#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineUIStencilMaterialWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.UI.StencilMaterial); Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 4, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "Add", _m_Add_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Remove", _m_Remove_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ClearAll", _m_ClearAll_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "UnityEngine.UI.StencilMaterial does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Add_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 5&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)&& translator.Assignable(L, 5)) { UnityEngine.Material _baseMat = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); int _stencilID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Rendering.StencilOp _operation;translator.Get(L, 3, out _operation); UnityEngine.Rendering.CompareFunction _compareFunction;translator.Get(L, 4, out _compareFunction); UnityEngine.Rendering.ColorWriteMask _colorWriteMask;translator.Get(L, 5, out _colorWriteMask); var gen_ret = UnityEngine.UI.StencilMaterial.Add( _baseMat, _stencilID, _operation, _compareFunction, _colorWriteMask ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 7&& translator.Assignable(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)&& translator.Assignable(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 7)) { UnityEngine.Material _baseMat = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); int _stencilID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Rendering.StencilOp _operation;translator.Get(L, 3, out _operation); UnityEngine.Rendering.CompareFunction _compareFunction;translator.Get(L, 4, out _compareFunction); UnityEngine.Rendering.ColorWriteMask _colorWriteMask;translator.Get(L, 5, out _colorWriteMask); int _readMask = LuaAPI.xlua_tointeger(L, 6); int _writeMask = LuaAPI.xlua_tointeger(L, 7); var gen_ret = UnityEngine.UI.StencilMaterial.Add( _baseMat, _stencilID, _operation, _compareFunction, _colorWriteMask, _readMask, _writeMask ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.UI.StencilMaterial.Add!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Remove_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Material _customMat = (UnityEngine.Material)translator.GetObject(L, 1, typeof(UnityEngine.Material)); UnityEngine.UI.StencilMaterial.Remove( _customMat ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClearAll_xlua_st_(RealStatePtr L) { try { { UnityEngine.UI.StencilMaterial.ClearAll( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } } }