#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineUIFontDataWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.UI.FontData); Utils.BeginObjectRegister(type, L, translator, 0, 0, 12, 12); Utils.RegisterFunc(L, Utils.GETTER_IDX, "font", _g_get_font); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fontSize", _g_get_fontSize); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fontStyle", _g_get_fontStyle); Utils.RegisterFunc(L, Utils.GETTER_IDX, "bestFit", _g_get_bestFit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "minSize", _g_get_minSize); Utils.RegisterFunc(L, Utils.GETTER_IDX, "maxSize", _g_get_maxSize); Utils.RegisterFunc(L, Utils.GETTER_IDX, "alignment", _g_get_alignment); Utils.RegisterFunc(L, Utils.GETTER_IDX, "alignByGeometry", _g_get_alignByGeometry); Utils.RegisterFunc(L, Utils.GETTER_IDX, "richText", _g_get_richText); Utils.RegisterFunc(L, Utils.GETTER_IDX, "horizontalOverflow", _g_get_horizontalOverflow); Utils.RegisterFunc(L, Utils.GETTER_IDX, "verticalOverflow", _g_get_verticalOverflow); Utils.RegisterFunc(L, Utils.GETTER_IDX, "lineSpacing", _g_get_lineSpacing); Utils.RegisterFunc(L, Utils.SETTER_IDX, "font", _s_set_font); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fontSize", _s_set_fontSize); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fontStyle", _s_set_fontStyle); Utils.RegisterFunc(L, Utils.SETTER_IDX, "bestFit", _s_set_bestFit); Utils.RegisterFunc(L, Utils.SETTER_IDX, "minSize", _s_set_minSize); Utils.RegisterFunc(L, Utils.SETTER_IDX, "maxSize", _s_set_maxSize); Utils.RegisterFunc(L, Utils.SETTER_IDX, "alignment", _s_set_alignment); Utils.RegisterFunc(L, Utils.SETTER_IDX, "alignByGeometry", _s_set_alignByGeometry); Utils.RegisterFunc(L, Utils.SETTER_IDX, "richText", _s_set_richText); Utils.RegisterFunc(L, Utils.SETTER_IDX, "horizontalOverflow", _s_set_horizontalOverflow); Utils.RegisterFunc(L, Utils.SETTER_IDX, "verticalOverflow", _s_set_verticalOverflow); Utils.RegisterFunc(L, Utils.SETTER_IDX, "lineSpacing", _s_set_lineSpacing); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 1, 0); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "defaultFontData", _g_get_defaultFontData); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.UI.FontData(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.UI.FontData constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_defaultFontData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.UI.FontData.defaultFontData); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_font(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.font); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fontSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.fontSize); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fontStyle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.fontStyle); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_bestFit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.bestFit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_minSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.minSize); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_maxSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.maxSize); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_alignment(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); translator.PushUnityEngineTextAnchor(L, gen_to_be_invoked.alignment); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_alignByGeometry(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.alignByGeometry); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_richText(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.richText); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_horizontalOverflow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.horizontalOverflow); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_verticalOverflow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.verticalOverflow); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_lineSpacing(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.lineSpacing); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_font(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.font = (UnityEngine.Font)translator.GetObject(L, 2, typeof(UnityEngine.Font)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fontSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fontSize = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fontStyle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); UnityEngine.FontStyle gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.fontStyle = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_bestFit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.bestFit = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_minSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.minSize = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_maxSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.maxSize = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_alignment(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); UnityEngine.TextAnchor gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.alignment = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_alignByGeometry(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.alignByGeometry = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_richText(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.richText = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_horizontalOverflow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); UnityEngine.HorizontalWrapMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.horizontalOverflow = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_verticalOverflow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); UnityEngine.VerticalWrapMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.verticalOverflow = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_lineSpacing(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.lineSpacing = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }