#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFPostEffectRadialBlurWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.PostEffectRadialBlur); Utils.BeginObjectRegister(type, L, translator, 0, 5, 3, 2); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBlurRadius", _m_SetBlurRadius); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshBlurRadius", _m_RefreshBlurRadius); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetRadialCenter", _m_SetRadialCenter); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshRadialCenter", _m_RefreshRadialCenter); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnRenderImage", _m_OnRenderImage); Utils.RegisterFunc(L, Utils.GETTER_IDX, "RadialBlurMaterial", _g_get_RadialBlurMaterial); Utils.RegisterFunc(L, Utils.GETTER_IDX, "BlurRadius", _g_get_BlurRadius); Utils.RegisterFunc(L, Utils.GETTER_IDX, "RadialCenter", _g_get_RadialCenter); Utils.RegisterFunc(L, Utils.SETTER_IDX, "BlurRadius", _s_set_BlurRadius); Utils.RegisterFunc(L, Utils.SETTER_IDX, "RadialCenter", _s_set_RadialCenter); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new BF.PostEffectRadialBlur(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.PostEffectRadialBlur constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetBlurRadius(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.PostEffectRadialBlur gen_to_be_invoked = (BF.PostEffectRadialBlur)translator.FastGetCSObj(L, 1); { float _blurRadius = (float)LuaAPI.lua_tonumber(L, 2); gen_to_be_invoked.SetBlurRadius( _blurRadius ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RefreshBlurRadius(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.PostEffectRadialBlur gen_to_be_invoked = (BF.PostEffectRadialBlur)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.RefreshBlurRadius( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetRadialCenter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.PostEffectRadialBlur gen_to_be_invoked = (BF.PostEffectRadialBlur)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _value;translator.Get(L, 2, out _value); gen_to_be_invoked.SetRadialCenter( _value ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RefreshRadialCenter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.PostEffectRadialBlur gen_to_be_invoked = (BF.PostEffectRadialBlur)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.RefreshRadialCenter( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnRenderImage(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.PostEffectRadialBlur gen_to_be_invoked = (BF.PostEffectRadialBlur)translator.FastGetCSObj(L, 1); { BF.PostEffectContext _context = (BF.PostEffectContext)translator.GetObject(L, 2, typeof(BF.PostEffectContext)); var gen_ret = gen_to_be_invoked.OnRenderImage( _context ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_RadialBlurMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.PostEffectRadialBlur gen_to_be_invoked = (BF.PostEffectRadialBlur)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.RadialBlurMaterial); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_BlurRadius(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.PostEffectRadialBlur gen_to_be_invoked = (BF.PostEffectRadialBlur)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.BlurRadius); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_RadialCenter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.PostEffectRadialBlur gen_to_be_invoked = (BF.PostEffectRadialBlur)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.RadialCenter); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_BlurRadius(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.PostEffectRadialBlur gen_to_be_invoked = (BF.PostEffectRadialBlur)translator.FastGetCSObj(L, 1); gen_to_be_invoked.BlurRadius = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_RadialCenter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.PostEffectRadialBlur gen_to_be_invoked = (BF.PostEffectRadialBlur)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.RadialCenter = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }