#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineCullingGroupWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.CullingGroup); Utils.BeginObjectRegister(type, L, translator, 0, 9, 3, 3); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Dispose", _m_Dispose); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBoundingSpheres", _m_SetBoundingSpheres); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBoundingSphereCount", _m_SetBoundingSphereCount); Utils.RegisterFunc(L, Utils.METHOD_IDX, "EraseSwapBack", _m_EraseSwapBack); Utils.RegisterFunc(L, Utils.METHOD_IDX, "QueryIndices", _m_QueryIndices); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsVisible", _m_IsVisible); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDistance", _m_GetDistance); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBoundingDistances", _m_SetBoundingDistances); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetDistanceReferencePoint", _m_SetDistanceReferencePoint); Utils.RegisterFunc(L, Utils.GETTER_IDX, "onStateChanged", _g_get_onStateChanged); Utils.RegisterFunc(L, Utils.GETTER_IDX, "enabled", _g_get_enabled); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetCamera", _g_get_targetCamera); Utils.RegisterFunc(L, Utils.SETTER_IDX, "onStateChanged", _s_set_onStateChanged); Utils.RegisterFunc(L, Utils.SETTER_IDX, "enabled", _s_set_enabled); Utils.RegisterFunc(L, Utils.SETTER_IDX, "targetCamera", _s_set_targetCamera); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.CullingGroup(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.CullingGroup constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Dispose(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Dispose( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetBoundingSpheres(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1); { UnityEngine.BoundingSphere[] _array = (UnityEngine.BoundingSphere[])translator.GetObject(L, 2, typeof(UnityEngine.BoundingSphere[])); gen_to_be_invoked.SetBoundingSpheres( _array ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetBoundingSphereCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1); { int _count = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SetBoundingSphereCount( _count ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_EraseSwapBack(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.EraseSwapBack( _index ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_QueryIndices(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { bool _visible = LuaAPI.lua_toboolean(L, 2); int[] _result = (int[])translator.GetObject(L, 3, typeof(int[])); int _firstIndex = LuaAPI.xlua_tointeger(L, 4); var gen_ret = gen_to_be_invoked.QueryIndices( _visible, _result, _firstIndex ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { int _distanceIndex = LuaAPI.xlua_tointeger(L, 2); int[] _result = (int[])translator.GetObject(L, 3, typeof(int[])); int _firstIndex = LuaAPI.xlua_tointeger(L, 4); var gen_ret = gen_to_be_invoked.QueryIndices( _distanceIndex, _result, _firstIndex ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } if(gen_param_count == 5&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { bool _visible = LuaAPI.lua_toboolean(L, 2); int _distanceIndex = LuaAPI.xlua_tointeger(L, 3); int[] _result = (int[])translator.GetObject(L, 4, typeof(int[])); int _firstIndex = LuaAPI.xlua_tointeger(L, 5); var gen_ret = gen_to_be_invoked.QueryIndices( _visible, _distanceIndex, _result, _firstIndex ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.CullingGroup.QueryIndices!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsVisible(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.IsVisible( _index ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetDistance( _index ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetBoundingDistances(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1); { float[] _distances = (float[])translator.GetObject(L, 2, typeof(float[])); gen_to_be_invoked.SetBoundingDistances( _distances ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetDistanceReferencePoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Vector3 _point;translator.Get(L, 2, out _point); gen_to_be_invoked.SetDistanceReferencePoint( _point ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Transform _transform = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); gen_to_be_invoked.SetDistanceReferencePoint( _transform ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.CullingGroup.SetDistanceReferencePoint!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_onStateChanged(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.onStateChanged); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_enabled(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.enabled); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetCamera(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.targetCamera); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_onStateChanged(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1); gen_to_be_invoked.onStateChanged = translator.GetDelegate(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_enabled(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1); gen_to_be_invoked.enabled = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_targetCamera(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1); gen_to_be_invoked.targetCamera = (UnityEngine.Camera)translator.GetObject(L, 2, typeof(UnityEngine.Camera)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }