#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class SpineUnityBoneFollowerGraphicWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(Spine.Unity.BoneFollowerGraphic); Utils.BeginObjectRegister(type, L, translator, 0, 4, 13, 13); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBone", _m_SetBone); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Awake", _m_Awake); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Initialize", _m_Initialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LateUpdate", _m_LateUpdate); Utils.RegisterFunc(L, Utils.GETTER_IDX, "SkeletonGraphic", _g_get_SkeletonGraphic); Utils.RegisterFunc(L, Utils.GETTER_IDX, "skeletonGraphic", _g_get_skeletonGraphic); Utils.RegisterFunc(L, Utils.GETTER_IDX, "initializeOnAwake", _g_get_initializeOnAwake); Utils.RegisterFunc(L, Utils.GETTER_IDX, "boneName", _g_get_boneName); Utils.RegisterFunc(L, Utils.GETTER_IDX, "followBoneRotation", _g_get_followBoneRotation); Utils.RegisterFunc(L, Utils.GETTER_IDX, "followSkeletonFlip", _g_get_followSkeletonFlip); Utils.RegisterFunc(L, Utils.GETTER_IDX, "followLocalScale", _g_get_followLocalScale); Utils.RegisterFunc(L, Utils.GETTER_IDX, "followParentWorldScale", _g_get_followParentWorldScale); Utils.RegisterFunc(L, Utils.GETTER_IDX, "followXYPosition", _g_get_followXYPosition); Utils.RegisterFunc(L, Utils.GETTER_IDX, "followZPosition", _g_get_followZPosition); Utils.RegisterFunc(L, Utils.GETTER_IDX, "maintainedAxisOrientation", _g_get_maintainedAxisOrientation); Utils.RegisterFunc(L, Utils.GETTER_IDX, "bone", _g_get_bone); Utils.RegisterFunc(L, Utils.GETTER_IDX, "valid", _g_get_valid); Utils.RegisterFunc(L, Utils.SETTER_IDX, "SkeletonGraphic", _s_set_SkeletonGraphic); Utils.RegisterFunc(L, Utils.SETTER_IDX, "skeletonGraphic", _s_set_skeletonGraphic); Utils.RegisterFunc(L, Utils.SETTER_IDX, "initializeOnAwake", _s_set_initializeOnAwake); Utils.RegisterFunc(L, Utils.SETTER_IDX, "boneName", _s_set_boneName); Utils.RegisterFunc(L, Utils.SETTER_IDX, "followBoneRotation", _s_set_followBoneRotation); Utils.RegisterFunc(L, Utils.SETTER_IDX, "followSkeletonFlip", _s_set_followSkeletonFlip); Utils.RegisterFunc(L, Utils.SETTER_IDX, "followLocalScale", _s_set_followLocalScale); Utils.RegisterFunc(L, Utils.SETTER_IDX, "followParentWorldScale", _s_set_followParentWorldScale); Utils.RegisterFunc(L, Utils.SETTER_IDX, "followXYPosition", _s_set_followXYPosition); Utils.RegisterFunc(L, Utils.SETTER_IDX, "followZPosition", _s_set_followZPosition); Utils.RegisterFunc(L, Utils.SETTER_IDX, "maintainedAxisOrientation", _s_set_maintainedAxisOrientation); Utils.RegisterFunc(L, Utils.SETTER_IDX, "bone", _s_set_bone); Utils.RegisterFunc(L, Utils.SETTER_IDX, "valid", _s_set_valid); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new Spine.Unity.BoneFollowerGraphic(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Spine.Unity.BoneFollowerGraphic constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetBone(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.SetBone( _name ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Awake(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Awake( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Initialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Initialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LateUpdate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.LateUpdate( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_SkeletonGraphic(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.SkeletonGraphic); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_skeletonGraphic(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.skeletonGraphic); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_initializeOnAwake(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.initializeOnAwake); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_boneName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.boneName); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_followBoneRotation(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.followBoneRotation); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_followSkeletonFlip(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.followSkeletonFlip); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_followLocalScale(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.followLocalScale); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_followParentWorldScale(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.followParentWorldScale); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_followXYPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.followXYPosition); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_followZPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.followZPosition); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_maintainedAxisOrientation(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); translator.PushSpineUnityBoneFollowerAxisOrientation(L, gen_to_be_invoked.maintainedAxisOrientation); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_bone(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.bone); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_valid(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.valid); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_SkeletonGraphic(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); gen_to_be_invoked.SkeletonGraphic = (Spine.Unity.SkeletonGraphic)translator.GetObject(L, 2, typeof(Spine.Unity.SkeletonGraphic)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_skeletonGraphic(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); gen_to_be_invoked.skeletonGraphic = (Spine.Unity.SkeletonGraphic)translator.GetObject(L, 2, typeof(Spine.Unity.SkeletonGraphic)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_initializeOnAwake(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); gen_to_be_invoked.initializeOnAwake = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_boneName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); gen_to_be_invoked.boneName = LuaAPI.lua_tostring(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_followBoneRotation(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); gen_to_be_invoked.followBoneRotation = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_followSkeletonFlip(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); gen_to_be_invoked.followSkeletonFlip = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_followLocalScale(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); gen_to_be_invoked.followLocalScale = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_followParentWorldScale(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); gen_to_be_invoked.followParentWorldScale = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_followXYPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); gen_to_be_invoked.followXYPosition = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_followZPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); gen_to_be_invoked.followZPosition = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_maintainedAxisOrientation(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); Spine.Unity.BoneFollower.AxisOrientation gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.maintainedAxisOrientation = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_bone(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); gen_to_be_invoked.bone = (Spine.Bone)translator.GetObject(L, 2, typeof(Spine.Bone)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_valid(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Unity.BoneFollowerGraphic gen_to_be_invoked = (Spine.Unity.BoneFollowerGraphic)translator.FastGetCSObj(L, 1); gen_to_be_invoked.valid = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }