#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class TMProTMP_SubMeshUIWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(TMPro.TMP_SubMeshUI); Utils.BeginObjectRegister(type, L, translator, 0, 12, 12, 9); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetModifiedMaterial", _m_GetModifiedMaterial); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPaddingForMaterial", _m_GetPaddingForMaterial); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateMeshPadding", _m_UpdateMeshPadding); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAllDirty", _m_SetAllDirty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetVerticesDirty", _m_SetVerticesDirty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLayoutDirty", _m_SetLayoutDirty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMaterialDirty", _m_SetMaterialDirty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPivotDirty", _m_SetPivotDirty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Cull", _m_Cull); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Rebuild", _m_Rebuild); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshMaterial", _m_RefreshMaterial); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecalculateClipping", _m_RecalculateClipping); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fontAsset", _g_get_fontAsset); Utils.RegisterFunc(L, Utils.GETTER_IDX, "spriteAsset", _g_get_spriteAsset); Utils.RegisterFunc(L, Utils.GETTER_IDX, "mainTexture", _g_get_mainTexture); Utils.RegisterFunc(L, Utils.GETTER_IDX, "material", _g_get_material); Utils.RegisterFunc(L, Utils.GETTER_IDX, "sharedMaterial", _g_get_sharedMaterial); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fallbackMaterial", _g_get_fallbackMaterial); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fallbackSourceMaterial", _g_get_fallbackSourceMaterial); Utils.RegisterFunc(L, Utils.GETTER_IDX, "materialForRendering", _g_get_materialForRendering); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isDefaultMaterial", _g_get_isDefaultMaterial); Utils.RegisterFunc(L, Utils.GETTER_IDX, "padding", _g_get_padding); Utils.RegisterFunc(L, Utils.GETTER_IDX, "mesh", _g_get_mesh); Utils.RegisterFunc(L, Utils.GETTER_IDX, "textComponent", _g_get_textComponent); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fontAsset", _s_set_fontAsset); Utils.RegisterFunc(L, Utils.SETTER_IDX, "spriteAsset", _s_set_spriteAsset); Utils.RegisterFunc(L, Utils.SETTER_IDX, "material", _s_set_material); Utils.RegisterFunc(L, Utils.SETTER_IDX, "sharedMaterial", _s_set_sharedMaterial); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fallbackMaterial", _s_set_fallbackMaterial); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fallbackSourceMaterial", _s_set_fallbackSourceMaterial); Utils.RegisterFunc(L, Utils.SETTER_IDX, "isDefaultMaterial", _s_set_isDefaultMaterial); Utils.RegisterFunc(L, Utils.SETTER_IDX, "padding", _s_set_padding); Utils.RegisterFunc(L, Utils.SETTER_IDX, "mesh", _s_set_mesh); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "AddSubTextObject", _m_AddSubTextObject_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new TMPro.TMP_SubMeshUI(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TMP_SubMeshUI constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddSubTextObject_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { TMPro.TextMeshProUGUI _textComponent = (TMPro.TextMeshProUGUI)translator.GetObject(L, 1, typeof(TMPro.TextMeshProUGUI)); TMPro.MaterialReference _materialReference;translator.Get(L, 2, out _materialReference); var gen_ret = TMPro.TMP_SubMeshUI.AddSubTextObject( _textComponent, _materialReference ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetModifiedMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); { UnityEngine.Material _baseMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); var gen_ret = gen_to_be_invoked.GetModifiedMaterial( _baseMaterial ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPaddingForMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { var gen_ret = gen_to_be_invoked.GetPaddingForMaterial( ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Material _mat = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); var gen_ret = gen_to_be_invoked.GetPaddingForMaterial( _mat ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TMP_SubMeshUI.GetPaddingForMaterial!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateMeshPadding(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); { bool _isExtraPadding = LuaAPI.lua_toboolean(L, 2); bool _isUsingBold = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.UpdateMeshPadding( _isExtraPadding, _isUsingBold ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetAllDirty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetAllDirty( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetVerticesDirty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetVerticesDirty( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetLayoutDirty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetLayoutDirty( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetMaterialDirty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetMaterialDirty( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetPivotDirty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetPivotDirty( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Cull(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); { UnityEngine.Rect _clipRect;translator.Get(L, 2, out _clipRect); bool _validRect = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.Cull( _clipRect, _validRect ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Rebuild(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); { UnityEngine.UI.CanvasUpdate _update;translator.Get(L, 2, out _update); gen_to_be_invoked.Rebuild( _update ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RefreshMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.RefreshMaterial( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RecalculateClipping(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.RecalculateClipping( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fontAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.fontAsset); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_spriteAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.spriteAsset); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_mainTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.mainTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_material(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.material); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_sharedMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.sharedMaterial); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fallbackMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.fallbackMaterial); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fallbackSourceMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.fallbackSourceMaterial); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_materialForRendering(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.materialForRendering); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isDefaultMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isDefaultMaterial); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_padding(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.padding); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_mesh(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.mesh); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_textComponent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.textComponent); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fontAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fontAsset = (TMPro.TMP_FontAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_FontAsset)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_spriteAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); gen_to_be_invoked.spriteAsset = (TMPro.TMP_SpriteAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_SpriteAsset)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_material(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); gen_to_be_invoked.material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_sharedMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); gen_to_be_invoked.sharedMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fallbackMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fallbackMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fallbackSourceMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fallbackSourceMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_isDefaultMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); gen_to_be_invoked.isDefaultMaterial = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_padding(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); gen_to_be_invoked.padding = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_mesh(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TMP_SubMeshUI gen_to_be_invoked = (TMPro.TMP_SubMeshUI)translator.FastGetCSObj(L, 1); gen_to_be_invoked.mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }