#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFLuaManagerWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.LuaManager); Utils.BeginObjectRegister(type, L, translator, 0, 15, 1, 1); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Update", _m_Update); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Destroy", _m_Destroy); Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitFirstLua", _m_InitFirstLua); Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitGame", _m_InitGame); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadLuaDeveloperMode", _m_LoadLuaDeveloperMode); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetGlobalLuaFunc", _m_GetGlobalLuaFunc); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnGameInitSucc", _m_OnGameInitSucc); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearCache", _m_ClearCache); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LuaEnvTick", _m_LuaEnvTick); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LuaEnvFullGC", _m_LuaEnvFullGC); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnApplicationFocus", _m_OnApplicationFocus); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnApplicationPause", _m_OnApplicationPause); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnApplicationQuit", _m_OnApplicationQuit); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear); Utils.RegisterFunc(L, Utils.GETTER_IDX, "DevExist", _g_get_DevExist); Utils.RegisterFunc(L, Utils.SETTER_IDX, "DevExist", _s_set_DevExist); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "Create", _m_Create_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "BF.LuaManager does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Create_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { var gen_ret = BF.LuaManager.Create( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Update(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Update( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Destroy(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Destroy( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_InitFirstLua(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); { XLua.LuaEnv.CustomLoader _loader = translator.GetDelegate(L, 2); gen_to_be_invoked.InitFirstLua( _loader ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_InitGame(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); { System.Action _gameInitSuccCallback = translator.GetDelegate(L, 2); gen_to_be_invoked.InitGame( _gameInitSuccCallback ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadLuaDeveloperMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); { string _scriptPath = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.LoadLuaDeveloperMode( _scriptPath ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetGlobalLuaFunc(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.GetGlobalLuaFunc( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnGameInitSucc(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnGameInitSucc( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClearCache(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ClearCache( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LuaEnvTick(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.LuaEnvTick( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LuaEnvFullGC(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); { int _count = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.LuaEnvFullGC( _count ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnApplicationFocus(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); { bool _hasFocus = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.OnApplicationFocus( _hasFocus ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnApplicationPause(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); { bool _pauseStatus = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.OnApplicationPause( _pauseStatus ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnApplicationQuit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnApplicationQuit( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Clear(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Clear( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_DevExist(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.DevExist); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_DevExist(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.LuaManager gen_to_be_invoked = (BF.LuaManager)translator.FastGetCSObj(L, 1); gen_to_be_invoked.DevExist = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }