#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineCustomRenderTextureWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.CustomRenderTexture); Utils.BeginObjectRegister(type, L, translator, 0, 7, 13, 13); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Update", _m_Update); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Initialize", _m_Initialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearUpdateZones", _m_ClearUpdateZones); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetUpdateZones", _m_GetUpdateZones); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDoubleBufferRenderTexture", _m_GetDoubleBufferRenderTexture); Utils.RegisterFunc(L, Utils.METHOD_IDX, "EnsureDoubleBufferConsistency", _m_EnsureDoubleBufferConsistency); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetUpdateZones", _m_SetUpdateZones); Utils.RegisterFunc(L, Utils.GETTER_IDX, "material", _g_get_material); Utils.RegisterFunc(L, Utils.GETTER_IDX, "initializationMaterial", _g_get_initializationMaterial); Utils.RegisterFunc(L, Utils.GETTER_IDX, "initializationTexture", _g_get_initializationTexture); Utils.RegisterFunc(L, Utils.GETTER_IDX, "initializationSource", _g_get_initializationSource); Utils.RegisterFunc(L, Utils.GETTER_IDX, "initializationColor", _g_get_initializationColor); Utils.RegisterFunc(L, Utils.GETTER_IDX, "updateMode", _g_get_updateMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "initializationMode", _g_get_initializationMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "updateZoneSpace", _g_get_updateZoneSpace); Utils.RegisterFunc(L, Utils.GETTER_IDX, "shaderPass", _g_get_shaderPass); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cubemapFaceMask", _g_get_cubemapFaceMask); Utils.RegisterFunc(L, Utils.GETTER_IDX, "doubleBuffered", _g_get_doubleBuffered); Utils.RegisterFunc(L, Utils.GETTER_IDX, "wrapUpdateZones", _g_get_wrapUpdateZones); Utils.RegisterFunc(L, Utils.GETTER_IDX, "updatePeriod", _g_get_updatePeriod); Utils.RegisterFunc(L, Utils.SETTER_IDX, "material", _s_set_material); Utils.RegisterFunc(L, Utils.SETTER_IDX, "initializationMaterial", _s_set_initializationMaterial); Utils.RegisterFunc(L, Utils.SETTER_IDX, "initializationTexture", _s_set_initializationTexture); Utils.RegisterFunc(L, Utils.SETTER_IDX, "initializationSource", _s_set_initializationSource); Utils.RegisterFunc(L, Utils.SETTER_IDX, "initializationColor", _s_set_initializationColor); Utils.RegisterFunc(L, Utils.SETTER_IDX, "updateMode", _s_set_updateMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "initializationMode", _s_set_initializationMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "updateZoneSpace", _s_set_updateZoneSpace); Utils.RegisterFunc(L, Utils.SETTER_IDX, "shaderPass", _s_set_shaderPass); Utils.RegisterFunc(L, Utils.SETTER_IDX, "cubemapFaceMask", _s_set_cubemapFaceMask); Utils.RegisterFunc(L, Utils.SETTER_IDX, "doubleBuffered", _s_set_doubleBuffered); Utils.RegisterFunc(L, Utils.SETTER_IDX, "wrapUpdateZones", _s_set_wrapUpdateZones); Utils.RegisterFunc(L, Utils.SETTER_IDX, "updatePeriod", _s_set_updatePeriod); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable(L, 4) && translator.Assignable(L, 5)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.RenderTextureFormat _format;translator.Get(L, 4, out _format); UnityEngine.RenderTextureReadWrite _readWrite;translator.Get(L, 5, out _readWrite); var gen_ret = new UnityEngine.CustomRenderTexture(_width, _height, _format, _readWrite); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable(L, 4)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.RenderTextureFormat _format;translator.Get(L, 4, out _format); var gen_ret = new UnityEngine.CustomRenderTexture(_width, _height, _format); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); var gen_ret = new UnityEngine.CustomRenderTexture(_width, _height); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable(L, 4)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.Experimental.Rendering.DefaultFormat _defaultFormat;translator.Get(L, 4, out _defaultFormat); var gen_ret = new UnityEngine.CustomRenderTexture(_width, _height, _defaultFormat); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable(L, 4)) { int _width = LuaAPI.xlua_tointeger(L, 2); int _height = LuaAPI.xlua_tointeger(L, 3); UnityEngine.Experimental.Rendering.GraphicsFormat _format;translator.Get(L, 4, out _format); var gen_ret = new UnityEngine.CustomRenderTexture(_width, _height, _format); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.CustomRenderTexture constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Update(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { gen_to_be_invoked.Update( ); return 0; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _count = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.Update( _count ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.CustomRenderTexture.Update!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Initialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Initialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClearUpdateZones(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ClearUpdateZones( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetUpdateZones(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); { System.Collections.Generic.List _updateZones = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); gen_to_be_invoked.GetUpdateZones( _updateZones ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetDoubleBufferRenderTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetDoubleBufferRenderTexture( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_EnsureDoubleBufferConsistency(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.EnsureDoubleBufferConsistency( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetUpdateZones(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); { UnityEngine.CustomRenderTextureUpdateZone[] _updateZones = (UnityEngine.CustomRenderTextureUpdateZone[])translator.GetObject(L, 2, typeof(UnityEngine.CustomRenderTextureUpdateZone[])); gen_to_be_invoked.SetUpdateZones( _updateZones ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_material(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.material); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_initializationMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.initializationMaterial); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_initializationTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.initializationTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_initializationSource(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.initializationSource); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_initializationColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); translator.PushUnityEngineColor(L, gen_to_be_invoked.initializationColor); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_updateMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.updateMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_initializationMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.initializationMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_updateZoneSpace(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.updateZoneSpace); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_shaderPass(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.shaderPass); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cubemapFaceMask(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushuint(L, gen_to_be_invoked.cubemapFaceMask); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_doubleBuffered(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.doubleBuffered); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_wrapUpdateZones(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.wrapUpdateZones); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_updatePeriod(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.updatePeriod); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_material(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); gen_to_be_invoked.material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_initializationMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); gen_to_be_invoked.initializationMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_initializationTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); gen_to_be_invoked.initializationTexture = (UnityEngine.Texture)translator.GetObject(L, 2, typeof(UnityEngine.Texture)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_initializationSource(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); UnityEngine.CustomRenderTextureInitializationSource gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.initializationSource = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_initializationColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.initializationColor = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_updateMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); UnityEngine.CustomRenderTextureUpdateMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.updateMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_initializationMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); UnityEngine.CustomRenderTextureUpdateMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.initializationMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_updateZoneSpace(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); UnityEngine.CustomRenderTextureUpdateZoneSpace gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.updateZoneSpace = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_shaderPass(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); gen_to_be_invoked.shaderPass = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_cubemapFaceMask(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); gen_to_be_invoked.cubemapFaceMask = LuaAPI.xlua_touint(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_doubleBuffered(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); gen_to_be_invoked.doubleBuffered = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_wrapUpdateZones(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); gen_to_be_invoked.wrapUpdateZones = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_updatePeriod(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CustomRenderTexture gen_to_be_invoked = (UnityEngine.CustomRenderTexture)translator.FastGetCSObj(L, 1); gen_to_be_invoked.updatePeriod = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }