#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineArticulationReducedSpaceWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.ArticulationReducedSpace); Utils.BeginObjectRegister(type, L, translator, 0, 0, 1, 1); Utils.RegisterFunc(L, Utils.GETTER_IDX, "dofCount", _g_get_dofCount); Utils.RegisterFunc(L, Utils.SETTER_IDX, "dofCount", _s_set_dofCount); Utils.EndObjectRegister(type, L, translator, __CSIndexer, __NewIndexer, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { float _a = (float)LuaAPI.lua_tonumber(L, 2); var gen_ret = new UnityEngine.ArticulationReducedSpace(_a); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { float _a = (float)LuaAPI.lua_tonumber(L, 2); float _b = (float)LuaAPI.lua_tonumber(L, 3); var gen_ret = new UnityEngine.ArticulationReducedSpace(_a, _b); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { float _a = (float)LuaAPI.lua_tonumber(L, 2); float _b = (float)LuaAPI.lua_tonumber(L, 3); float _c = (float)LuaAPI.lua_tonumber(L, 4); var gen_ret = new UnityEngine.ArticulationReducedSpace(_a, _b, _c); translator.Push(L, gen_ret); return 1; } if (LuaAPI.lua_gettop(L) == 1) { translator.Push(L, default(UnityEngine.ArticulationReducedSpace)); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ArticulationReducedSpace constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] public static int __CSIndexer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (translator.Assignable(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { UnityEngine.ArticulationReducedSpace gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int index = LuaAPI.xlua_tointeger(L, 2); LuaAPI.lua_pushboolean(L, true); LuaAPI.lua_pushnumber(L, gen_to_be_invoked[index]); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.lua_pushboolean(L, false); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] public static int __NewIndexer(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (translator.Assignable(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.ArticulationReducedSpace gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); int key = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked[key] = (float)LuaAPI.lua_tonumber(L, 3); LuaAPI.lua_pushboolean(L, true); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.lua_pushboolean(L, false); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_dofCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ArticulationReducedSpace gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.dofCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_dofCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ArticulationReducedSpace gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); gen_to_be_invoked.dofCount = LuaAPI.xlua_tointeger(L, 2); translator.Update(L, 1, gen_to_be_invoked); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }