#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineDisplayWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Display); Utils.BeginObjectRegister(type, L, translator, 0, 3, 9, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Activate", _m_Activate); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetParams", _m_SetParams); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetRenderingResolution", _m_SetRenderingResolution); Utils.RegisterFunc(L, Utils.GETTER_IDX, "renderingWidth", _g_get_renderingWidth); Utils.RegisterFunc(L, Utils.GETTER_IDX, "renderingHeight", _g_get_renderingHeight); Utils.RegisterFunc(L, Utils.GETTER_IDX, "systemWidth", _g_get_systemWidth); Utils.RegisterFunc(L, Utils.GETTER_IDX, "systemHeight", _g_get_systemHeight); Utils.RegisterFunc(L, Utils.GETTER_IDX, "colorBuffer", _g_get_colorBuffer); Utils.RegisterFunc(L, Utils.GETTER_IDX, "depthBuffer", _g_get_depthBuffer); Utils.RegisterFunc(L, Utils.GETTER_IDX, "active", _g_get_active); Utils.RegisterFunc(L, Utils.GETTER_IDX, "requiresBlitToBackbuffer", _g_get_requiresBlitToBackbuffer); Utils.RegisterFunc(L, Utils.GETTER_IDX, "requiresSrgbBlitToBackbuffer", _g_get_requiresSrgbBlitToBackbuffer); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 3, 3, 1); Utils.RegisterFunc(L, Utils.CLS_IDX, "RelativeMouseAt", _m_RelativeMouseAt_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "onDisplaysUpdated", _e_onDisplaysUpdated); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "main", _g_get_main); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "activeEditorGameViewTarget", _g_get_activeEditorGameViewTarget); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "displays", _g_get_displays); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "displays", _s_set_displays); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "UnityEngine.Display does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Activate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { gen_to_be_invoked.Activate( ); return 0; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); int _refreshRate = LuaAPI.xlua_tointeger(L, 4); gen_to_be_invoked.Activate( _width, _height, _refreshRate ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Display.Activate!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetParams(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); int _x = LuaAPI.xlua_tointeger(L, 4); int _y = LuaAPI.xlua_tointeger(L, 5); gen_to_be_invoked.SetParams( _width, _height, _x, _y ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetRenderingResolution(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); { int _w = LuaAPI.xlua_tointeger(L, 2); int _h = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.SetRenderingResolution( _w, _h ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RelativeMouseAt_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Vector3 _inputMouseCoordinates;translator.Get(L, 1, out _inputMouseCoordinates); var gen_ret = UnityEngine.Display.RelativeMouseAt( _inputMouseCoordinates ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_renderingWidth(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.renderingWidth); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_renderingHeight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.renderingHeight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_systemWidth(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.systemWidth); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_systemHeight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.systemHeight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_colorBuffer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.colorBuffer); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_depthBuffer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.depthBuffer); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_active(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.active); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_requiresBlitToBackbuffer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.requiresBlitToBackbuffer); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_requiresSrgbBlitToBackbuffer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.requiresSrgbBlitToBackbuffer); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_main(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Display.main); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_activeEditorGameViewTarget(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, UnityEngine.Display.activeEditorGameViewTarget); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_displays(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.Display.displays); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_displays(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Display.displays = (UnityEngine.Display[])translator.GetObject(L, 1, typeof(UnityEngine.Display[])); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_onDisplaysUpdated(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); UnityEngine.Display.DisplaysUpdatedDelegate gen_delegate = translator.GetDelegate(L, 2); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#2 need UnityEngine.Display.DisplaysUpdatedDelegate!"); } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) { UnityEngine.Display.onDisplaysUpdated += gen_delegate; return 0; } if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) { UnityEngine.Display.onDisplaysUpdated -= gen_delegate; return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Display.onDisplaysUpdated!"); } } }