#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineConfigurableJointWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.ConfigurableJoint); Utils.BeginObjectRegister(type, L, translator, 0, 0, 31, 31); Utils.RegisterFunc(L, Utils.GETTER_IDX, "secondaryAxis", _g_get_secondaryAxis); Utils.RegisterFunc(L, Utils.GETTER_IDX, "xMotion", _g_get_xMotion); Utils.RegisterFunc(L, Utils.GETTER_IDX, "yMotion", _g_get_yMotion); Utils.RegisterFunc(L, Utils.GETTER_IDX, "zMotion", _g_get_zMotion); Utils.RegisterFunc(L, Utils.GETTER_IDX, "angularXMotion", _g_get_angularXMotion); Utils.RegisterFunc(L, Utils.GETTER_IDX, "angularYMotion", _g_get_angularYMotion); Utils.RegisterFunc(L, Utils.GETTER_IDX, "angularZMotion", _g_get_angularZMotion); Utils.RegisterFunc(L, Utils.GETTER_IDX, "linearLimitSpring", _g_get_linearLimitSpring); Utils.RegisterFunc(L, Utils.GETTER_IDX, "angularXLimitSpring", _g_get_angularXLimitSpring); Utils.RegisterFunc(L, Utils.GETTER_IDX, "angularYZLimitSpring", _g_get_angularYZLimitSpring); Utils.RegisterFunc(L, Utils.GETTER_IDX, "linearLimit", _g_get_linearLimit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "lowAngularXLimit", _g_get_lowAngularXLimit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "highAngularXLimit", _g_get_highAngularXLimit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "angularYLimit", _g_get_angularYLimit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "angularZLimit", _g_get_angularZLimit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetPosition", _g_get_targetPosition); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetVelocity", _g_get_targetVelocity); Utils.RegisterFunc(L, Utils.GETTER_IDX, "xDrive", _g_get_xDrive); Utils.RegisterFunc(L, Utils.GETTER_IDX, "yDrive", _g_get_yDrive); Utils.RegisterFunc(L, Utils.GETTER_IDX, "zDrive", _g_get_zDrive); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetRotation", _g_get_targetRotation); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetAngularVelocity", _g_get_targetAngularVelocity); Utils.RegisterFunc(L, Utils.GETTER_IDX, "rotationDriveMode", _g_get_rotationDriveMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "angularXDrive", _g_get_angularXDrive); Utils.RegisterFunc(L, Utils.GETTER_IDX, "angularYZDrive", _g_get_angularYZDrive); Utils.RegisterFunc(L, Utils.GETTER_IDX, "slerpDrive", _g_get_slerpDrive); Utils.RegisterFunc(L, Utils.GETTER_IDX, "projectionMode", _g_get_projectionMode); Utils.RegisterFunc(L, Utils.GETTER_IDX, "projectionDistance", _g_get_projectionDistance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "projectionAngle", _g_get_projectionAngle); Utils.RegisterFunc(L, Utils.GETTER_IDX, "configuredInWorldSpace", _g_get_configuredInWorldSpace); Utils.RegisterFunc(L, Utils.GETTER_IDX, "swapBodies", _g_get_swapBodies); Utils.RegisterFunc(L, Utils.SETTER_IDX, "secondaryAxis", _s_set_secondaryAxis); Utils.RegisterFunc(L, Utils.SETTER_IDX, "xMotion", _s_set_xMotion); Utils.RegisterFunc(L, Utils.SETTER_IDX, "yMotion", _s_set_yMotion); Utils.RegisterFunc(L, Utils.SETTER_IDX, "zMotion", _s_set_zMotion); Utils.RegisterFunc(L, Utils.SETTER_IDX, "angularXMotion", _s_set_angularXMotion); Utils.RegisterFunc(L, Utils.SETTER_IDX, "angularYMotion", _s_set_angularYMotion); Utils.RegisterFunc(L, Utils.SETTER_IDX, "angularZMotion", _s_set_angularZMotion); Utils.RegisterFunc(L, Utils.SETTER_IDX, "linearLimitSpring", _s_set_linearLimitSpring); Utils.RegisterFunc(L, Utils.SETTER_IDX, "angularXLimitSpring", _s_set_angularXLimitSpring); Utils.RegisterFunc(L, Utils.SETTER_IDX, "angularYZLimitSpring", _s_set_angularYZLimitSpring); Utils.RegisterFunc(L, Utils.SETTER_IDX, "linearLimit", _s_set_linearLimit); Utils.RegisterFunc(L, Utils.SETTER_IDX, "lowAngularXLimit", _s_set_lowAngularXLimit); Utils.RegisterFunc(L, Utils.SETTER_IDX, "highAngularXLimit", _s_set_highAngularXLimit); Utils.RegisterFunc(L, Utils.SETTER_IDX, "angularYLimit", _s_set_angularYLimit); Utils.RegisterFunc(L, Utils.SETTER_IDX, "angularZLimit", _s_set_angularZLimit); Utils.RegisterFunc(L, Utils.SETTER_IDX, "targetPosition", _s_set_targetPosition); Utils.RegisterFunc(L, Utils.SETTER_IDX, "targetVelocity", _s_set_targetVelocity); Utils.RegisterFunc(L, Utils.SETTER_IDX, "xDrive", _s_set_xDrive); Utils.RegisterFunc(L, Utils.SETTER_IDX, "yDrive", _s_set_yDrive); Utils.RegisterFunc(L, Utils.SETTER_IDX, "zDrive", _s_set_zDrive); Utils.RegisterFunc(L, Utils.SETTER_IDX, "targetRotation", _s_set_targetRotation); Utils.RegisterFunc(L, Utils.SETTER_IDX, "targetAngularVelocity", _s_set_targetAngularVelocity); Utils.RegisterFunc(L, Utils.SETTER_IDX, "rotationDriveMode", _s_set_rotationDriveMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "angularXDrive", _s_set_angularXDrive); Utils.RegisterFunc(L, Utils.SETTER_IDX, "angularYZDrive", _s_set_angularYZDrive); Utils.RegisterFunc(L, Utils.SETTER_IDX, "slerpDrive", _s_set_slerpDrive); Utils.RegisterFunc(L, Utils.SETTER_IDX, "projectionMode", _s_set_projectionMode); Utils.RegisterFunc(L, Utils.SETTER_IDX, "projectionDistance", _s_set_projectionDistance); Utils.RegisterFunc(L, Utils.SETTER_IDX, "projectionAngle", _s_set_projectionAngle); Utils.RegisterFunc(L, Utils.SETTER_IDX, "configuredInWorldSpace", _s_set_configuredInWorldSpace); Utils.RegisterFunc(L, Utils.SETTER_IDX, "swapBodies", _s_set_swapBodies); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new UnityEngine.ConfigurableJoint(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ConfigurableJoint constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_secondaryAxis(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.secondaryAxis); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_xMotion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.xMotion); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_yMotion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.yMotion); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_zMotion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.zMotion); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_angularXMotion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.angularXMotion); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_angularYMotion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.angularYMotion); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_angularZMotion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.angularZMotion); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_linearLimitSpring(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.linearLimitSpring); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_angularXLimitSpring(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.angularXLimitSpring); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_angularYZLimitSpring(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.angularYZLimitSpring); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_linearLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.linearLimit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_lowAngularXLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.lowAngularXLimit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_highAngularXLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.highAngularXLimit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_angularYLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.angularYLimit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_angularZLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.angularZLimit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.targetPosition); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetVelocity(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.targetVelocity); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_xDrive(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.xDrive); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_yDrive(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.yDrive); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_zDrive(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.zDrive); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetRotation(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.PushUnityEngineQuaternion(L, gen_to_be_invoked.targetRotation); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetAngularVelocity(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.targetAngularVelocity); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_rotationDriveMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.rotationDriveMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_angularXDrive(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.angularXDrive); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_angularYZDrive(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.angularYZDrive); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_slerpDrive(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.slerpDrive); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_projectionMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.projectionMode); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_projectionDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.projectionDistance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_projectionAngle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.projectionAngle); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_configuredInWorldSpace(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.configuredInWorldSpace); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_swapBodies(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.swapBodies); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_secondaryAxis(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.secondaryAxis = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_xMotion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.ConfigurableJointMotion gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.xMotion = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_yMotion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.ConfigurableJointMotion gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.yMotion = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_zMotion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.ConfigurableJointMotion gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.zMotion = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_angularXMotion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.ConfigurableJointMotion gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.angularXMotion = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_angularYMotion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.ConfigurableJointMotion gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.angularYMotion = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_angularZMotion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.ConfigurableJointMotion gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.angularZMotion = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_linearLimitSpring(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.SoftJointLimitSpring gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.linearLimitSpring = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_angularXLimitSpring(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.SoftJointLimitSpring gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.angularXLimitSpring = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_angularYZLimitSpring(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.SoftJointLimitSpring gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.angularYZLimitSpring = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_linearLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.SoftJointLimit gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.linearLimit = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_lowAngularXLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.SoftJointLimit gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.lowAngularXLimit = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_highAngularXLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.SoftJointLimit gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.highAngularXLimit = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_angularYLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.SoftJointLimit gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.angularYLimit = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_angularZLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.SoftJointLimit gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.angularZLimit = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_targetPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.targetPosition = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_targetVelocity(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.targetVelocity = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_xDrive(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.JointDrive gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.xDrive = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_yDrive(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.JointDrive gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.yDrive = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_zDrive(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.JointDrive gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.zDrive = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_targetRotation(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.Quaternion gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.targetRotation = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_targetAngularVelocity(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.targetAngularVelocity = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_rotationDriveMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.RotationDriveMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.rotationDriveMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_angularXDrive(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.JointDrive gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.angularXDrive = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_angularYZDrive(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.JointDrive gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.angularYZDrive = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_slerpDrive(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.JointDrive gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.slerpDrive = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_projectionMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); UnityEngine.JointProjectionMode gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.projectionMode = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_projectionDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); gen_to_be_invoked.projectionDistance = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_projectionAngle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); gen_to_be_invoked.projectionAngle = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_configuredInWorldSpace(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); gen_to_be_invoked.configuredInWorldSpace = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_swapBodies(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ConfigurableJoint gen_to_be_invoked = (UnityEngine.ConfigurableJoint)translator.FastGetCSObj(L, 1); gen_to_be_invoked.swapBodies = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }