#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineGridWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.Grid); Utils.BeginObjectRegister(type, L, translator, 0, 2, 4, 4); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCellCenterLocal", _m_GetCellCenterLocal); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCellCenterWorld", _m_GetCellCenterWorld); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cellSize", _g_get_cellSize); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cellGap", _g_get_cellGap); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cellLayout", _g_get_cellLayout); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cellSwizzle", _g_get_cellSwizzle); Utils.RegisterFunc(L, Utils.SETTER_IDX, "cellSize", _s_set_cellSize); Utils.RegisterFunc(L, Utils.SETTER_IDX, "cellGap", _s_set_cellGap); Utils.RegisterFunc(L, Utils.SETTER_IDX, "cellLayout", _s_set_cellLayout); Utils.RegisterFunc(L, Utils.SETTER_IDX, "cellSwizzle", _s_set_cellSwizzle); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "Swizzle", _m_Swizzle_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "InverseSwizzle", _m_InverseSwizzle_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.Grid(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Grid constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetCellCenterLocal(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3Int _position;translator.Get(L, 2, out _position); var gen_ret = gen_to_be_invoked.GetCellCenterLocal( _position ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetCellCenterWorld(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3Int _position;translator.Get(L, 2, out _position); var gen_ret = gen_to_be_invoked.GetCellCenterWorld( _position ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Swizzle_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GridLayout.CellSwizzle _swizzle;translator.Get(L, 1, out _swizzle); UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); var gen_ret = UnityEngine.Grid.Swizzle( _swizzle, _position ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_InverseSwizzle_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.GridLayout.CellSwizzle _swizzle;translator.Get(L, 1, out _swizzle); UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); var gen_ret = UnityEngine.Grid.InverseSwizzle( _swizzle, _position ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cellSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.cellSize); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cellGap(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.cellGap); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cellLayout(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.cellLayout); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cellSwizzle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.cellSwizzle); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_cellSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.cellSize = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_cellGap(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.cellGap = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_cellLayout(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1); UnityEngine.GridLayout.CellLayout gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.cellLayout = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_cellSwizzle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1); UnityEngine.GridLayout.CellSwizzle gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.cellSwizzle = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }