#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; using DG.Tweening; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineLineRendererWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.LineRenderer); Utils.BeginObjectRegister(type, L, translator, 0, 7, 16, 16); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPosition", _m_SetPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPosition", _m_GetPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Simplify", _m_Simplify); Utils.RegisterFunc(L, Utils.METHOD_IDX, "BakeMesh", _m_BakeMesh); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPositions", _m_GetPositions); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPositions", _m_SetPositions); Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOColor", _m_DOColor); Utils.RegisterFunc(L, Utils.GETTER_IDX, "startWidth", _g_get_startWidth); Utils.RegisterFunc(L, Utils.GETTER_IDX, "endWidth", _g_get_endWidth); Utils.RegisterFunc(L, Utils.GETTER_IDX, "widthMultiplier", _g_get_widthMultiplier); Utils.RegisterFunc(L, Utils.GETTER_IDX, "numCornerVertices", _g_get_numCornerVertices); Utils.RegisterFunc(L, Utils.GETTER_IDX, "numCapVertices", _g_get_numCapVertices); Utils.RegisterFunc(L, Utils.GETTER_IDX, "useWorldSpace", _g_get_useWorldSpace); Utils.RegisterFunc(L, Utils.GETTER_IDX, "loop", _g_get_loop); Utils.RegisterFunc(L, Utils.GETTER_IDX, "startColor", _g_get_startColor); Utils.RegisterFunc(L, Utils.GETTER_IDX, "endColor", _g_get_endColor); Utils.RegisterFunc(L, Utils.GETTER_IDX, "positionCount", _g_get_positionCount); Utils.RegisterFunc(L, Utils.GETTER_IDX, "shadowBias", _g_get_shadowBias); Utils.RegisterFunc(L, Utils.GETTER_IDX, "generateLightingData", _g_get_generateLightingData); Utils.RegisterFunc(L, Utils.GETTER_IDX, "textureMode", _g_get_textureMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "alignment", _g_get_alignment); Utils.RegisterFunc(L, Utils.GETTER_IDX, "widthCurve", _g_get_widthCurve); Utils.RegisterFunc(L, Utils.GETTER_IDX, "colorGradient", _g_get_colorGradient); Utils.RegisterFunc(L, Utils.SETTER_IDX, "startWidth", _s_set_startWidth); Utils.RegisterFunc(L, Utils.SETTER_IDX, "endWidth", _s_set_endWidth); Utils.RegisterFunc(L, Utils.SETTER_IDX, "widthMultiplier", _s_set_widthMultiplier); Utils.RegisterFunc(L, Utils.SETTER_IDX, "numCornerVertices", _s_set_numCornerVertices); Utils.RegisterFunc(L, Utils.SETTER_IDX, "numCapVertices", _s_set_numCapVertices); Utils.RegisterFunc(L, Utils.SETTER_IDX, "useWorldSpace", _s_set_useWorldSpace); Utils.RegisterFunc(L, Utils.SETTER_IDX, "loop", _s_set_loop); Utils.RegisterFunc(L, Utils.SETTER_IDX, "startColor", _s_set_startColor); Utils.RegisterFunc(L, Utils.SETTER_IDX, "endColor", _s_set_endColor); Utils.RegisterFunc(L, Utils.SETTER_IDX, "positionCount", _s_set_positionCount); Utils.RegisterFunc(L, Utils.SETTER_IDX, "shadowBias", _s_set_shadowBias); Utils.RegisterFunc(L, Utils.SETTER_IDX, "generateLightingData", _s_set_generateLightingData); Utils.RegisterFunc(L, Utils.SETTER_IDX, "textureMode", _s_set_textureMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "alignment", _s_set_alignment); Utils.RegisterFunc(L, Utils.SETTER_IDX, "widthCurve", _s_set_widthCurve); Utils.RegisterFunc(L, Utils.SETTER_IDX, "colorGradient", _s_set_colorGradient); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.LineRenderer(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.LineRenderer constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector3 _position;translator.Get(L, 3, out _position); gen_to_be_invoked.SetPosition( _index, _position ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetPosition( _index ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Simplify(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); { float _tolerance = (float)LuaAPI.lua_tonumber(L, 2); gen_to_be_invoked.Simplify( _tolerance ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_BakeMesh(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh)); bool _useTransform = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.BakeMesh( _mesh, _useTransform ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh)); gen_to_be_invoked.BakeMesh( _mesh ); return 0; } if(gen_param_count == 4&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)) { UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh)); UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); bool _useTransform = LuaAPI.lua_toboolean(L, 4); gen_to_be_invoked.BakeMesh( _mesh, _camera, _useTransform ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh)); UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); gen_to_be_invoked.BakeMesh( _mesh, _camera ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.LineRenderer.BakeMesh!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPositions(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Vector3[] _positions = (UnityEngine.Vector3[])translator.GetObject(L, 2, typeof(UnityEngine.Vector3[])); var gen_ret = gen_to_be_invoked.GetPositions( _positions ); LuaAPI.xlua_pushinteger(L, gen_ret); return 2; } if(gen_param_count == 2&& translator.Assignable>(L, 2)) { Unity.Collections.NativeArray _positions;translator.Get(L, 2, out _positions); var gen_ret = gen_to_be_invoked.GetPositions( _positions ); LuaAPI.xlua_pushinteger(L, gen_ret); return 2; } if(gen_param_count == 2&& translator.Assignable>(L, 2)) { Unity.Collections.NativeSlice _positions;translator.Get(L, 2, out _positions); var gen_ret = gen_to_be_invoked.GetPositions( _positions ); LuaAPI.xlua_pushinteger(L, gen_ret); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.LineRenderer.GetPositions!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetPositions(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Vector3[] _positions = (UnityEngine.Vector3[])translator.GetObject(L, 2, typeof(UnityEngine.Vector3[])); gen_to_be_invoked.SetPositions( _positions ); return 0; } if(gen_param_count == 2&& translator.Assignable>(L, 2)) { Unity.Collections.NativeArray _positions;translator.Get(L, 2, out _positions); gen_to_be_invoked.SetPositions( _positions ); return 0; } if(gen_param_count == 2&& translator.Assignable>(L, 2)) { Unity.Collections.NativeSlice _positions;translator.Get(L, 2, out _positions); gen_to_be_invoked.SetPositions( _positions ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.LineRenderer.SetPositions!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DOColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); { DG.Tweening.Color2 _startValue;translator.Get(L, 2, out _startValue); DG.Tweening.Color2 _endValue;translator.Get(L, 3, out _endValue); float _duration = (float)LuaAPI.lua_tonumber(L, 4); var gen_ret = gen_to_be_invoked.DOColor( _startValue, _endValue, _duration ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_startWidth(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.startWidth); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_endWidth(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.endWidth); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_widthMultiplier(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.widthMultiplier); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_numCornerVertices(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.numCornerVertices); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_numCapVertices(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.numCapVertices); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_useWorldSpace(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useWorldSpace); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_loop(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.loop); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_startColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); translator.PushUnityEngineColor(L, gen_to_be_invoked.startColor); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_endColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); translator.PushUnityEngineColor(L, gen_to_be_invoked.endColor); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_positionCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.positionCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_shadowBias(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.shadowBias); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_generateLightingData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.generateLightingData); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_textureMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.textureMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_alignment(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.alignment); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_widthCurve(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.widthCurve); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_colorGradient(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.colorGradient); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_startWidth(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); gen_to_be_invoked.startWidth = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_endWidth(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); gen_to_be_invoked.endWidth = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_widthMultiplier(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); gen_to_be_invoked.widthMultiplier = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_numCornerVertices(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); gen_to_be_invoked.numCornerVertices = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_numCapVertices(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); gen_to_be_invoked.numCapVertices = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_useWorldSpace(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); gen_to_be_invoked.useWorldSpace = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_loop(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); gen_to_be_invoked.loop = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_startColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.startColor = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_endColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.endColor = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_positionCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); gen_to_be_invoked.positionCount = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_shadowBias(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); gen_to_be_invoked.shadowBias = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_generateLightingData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); gen_to_be_invoked.generateLightingData = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_textureMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); UnityEngine.LineTextureMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.textureMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_alignment(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); UnityEngine.LineAlignment gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.alignment = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_widthCurve(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); gen_to_be_invoked.widthCurve = (UnityEngine.AnimationCurve)translator.GetObject(L, 2, typeof(UnityEngine.AnimationCurve)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_colorGradient(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.LineRenderer gen_to_be_invoked = (UnityEngine.LineRenderer)translator.FastGetCSObj(L, 1); gen_to_be_invoked.colorGradient = (UnityEngine.Gradient)translator.GetObject(L, 2, typeof(UnityEngine.Gradient)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }