#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class SpineUnitySkeletonRendererSpriteMaskInteractionMaterialsWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials); Utils.BeginObjectRegister(type, L, translator, 0, 0, 4, 3); Utils.RegisterFunc(L, Utils.GETTER_IDX, "AnyMaterialCreated", _g_get_AnyMaterialCreated); Utils.RegisterFunc(L, Utils.GETTER_IDX, "materialsMaskDisabled", _g_get_materialsMaskDisabled); Utils.RegisterFunc(L, Utils.GETTER_IDX, "materialsInsideMask", _g_get_materialsInsideMask); Utils.RegisterFunc(L, Utils.GETTER_IDX, "materialsOutsideMask", _g_get_materialsOutsideMask); Utils.RegisterFunc(L, Utils.SETTER_IDX, "materialsMaskDisabled", _s_set_materialsMaskDisabled); Utils.RegisterFunc(L, Utils.SETTER_IDX, "materialsInsideMask", _s_set_materialsInsideMask); Utils.RegisterFunc(L, Utils.SETTER_IDX, "materialsOutsideMask", _s_set_materialsOutsideMask); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_AnyMaterialCreated(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials gen_to_be_invoked = (Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.AnyMaterialCreated); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_materialsMaskDisabled(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials gen_to_be_invoked = (Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.materialsMaskDisabled); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_materialsInsideMask(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials gen_to_be_invoked = (Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.materialsInsideMask); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_materialsOutsideMask(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials gen_to_be_invoked = (Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.materialsOutsideMask); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_materialsMaskDisabled(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials gen_to_be_invoked = (Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials)translator.FastGetCSObj(L, 1); gen_to_be_invoked.materialsMaskDisabled = (UnityEngine.Material[])translator.GetObject(L, 2, typeof(UnityEngine.Material[])); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_materialsInsideMask(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials gen_to_be_invoked = (Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials)translator.FastGetCSObj(L, 1); gen_to_be_invoked.materialsInsideMask = (UnityEngine.Material[])translator.GetObject(L, 2, typeof(UnityEngine.Material[])); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_materialsOutsideMask(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials gen_to_be_invoked = (Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials)translator.FastGetCSObj(L, 1); gen_to_be_invoked.materialsOutsideMask = (UnityEngine.Material[])translator.GetObject(L, 2, typeof(UnityEngine.Material[])); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }