#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFTimelineHelperWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.TimelineHelper); Utils.BeginObjectRegister(type, L, translator, 0, 9, 3, 3); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetGameObjectByName", _m_GetGameObjectByName); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetListCount", _m_GetListCount); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetObjectTypeByIndex", _m_GetObjectTypeByIndex); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashNameByIndex", _m_GetHashNameByIndex); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetGameObjectByIndex", _m_GetGameObjectByIndex); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRootPrefabIndex", _m_GetRootPrefabIndex); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEventListCount", _m_GetEventListCount); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEventHashNameByIndex", _m_GetEventHashNameByIndex); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEventTimeByIndex", _m_GetEventTimeByIndex); Utils.RegisterFunc(L, Utils.GETTER_IDX, "prefabList", _g_get_prefabList); Utils.RegisterFunc(L, Utils.GETTER_IDX, "duration", _g_get_duration); Utils.RegisterFunc(L, Utils.GETTER_IDX, "timelineEventList", _g_get_timelineEventList); Utils.RegisterFunc(L, Utils.SETTER_IDX, "prefabList", _s_set_prefabList); Utils.RegisterFunc(L, Utils.SETTER_IDX, "duration", _s_set_duration); Utils.RegisterFunc(L, Utils.SETTER_IDX, "timelineEventList", _s_set_timelineEventList); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new BF.TimelineHelper(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.TimelineHelper constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetGameObjectByName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimelineHelper gen_to_be_invoked = (BF.TimelineHelper)translator.FastGetCSObj(L, 1); { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetGameObjectByName( _name ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetListCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimelineHelper gen_to_be_invoked = (BF.TimelineHelper)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetListCount( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetObjectTypeByIndex(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimelineHelper gen_to_be_invoked = (BF.TimelineHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetObjectTypeByIndex( _index ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetHashNameByIndex(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimelineHelper gen_to_be_invoked = (BF.TimelineHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetHashNameByIndex( _index ); LuaAPI.xlua_pushuint(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetGameObjectByIndex(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimelineHelper gen_to_be_invoked = (BF.TimelineHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetGameObjectByIndex( _index ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetRootPrefabIndex(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimelineHelper gen_to_be_invoked = (BF.TimelineHelper)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetRootPrefabIndex( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetEventListCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimelineHelper gen_to_be_invoked = (BF.TimelineHelper)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetEventListCount( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetEventHashNameByIndex(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimelineHelper gen_to_be_invoked = (BF.TimelineHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetEventHashNameByIndex( _index ); LuaAPI.xlua_pushuint(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetEventTimeByIndex(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimelineHelper gen_to_be_invoked = (BF.TimelineHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetEventTimeByIndex( _index ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_prefabList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimelineHelper gen_to_be_invoked = (BF.TimelineHelper)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.prefabList); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_duration(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimelineHelper gen_to_be_invoked = (BF.TimelineHelper)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.duration); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_timelineEventList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimelineHelper gen_to_be_invoked = (BF.TimelineHelper)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.timelineEventList); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_prefabList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimelineHelper gen_to_be_invoked = (BF.TimelineHelper)translator.FastGetCSObj(L, 1); gen_to_be_invoked.prefabList = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_duration(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimelineHelper gen_to_be_invoked = (BF.TimelineHelper)translator.FastGetCSObj(L, 1); gen_to_be_invoked.duration = LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_timelineEventList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.TimelineHelper gen_to_be_invoked = (BF.TimelineHelper)translator.FastGetCSObj(L, 1); gen_to_be_invoked.timelineEventList = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }