#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class SpineSkeletonWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(Spine.Skeleton); Utils.BeginObjectRegister(type, L, translator, 0, 14, 18, 9); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateCache", _m_UpdateCache); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateWorldTransform", _m_UpdateWorldTransform); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetToSetupPose", _m_SetToSetupPose); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBonesToSetupPose", _m_SetBonesToSetupPose); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetSlotsToSetupPose", _m_SetSlotsToSetupPose); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindBone", _m_FindBone); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindSlot", _m_FindSlot); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetSkin", _m_SetSkin); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAttachment", _m_GetAttachment); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAttachment", _m_SetAttachment); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindIkConstraint", _m_FindIkConstraint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindTransformConstraint", _m_FindTransformConstraint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindPathConstraint", _m_FindPathConstraint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBounds", _m_GetBounds); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Data", _g_get_Data); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Bones", _g_get_Bones); Utils.RegisterFunc(L, Utils.GETTER_IDX, "UpdateCacheList", _g_get_UpdateCacheList); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Slots", _g_get_Slots); Utils.RegisterFunc(L, Utils.GETTER_IDX, "DrawOrder", _g_get_DrawOrder); Utils.RegisterFunc(L, Utils.GETTER_IDX, "IkConstraints", _g_get_IkConstraints); Utils.RegisterFunc(L, Utils.GETTER_IDX, "PathConstraints", _g_get_PathConstraints); Utils.RegisterFunc(L, Utils.GETTER_IDX, "TransformConstraints", _g_get_TransformConstraints); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Skin", _g_get_Skin); Utils.RegisterFunc(L, Utils.GETTER_IDX, "R", _g_get_R); Utils.RegisterFunc(L, Utils.GETTER_IDX, "G", _g_get_G); Utils.RegisterFunc(L, Utils.GETTER_IDX, "B", _g_get_B); Utils.RegisterFunc(L, Utils.GETTER_IDX, "A", _g_get_A); Utils.RegisterFunc(L, Utils.GETTER_IDX, "X", _g_get_X); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Y", _g_get_Y); Utils.RegisterFunc(L, Utils.GETTER_IDX, "ScaleX", _g_get_ScaleX); Utils.RegisterFunc(L, Utils.GETTER_IDX, "ScaleY", _g_get_ScaleY); Utils.RegisterFunc(L, Utils.GETTER_IDX, "RootBone", _g_get_RootBone); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Skin", _s_set_Skin); Utils.RegisterFunc(L, Utils.SETTER_IDX, "R", _s_set_R); Utils.RegisterFunc(L, Utils.SETTER_IDX, "G", _s_set_G); Utils.RegisterFunc(L, Utils.SETTER_IDX, "B", _s_set_B); Utils.RegisterFunc(L, Utils.SETTER_IDX, "A", _s_set_A); Utils.RegisterFunc(L, Utils.SETTER_IDX, "X", _s_set_X); Utils.RegisterFunc(L, Utils.SETTER_IDX, "Y", _s_set_Y); Utils.RegisterFunc(L, Utils.SETTER_IDX, "ScaleX", _s_set_ScaleX); Utils.RegisterFunc(L, Utils.SETTER_IDX, "ScaleY", _s_set_ScaleY); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 2 && translator.Assignable(L, 2)) { Spine.SkeletonData _data = (Spine.SkeletonData)translator.GetObject(L, 2, typeof(Spine.SkeletonData)); var gen_ret = new Spine.Skeleton(_data); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 2 && translator.Assignable(L, 2)) { Spine.Skeleton _skeleton = (Spine.Skeleton)translator.GetObject(L, 2, typeof(Spine.Skeleton)); var gen_ret = new Spine.Skeleton(_skeleton); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Spine.Skeleton constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateCache(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UpdateCache( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateWorldTransform(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { gen_to_be_invoked.UpdateWorldTransform( ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { Spine.Bone _parent = (Spine.Bone)translator.GetObject(L, 2, typeof(Spine.Bone)); gen_to_be_invoked.UpdateWorldTransform( _parent ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Spine.Skeleton.UpdateWorldTransform!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetToSetupPose(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetToSetupPose( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetBonesToSetupPose(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetBonesToSetupPose( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetSlotsToSetupPose(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetSlotsToSetupPose( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindBone(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); { string _boneName = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.FindBone( _boneName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindSlot(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); { string _slotName = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.FindSlot( _slotName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetSkin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _skinName = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.SetSkin( _skinName ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { Spine.Skin _newSkin = (Spine.Skin)translator.GetObject(L, 2, typeof(Spine.Skin)); gen_to_be_invoked.SetSkin( _newSkin ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Spine.Skeleton.SetSkin!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAttachment(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)) { int _slotIndex = LuaAPI.xlua_tointeger(L, 2); string _attachmentName = LuaAPI.lua_tostring(L, 3); var gen_ret = gen_to_be_invoked.GetAttachment( _slotIndex, _attachmentName ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)) { string _slotName = LuaAPI.lua_tostring(L, 2); string _attachmentName = LuaAPI.lua_tostring(L, 3); var gen_ret = gen_to_be_invoked.GetAttachment( _slotName, _attachmentName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Spine.Skeleton.GetAttachment!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetAttachment(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); { string _slotName = LuaAPI.lua_tostring(L, 2); string _attachmentName = LuaAPI.lua_tostring(L, 3); gen_to_be_invoked.SetAttachment( _slotName, _attachmentName ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindIkConstraint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); { string _constraintName = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.FindIkConstraint( _constraintName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindTransformConstraint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); { string _constraintName = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.FindTransformConstraint( _constraintName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FindPathConstraint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); { string _constraintName = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.FindPathConstraint( _constraintName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBounds(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); { float _x; float _y; float _width; float _height; float[] _vertexBuffer = (float[])translator.GetObject(L, 2, typeof(float[])); gen_to_be_invoked.GetBounds( out _x, out _y, out _width, out _height, ref _vertexBuffer ); LuaAPI.lua_pushnumber(L, _x); LuaAPI.lua_pushnumber(L, _y); LuaAPI.lua_pushnumber(L, _width); LuaAPI.lua_pushnumber(L, _height); translator.Push(L, _vertexBuffer); return 5; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Data(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Data); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Bones(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Bones); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_UpdateCacheList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.UpdateCacheList); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Slots(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Slots); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_DrawOrder(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.DrawOrder); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_IkConstraints(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.IkConstraints); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_PathConstraints(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.PathConstraints); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_TransformConstraints(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.TransformConstraints); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Skin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Skin); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_R(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.R); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_G(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.G); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_B(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.B); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_A(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.A); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_X(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.X); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Y(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Y); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_ScaleX(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.ScaleX); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_ScaleY(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.ScaleY); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_RootBone(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.RootBone); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Skin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Skin = (Spine.Skin)translator.GetObject(L, 2, typeof(Spine.Skin)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_R(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); gen_to_be_invoked.R = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_G(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); gen_to_be_invoked.G = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_B(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); gen_to_be_invoked.B = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_A(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); gen_to_be_invoked.A = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_X(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); gen_to_be_invoked.X = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_Y(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); gen_to_be_invoked.Y = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_ScaleX(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); gen_to_be_invoked.ScaleX = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_ScaleY(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.Skeleton gen_to_be_invoked = (Spine.Skeleton)translator.FastGetCSObj(L, 1); gen_to_be_invoked.ScaleY = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }