#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineUIDropdownOptionDataWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.UI.Dropdown.OptionData); Utils.BeginObjectRegister(type, L, translator, 0, 0, 2, 2); Utils.RegisterFunc(L, Utils.GETTER_IDX, "text", _g_get_text); Utils.RegisterFunc(L, Utils.GETTER_IDX, "image", _g_get_image); Utils.RegisterFunc(L, Utils.SETTER_IDX, "text", _s_set_text); Utils.RegisterFunc(L, Utils.SETTER_IDX, "image", _s_set_image); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.UI.Dropdown.OptionData(); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _text = LuaAPI.lua_tostring(L, 2); var gen_ret = new UnityEngine.UI.Dropdown.OptionData(_text); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 2 && translator.Assignable(L, 2)) { UnityEngine.Sprite _image = (UnityEngine.Sprite)translator.GetObject(L, 2, typeof(UnityEngine.Sprite)); var gen_ret = new UnityEngine.UI.Dropdown.OptionData(_image); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable(L, 3)) { string _text = LuaAPI.lua_tostring(L, 2); UnityEngine.Sprite _image = (UnityEngine.Sprite)translator.GetObject(L, 3, typeof(UnityEngine.Sprite)); var gen_ret = new UnityEngine.UI.Dropdown.OptionData(_text, _image); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.UI.Dropdown.OptionData constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_text(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Dropdown.OptionData gen_to_be_invoked = (UnityEngine.UI.Dropdown.OptionData)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.text); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_image(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Dropdown.OptionData gen_to_be_invoked = (UnityEngine.UI.Dropdown.OptionData)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.image); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_text(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Dropdown.OptionData gen_to_be_invoked = (UnityEngine.UI.Dropdown.OptionData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.text = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_image(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Dropdown.OptionData gen_to_be_invoked = (UnityEngine.UI.Dropdown.OptionData)translator.FastGetCSObj(L, 1); gen_to_be_invoked.image = (UnityEngine.Sprite)translator.GetObject(L, 2, typeof(UnityEngine.Sprite)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }