using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using Facebook.Unity; public class FBWindowsGraphAPIManager : MonoBehaviour { public FBWindowsLogsManager Logger; public InputField QueryText; public Dropdown QueryType; public InputField GraphAPIVersionText; public Text GraphAPIVersion; private IDictionary formData = null; void Start() { GraphAPIVersionText.text = Constants.GraphApiVersion; } void OnEnable() { GraphAPIVersion.text = " Current Graph API version: " + FB.GraphApiVersion + "\n SDK Graph API version: " + Constants.GraphApiVersion; } public void GraphAPI() { HttpMethod typeQuery = (HttpMethod)Enum.Parse(typeof(HttpMethod), QueryType.options[QueryType.value].text); FB.API(QueryText.text, typeQuery, (result) => { Logger.DebugLog(result.RawResult); }, formData); } public void SetGraphAPiVersion() { if (GraphAPIVersionText.text != "") { FB.GraphApiVersion = GraphAPIVersionText.text; } OnEnable(); } }