#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineUIClipperRegistryWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.UI.ClipperRegistry); Utils.BeginObjectRegister(type, L, translator, 0, 1, 0, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Cull", _m_Cull); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 3, 1, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "Register", _m_Register_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Unregister", _m_Unregister_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "instance", _g_get_instance); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "UnityEngine.UI.ClipperRegistry does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Cull(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.ClipperRegistry gen_to_be_invoked = (UnityEngine.UI.ClipperRegistry)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Cull( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Register_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.UI.IClipper _c = (UnityEngine.UI.IClipper)translator.GetObject(L, 1, typeof(UnityEngine.UI.IClipper)); UnityEngine.UI.ClipperRegistry.Register( _c ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Unregister_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.UI.IClipper _c = (UnityEngine.UI.IClipper)translator.GetObject(L, 1, typeof(UnityEngine.UI.IClipper)); UnityEngine.UI.ClipperRegistry.Unregister( _c ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_instance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.UI.ClipperRegistry.instance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } } }