#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFMultipleSpriteAnimationWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.MultipleSpriteAnimation); Utils.BeginObjectRegister(type, L, translator, 0, 3, 0, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetSpriteList", _m_SetSpriteList); Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayAnimation", _m_PlayAnimation); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetOder", _m_SetOder); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new BF.MultipleSpriteAnimation(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.MultipleSpriteAnimation constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetSpriteList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.MultipleSpriteAnimation gen_to_be_invoked = (BF.MultipleSpriteAnimation)translator.FastGetCSObj(L, 1); { BF.SimpleAtlas _atlas = (BF.SimpleAtlas)translator.GetObject(L, 2, typeof(BF.SimpleAtlas)); gen_to_be_invoked.SetSpriteList( _atlas ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PlayAnimation(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.MultipleSpriteAnimation gen_to_be_invoked = (BF.MultipleSpriteAnimation)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { bool _isLoop = LuaAPI.lua_toboolean(L, 2); float _interval = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.PlayAnimation( _isLoop, _interval ); return 0; } if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { bool _isLoop = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.PlayAnimation( _isLoop ); return 0; } if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { int _startIndex = LuaAPI.xlua_tointeger(L, 2); int _endIndex = LuaAPI.xlua_tointeger(L, 3); bool _isLoop = LuaAPI.lua_toboolean(L, 4); float _interval = (float)LuaAPI.lua_tonumber(L, 5); gen_to_be_invoked.PlayAnimation( _startIndex, _endIndex, _isLoop, _interval ); return 0; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)) { int _startIndex = LuaAPI.xlua_tointeger(L, 2); int _endIndex = LuaAPI.xlua_tointeger(L, 3); bool _isLoop = LuaAPI.lua_toboolean(L, 4); gen_to_be_invoked.PlayAnimation( _startIndex, _endIndex, _isLoop ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.MultipleSpriteAnimation.PlayAnimation!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetOder(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.MultipleSpriteAnimation gen_to_be_invoked = (BF.MultipleSpriteAnimation)translator.FastGetCSObj(L, 1); { int _order = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SetOder( _order ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } } }