#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFUIHelperWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.UIHelper); Utils.BeginObjectRegister(type, L, translator, 0, 17, 5, 2); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetInit", _m_SetInit); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHasInitDefaultNotchScreenHeight", _m_GetHasInitDefaultNotchScreenHeight); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetNotchScreenNodeCount", _m_GetNotchScreenNodeCount); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetNotchScreenNodeGameObject", _m_GetNotchScreenNodeGameObject); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetNotchScreenNodeAdjustHeight", _m_GetNotchScreenNodeAdjustHeight); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetIsHaveNotchScreenNodeGameObject", _m_GetIsHaveNotchScreenNodeGameObject); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CacheAnchoredPosition", _m_CacheAnchoredPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CacheAnchorMin", _m_CacheAnchorMin); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CacheAnchorMax", _m_CacheAnchorMax); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CacheOffsetMax", _m_CacheOffsetMax); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CacheOffsetMin", _m_CacheOffsetMin); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetOffsetMax", _m_SetOffsetMax); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetOffsetMin", _m_SetOffsetMin); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAnchoredPosition", _m_SetAnchoredPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetSortingOrder", _m_SetSortingOrder); Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddEffect", _m_AddEffect); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveEffect", _m_RemoveEffect); Utils.RegisterFunc(L, Utils.GETTER_IDX, "PositionX", _g_get_PositionX); Utils.RegisterFunc(L, Utils.GETTER_IDX, "PositionY", _g_get_PositionY); Utils.RegisterFunc(L, Utils.GETTER_IDX, "PositionZ", _g_get_PositionZ); Utils.RegisterFunc(L, Utils.GETTER_IDX, "EffectList", _g_get_EffectList); Utils.RegisterFunc(L, Utils.GETTER_IDX, "NotchScreenNodeList", _g_get_NotchScreenNodeList); Utils.RegisterFunc(L, Utils.SETTER_IDX, "EffectList", _s_set_EffectList); Utils.RegisterFunc(L, Utils.SETTER_IDX, "NotchScreenNodeList", _s_set_NotchScreenNodeList); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new BF.UIHelper(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.UIHelper constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetInit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { bool _init = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.SetInit( _init ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetHasInitDefaultNotchScreenHeight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetHasInitDefaultNotchScreenHeight( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetNotchScreenNodeCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetNotchScreenNodeCount( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetNotchScreenNodeGameObject(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetNotchScreenNodeGameObject( _index ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetNotchScreenNodeAdjustHeight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetNotchScreenNodeAdjustHeight( _index ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetIsHaveNotchScreenNodeGameObject(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetIsHaveNotchScreenNodeGameObject( _index ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CacheAnchoredPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.CacheAnchoredPosition( _index ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CacheAnchorMin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.CacheAnchorMin( _index ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CacheAnchorMax(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.CacheAnchorMax( _index ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CacheOffsetMax(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.CacheOffsetMax( _index ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CacheOffsetMin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.CacheOffsetMin( _index ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetOffsetMax(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); float _x = (float)LuaAPI.lua_tonumber(L, 3); float _y = (float)LuaAPI.lua_tonumber(L, 4); gen_to_be_invoked.SetOffsetMax( _index, _x, _y ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetOffsetMin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); float _x = (float)LuaAPI.lua_tonumber(L, 3); float _y = (float)LuaAPI.lua_tonumber(L, 4); gen_to_be_invoked.SetOffsetMin( _index, _x, _y ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetAnchoredPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); float _x = (float)LuaAPI.lua_tonumber(L, 3); float _y = (float)LuaAPI.lua_tonumber(L, 4); gen_to_be_invoked.SetAnchoredPosition( _index, _x, _y ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetSortingOrder(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { int _uiOrder = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SetSortingOrder( _uiOrder ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddEffect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { BF.BaseSortingOrderHelper _helper = (BF.BaseSortingOrderHelper)translator.GetObject(L, 2, typeof(BF.BaseSortingOrderHelper)); int _uiOrder = LuaAPI.xlua_tointeger(L, 3); int _order = LuaAPI.xlua_tointeger(L, 4); gen_to_be_invoked.AddEffect( _helper, _uiOrder, _order ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RemoveEffect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); { BF.BaseSortingOrderHelper _helper = (BF.BaseSortingOrderHelper)translator.GetObject(L, 2, typeof(BF.BaseSortingOrderHelper)); gen_to_be_invoked.RemoveEffect( _helper ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_PositionX(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.PositionX); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_PositionY(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.PositionY); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_PositionZ(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.PositionZ); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_EffectList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.EffectList); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_NotchScreenNodeList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.NotchScreenNodeList); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_EffectList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); gen_to_be_invoked.EffectList = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_NotchScreenNodeList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.UIHelper gen_to_be_invoked = (BF.UIHelper)translator.FastGetCSObj(L, 1); gen_to_be_invoked.NotchScreenNodeList = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }