#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class SpineAnimationStateDataAnimationPairWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(Spine.AnimationStateData.AnimationPair); Utils.BeginObjectRegister(type, L, translator, 0, 1, 2, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); Utils.RegisterFunc(L, Utils.GETTER_IDX, "a1", _g_get_a1); Utils.RegisterFunc(L, Utils.GETTER_IDX, "a2", _g_get_a2); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 3 && translator.Assignable(L, 2) && translator.Assignable(L, 3)) { Spine.Animation _a1 = (Spine.Animation)translator.GetObject(L, 2, typeof(Spine.Animation)); Spine.Animation _a2 = (Spine.Animation)translator.GetObject(L, 3, typeof(Spine.Animation)); var gen_ret = new Spine.AnimationStateData.AnimationPair(_a1, _a2); translator.Push(L, gen_ret); return 1; } if (LuaAPI.lua_gettop(L) == 1) { translator.Push(L, default(Spine.AnimationStateData.AnimationPair)); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Spine.AnimationStateData.AnimationPair constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ToString(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.AnimationStateData.AnimationPair gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); { var gen_ret = gen_to_be_invoked.ToString( ); LuaAPI.lua_pushstring(L, gen_ret); translator.Update(L, 1, gen_to_be_invoked); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_a1(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.AnimationStateData.AnimationPair gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.Push(L, gen_to_be_invoked.a1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_a2(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Spine.AnimationStateData.AnimationPair gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); translator.Push(L, gen_to_be_invoked.a2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } } }