#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class TMProVertexGradientWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(TMPro.VertexGradient); Utils.BeginObjectRegister(type, L, translator, 0, 0, 4, 4); Utils.RegisterFunc(L, Utils.GETTER_IDX, "topLeft", _g_get_topLeft); Utils.RegisterFunc(L, Utils.GETTER_IDX, "topRight", _g_get_topRight); Utils.RegisterFunc(L, Utils.GETTER_IDX, "bottomLeft", _g_get_bottomLeft); Utils.RegisterFunc(L, Utils.GETTER_IDX, "bottomRight", _g_get_bottomRight); Utils.RegisterFunc(L, Utils.SETTER_IDX, "topLeft", _s_set_topLeft); Utils.RegisterFunc(L, Utils.SETTER_IDX, "topRight", _s_set_topRight); Utils.RegisterFunc(L, Utils.SETTER_IDX, "bottomLeft", _s_set_bottomLeft); Utils.RegisterFunc(L, Utils.SETTER_IDX, "bottomRight", _s_set_bottomRight); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 2 && translator.Assignable(L, 2)) { UnityEngine.Color _color;translator.Get(L, 2, out _color); var gen_ret = new TMPro.VertexGradient(_color); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 5 && translator.Assignable(L, 2) && translator.Assignable(L, 3) && translator.Assignable(L, 4) && translator.Assignable(L, 5)) { UnityEngine.Color _color0;translator.Get(L, 2, out _color0); UnityEngine.Color _color1;translator.Get(L, 3, out _color1); UnityEngine.Color _color2;translator.Get(L, 4, out _color2); UnityEngine.Color _color3;translator.Get(L, 5, out _color3); var gen_ret = new TMPro.VertexGradient(_color0, _color1, _color2, _color3); translator.Push(L, gen_ret); return 1; } if (LuaAPI.lua_gettop(L) == 1) { translator.Push(L, default(TMPro.VertexGradient)); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to TMPro.VertexGradient constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_topLeft(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.VertexGradient gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineColor(L, gen_to_be_invoked.topLeft); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_topRight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.VertexGradient gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineColor(L, gen_to_be_invoked.topRight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_bottomLeft(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.VertexGradient gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineColor(L, gen_to_be_invoked.bottomLeft); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_bottomRight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.VertexGradient gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.PushUnityEngineColor(L, gen_to_be_invoked.bottomRight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_topLeft(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.VertexGradient gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.topLeft = gen_value; translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_topRight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.VertexGradient gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.topRight = gen_value; translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_bottomLeft(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.VertexGradient gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.bottomLeft = gen_value; translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_bottomRight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.VertexGradient gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.bottomRight = gen_value; translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }