nameID, _value ); return 0; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.GraphicsBuffer _value = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 3, typeof(UnityEngine.GraphicsBuffer)); gen_to_be_invoked.SetBuffer( _nameID, _value ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); UnityEngine.ComputeBuffer _value = (UnityEngine.ComputeBuffer)translator.GetObject(L, 3, typeof(UnityEngine.ComputeBuffer)); gen_to_be_invoked.SetBuffer( _name, _value ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); UnityEngine.GraphicsBuffer _value = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 3, typeof(UnityEngine.GraphicsBuffer)); gen_to_be_invoked.SetBuffer( _name, _value ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.SetBuffer!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Texture _value = (UnityEngine.Texture)translator.GetObject(L, 3, typeof(UnityEngine.Texture)); gen_to_be_invoked.SetTexture( _nameID, _value ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); UnityEngine.Texture _value = (UnityEngine.Texture)translator.GetObject(L, 3, typeof(UnityEngine.Texture)); gen_to_be_invoked.SetTexture( _name, _value ); return 0; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.RenderTexture _value = (UnityEngine.RenderTexture)translator.GetObject(L, 3, typeof(UnityEngine.RenderTexture)); UnityEngine.Rendering.RenderTextureSubElement _element;translator.Get(L, 4, out _element); gen_to_be_invoked.SetTexture( _nameID, _value, _element ); return 0; } if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)) { string _name = LuaAPI.lua_tostring(L, 2); UnityEngine.RenderTexture _value = (UnityEngine.RenderTexture)translator.GetObject(L, 3, typeof(UnityEngine.RenderTexture)); UnityEngine.Rendering.RenderTextureSubElement _element;translator.Get(L, 4, out _element); gen_to_be_invoked.SetTexture( _name, _value, _element ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.SetTexture!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetConstantBuffer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.ComputeBuffer _value = (UnityEngine.ComputeBuffer)translator.GetObject(L, 3, typeof(UnityEngine.ComputeBuffer)); int _offset = LuaAPI.xlua_tointeger(L, 4); int _size = LuaAPI.xlua_tointeger(L, 5); gen_to_be_invoked.SetConstantBuffer( _nameID, _value, _offset, _size ); return 0; } if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.GraphicsBuffer _value = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 3, typeof(UnityEngine.GraphicsBuffer)); int _offset = LuaAPI.xlua_tointeger(L, 4); int _size = LuaAPI.xlua_tointeger(L, 5); gen_to_be_invoked.SetConstantBuffer( _nameID, _value, _offset, _size ); return 0; } if(gen_param_count == 5&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { string _name = LuaAPI.lua_tostring(L, 2); UnityEngine.ComputeBuffer _value = (UnityEngine.ComputeBuffer)translator.GetObject(L, 3, typeof(UnityEngine.ComputeBuffer)); int _offset = LuaAPI.xlua_tointeger(L, 4); int _size = LuaAPI.xlua_tointeger(L, 5); gen_to_be_invoked.SetConstantBuffer( _name, _value, _offset, _size ); return 0; } if(gen_param_count == 5&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { string _name = LuaAPI.lua_tostring(L, 2); UnityEngine.GraphicsBuffer _value = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 3, typeof(UnityEngine.GraphicsBuffer)); int _offset = LuaAPI.xlua_tointeger(L, 4); int _size = LuaAPI.xlua_tointeger(L, 5); gen_to_be_invoked.SetConstantBuffer( _name, _value, _offset, _size ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.SetConstantBuffer!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetFloatArray(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable>(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); System.Collections.Generic.List _values = (System.Collections.Generic.List)translator.GetObject(L, 3, typeof(System.Collections.Generic.List)); gen_to_be_invoked.SetFloatArray( _nameID, _values ); return 0; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); float[] _values = (float[])translator.GetObject(L, 3, typeof(float[])); gen_to_be_invoked.SetFloatArray( _nameID, _values ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable>(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); System.Collections.Generic.List _values = (System.Collections.Generic.List)translator.GetObject(L, 3, typeof(System.Collections.Generic.List)); gen_to_be_invoked.SetFloatArray( _name, _values ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); float[] _values = (float[])translator.GetObject(L, 3, typeof(float[])); gen_to_be_invoked.SetFloatArray( _name, _values ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.SetFloatArray!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetVectorArray(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable>(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); System.Collections.Generic.List _values = (System.Collections.Generic.List)translator.GetObject(L, 3, typeof(System.Collections.Generic.List)); gen_to_be_invoked.SetVectorArray( _nameID, _values ); return 0; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector4[] _values = (UnityEngine.Vector4[])translator.GetObject(L, 3, typeof(UnityEngine.Vector4[])); gen_to_be_invoked.SetVectorArray( _nameID, _values ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable>(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); System.Collections.Generic.List _values = (System.Collections.Generic.List)translator.GetObject(L, 3, typeof(System.Collections.Generic.List)); gen_to_be_invoked.SetVectorArray( _name, _values ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); UnityEngine.Vector4[] _values = (UnityEngine.Vector4[])translator.GetObject(L, 3, typeof(UnityEngine.Vector4[])); gen_to_be_invoked.SetVectorArray( _name, _values ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.SetVectorArray!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetMatrixArray(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable>(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); System.Collections.Generic.List _values = (System.Collections.Generic.List)translator.GetObject(L, 3, typeof(System.Collections.Generic.List)); gen_to_be_invoked.SetMatrixArray( _nameID, _values ); return 0; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Matrix4x4[] _values = (UnityEngine.Matrix4x4[])translator.GetObject(L, 3, typeof(UnityEngine.Matrix4x4[])); gen_to_be_invoked.SetMatrixArray( _nameID, _values ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable>(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); System.Collections.Generic.List _values = (System.Collections.Generic.List)translator.GetObject(L, 3, typeof(System.Collections.Generic.List)); gen_to_be_invoked.SetMatrixArray( _name, _values ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); UnityEngine.Matrix4x4[] _values = (UnityEngine.Matrix4x4[])translator.GetObject(L, 3, typeof(UnityEngine.Matrix4x4[])); gen_to_be_invoked.SetMatrixArray( _name, _values ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.SetMatrixArray!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasProperty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.HasProperty( _nameID ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.HasProperty( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.HasProperty!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasInt(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.HasInt( _nameID ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.HasInt( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.HasInt!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasFloat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.HasFloat( _nameID ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.HasFloat( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.HasFloat!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasInteger(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.HasInteger( _nameID ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.HasInteger( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.HasInteger!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.HasTexture( _nameID ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.HasTexture( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.HasTexture!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasMatrix(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.HasMatrix( _nameID ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.HasMatrix( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.HasMatrix!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasVector(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.HasVector( _nameID ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.HasVector( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.HasVector!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.HasColor( _nameID ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.HasColor( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.HasColor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasBuffer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.HasBuffer( _nameID ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.HasBuffer( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.HasBuffer!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasConstantBuffer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.HasConstantBuffer( _nameID ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.HasConstantBuffer( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.HasConstantBuffer!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFloat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetFloat( _nameID ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetFloat( _name ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.GetFloat!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetInt(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetInt( _nameID ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetInt( _name ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.GetInt!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetInteger(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetInteger( _nameID ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetInteger( _name ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.GetInteger!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetVector(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetVector( _nameID ); translator.PushUnityEngineVector4(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetVector( _name ); translator.PushUnityEngineVector4(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.GetVector!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetColor( _nameID ); translator.PushUnityEngineColor(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetColor( _name ); translator.PushUnityEngineColor(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.GetColor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetMatrix(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetMatrix( _nameID ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetMatrix( _name ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.GetMatrix!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetTexture( _nameID ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetTexture( _name ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.GetTexture!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFloatArray(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetFloatArray( _nameID ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetFloatArray( _name ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable>(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); System.Collections.Generic.List _values = (System.Collections.Generic.List)translator.GetObject(L, 3, typeof(System.Collections.Generic.List)); gen_to_be_invoked.GetFloatArray( _nameID, _values ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable>(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); System.Collections.Generic.List _values = (System.Collections.Generic.List)translator.GetObject(L, 3, typeof(System.Collections.Generic.List)); gen_to_be_invoked.GetFloatArray( _name, _values ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.GetFloatArray!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetVectorArray(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetVectorArray( _nameID ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetVectorArray( _name ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable>(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); System.Collections.Generic.List _values = (System.Collections.Generic.List)translator.GetObject(L, 3, typeof(System.Collections.Generic.List)); gen_to_be_invoked.GetVectorArray( _nameID, _values ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable>(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); System.Collections.Generic.List _values = (System.Collections.Generic.List)translator.GetObject(L, 3, typeof(System.Collections.Generic.List)); gen_to_be_invoked.GetVectorArray( _name, _values ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.GetVectorArray!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetMatrixArray(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetMatrixArray( _nameID ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetMatrixArray( _name ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable>(L, 3)) { int _nameID = LuaAPI.xlua_tointeger(L, 2); System.Collections.Generic.List _values = (System.Collections.Generic.List)translator.GetObject(L, 3, typeof(System.Collections.Generic.List)); gen_to_be_invoked.GetMatrixArray( _nameID, _values ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable>(L, 3)) { string _name = LuaAPI.lua_tostring(L, 2); System.Collections.Generic.List _values = (System.Collections.Generic.List)translator.GetObject(L, 3, typeof(System.Collections.Generic.List)); gen_to_be_invoked.GetMatrixArray( _name, _values ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.GetMatrixArray!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CopySHCoefficientArraysFrom(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable>(L, 2)) { System.Collections.Generic.List _lightProbes = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); gen_to_be_invoked.CopySHCoefficientArraysFrom( _lightProbes ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Rendering.SphericalHarmonicsL2[] _lightProbes = (UnityEngine.Rendering.SphericalHarmonicsL2[])translator.GetObject(L, 2, typeof(UnityEngine.Rendering.SphericalHarmonicsL2[])); gen_to_be_invoked.CopySHCoefficientArraysFrom( _lightProbes ); return 0; } if(gen_param_count == 5&& translator.Assignable>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { System.Collections.Generic.List _lightProbes = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); int _sourceStart = LuaAPI.xlua_tointeger(L, 3); int _destStart = LuaAPI.xlua_tointeger(L, 4); int _count = LuaAPI.xlua_tointeger(L, 5); gen_to_be_invoked.CopySHCoefficientArraysFrom( _lightProbes, _sourceStart, _destStart, _count ); return 0; } if(gen_param_count == 5&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { UnityEngine.Rendering.SphericalHarmonicsL2[] _lightProbes = (UnityEngine.Rendering.SphericalHarmonicsL2[])translator.GetObject(L, 2, typeof(UnityEngine.Rendering.SphericalHarmonicsL2[])); int _sourceStart = LuaAPI.xlua_tointeger(L, 3); int _destStart = LuaAPI.xlua_tointeger(L, 4); int _count = LuaAPI.xlua_tointeger(L, 5); gen_to_be_invoked.CopySHCoefficientArraysFrom( _lightProbes, _sourceStart, _destStart, _count ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.CopySHCoefficientArraysFrom!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CopyProbeOcclusionArrayFrom(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable>(L, 2)) { System.Collections.Generic.List _occlusionProbes = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); gen_to_be_invoked.CopyProbeOcclusionArrayFrom( _occlusionProbes ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Vector4[] _occlusionProbes = (UnityEngine.Vector4[])translator.GetObject(L, 2, typeof(UnityEngine.Vector4[])); gen_to_be_invoked.CopyProbeOcclusionArrayFrom( _occlusionProbes ); return 0; } if(gen_param_count == 5&& translator.Assignable>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { System.Collections.Generic.List _occlusionProbes = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); int _sourceStart = LuaAPI.xlua_tointeger(L, 3); int _destStart = LuaAPI.xlua_tointeger(L, 4); int _count = LuaAPI.xlua_tointeger(L, 5); gen_to_be_invoked.CopyProbeOcclusionArrayFrom( _occlusionProbes, _sourceStart, _destStart, _count ); return 0; } if(gen_param_count == 5&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { UnityEngine.Vector4[] _occlusionProbes = (UnityEngine.Vector4[])translator.GetObject(L, 2, typeof(UnityEngine.Vector4[])); int _sourceStart = LuaAPI.xlua_tointeger(L, 3); int _destStart = LuaAPI.xlua_tointeger(L, 4); int _count = LuaAPI.xlua_tointeger(L, 5); gen_to_be_invoked.CopyProbeOcclusionArrayFrom( _occlusionProbes, _sourceStart, _destStart, _count ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MaterialPropertyBlock.CopyProbeOcclusionArrayFrom!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isEmpty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.MaterialPropertyBlock gen_to_be_invoked = (UnityEngine.MaterialPropertyBlock)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isEmpty); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } } }