#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFBattleControlMonsterWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.BattleControlMonster); Utils.BeginObjectRegister(type, L, translator, 0, 20, 0, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitMonster", _m_InitMonster); Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitHpBar", _m_InitHpBar); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshHpBar", _m_RefreshHpBar); Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitPosition", _m_InitPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "EnterDisappear", _m_EnterDisappear); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ExitDisappear", _m_ExitDisappear); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTarget", _m_SetTarget); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetIsNormalMonster", _m_GetIsNormalMonster); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetIsBOSS", _m_GetIsBOSS); Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopMove", _m_StopMove); Utils.RegisterFunc(L, Utils.METHOD_IDX, "StartMove", _m_StartMove); Utils.RegisterFunc(L, Utils.METHOD_IDX, "InstantKill", _m_InstantKill); Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayAirborne", _m_PlayAirborne); Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopAirborne", _m_StopAirborne); Utils.RegisterFunc(L, Utils.METHOD_IDX, "MoveWithSkillAI", _m_MoveWithSkillAI); Utils.RegisterFunc(L, Utils.METHOD_IDX, "TowardToTarget", _m_TowardToTarget); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ForceTowardToTarget", _m_ForceTowardToTarget); Utils.RegisterFunc(L, Utils.METHOD_IDX, "BeHitBack", _m_BeHitBack); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnDead", _m_OnDead); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new BF.BattleControlMonster(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BattleControlMonster constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_InitMonster(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { int _side = LuaAPI.xlua_tointeger(L, 2); BF.CharacterSpineHelper _helper = (BF.CharacterSpineHelper)translator.GetObject(L, 3, typeof(BF.CharacterSpineHelper)); UnityEngine.Transform _body = (UnityEngine.Transform)translator.GetObject(L, 4, typeof(UnityEngine.Transform)); gen_to_be_invoked.InitMonster( _side, _helper, _body ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_InitHpBar(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.InitHpBar( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RefreshHpBar(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { float _percent = (float)LuaAPI.lua_tonumber(L, 2); gen_to_be_invoked.RefreshHpBar( _percent ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_InitPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { float _x = (float)LuaAPI.lua_tonumber(L, 2); float _y = (float)LuaAPI.lua_tonumber(L, 3); float _z = (float)LuaAPI.lua_tonumber(L, 4); gen_to_be_invoked.InitPosition( _x, _y, _z ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_EnterDisappear(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.EnterDisappear( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ExitDisappear(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ExitDisappear( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetTarget(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { BF.BattleControlUnit _target = (BF.BattleControlUnit)translator.GetObject(L, 2, typeof(BF.BattleControlUnit)); gen_to_be_invoked.SetTarget( _target ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetIsNormalMonster(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetIsNormalMonster( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetIsBOSS(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetIsBOSS( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_StopMove(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.StopMove( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_StartMove(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.StartMove( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_InstantKill(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.InstantKill( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PlayAirborne(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.PlayAirborne( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_StopAirborne(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.StopAirborne( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MoveWithSkillAI(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { int _target = LuaAPI.xlua_tointeger(L, 2); int _horizontal = LuaAPI.xlua_tointeger(L, 3); float _x = (float)LuaAPI.lua_tonumber(L, 4); float _z = (float)LuaAPI.lua_tonumber(L, 5); int _refresh = LuaAPI.xlua_tointeger(L, 6); int _across = LuaAPI.xlua_tointeger(L, 7); float _speed = (float)LuaAPI.lua_tonumber(L, 8); int _endType = LuaAPI.xlua_tointeger(L, 9); float _endValue = (float)LuaAPI.lua_tonumber(L, 10); int _collisionType = LuaAPI.xlua_tointeger(L, 11); gen_to_be_invoked.MoveWithSkillAI( _target, _horizontal, _x, _z, _refresh, _across, _speed, _endType, _endValue, _collisionType ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_TowardToTarget(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.TowardToTarget( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ForceTowardToTarget(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ForceTowardToTarget( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_BeHitBack(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.BeHitBack( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnDead(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnDead( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Clear(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Clear( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } } }