#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFNodeHelperWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.NodeHelper); Utils.BeginObjectRegister(type, L, translator, 0, 16, 4, 1); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetGameObjectByName", _m_GetGameObjectByName); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetListCount", _m_GetListCount); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashNameByIndex", _m_GetHashNameByIndex); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetObjectTypeByIndex", _m_GetObjectTypeByIndex); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetGameObjectByIndex", _m_GetGameObjectByIndex); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLocalPosition", _m_SetLocalPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CachePosition", _m_CachePosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPosition", _m_SetPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPositionX", _m_SetPositionX); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPositionY", _m_SetPositionY); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPositionZ", _m_SetPositionZ); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CacheLocalEulerAngles", _m_CacheLocalEulerAngles); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLocalEulerAngles", _m_SetLocalEulerAngles); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLocalEulerAnglesZ", _m_GetLocalEulerAnglesZ); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLocalEulerAnglesZ", _m_SetLocalEulerAnglesZ); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLocalScale", _m_SetLocalScale); Utils.RegisterFunc(L, Utils.GETTER_IDX, "PositionX", _g_get_PositionX); Utils.RegisterFunc(L, Utils.GETTER_IDX, "PositionY", _g_get_PositionY); Utils.RegisterFunc(L, Utils.GETTER_IDX, "PositionZ", _g_get_PositionZ); Utils.RegisterFunc(L, Utils.GETTER_IDX, "prefabList", _g_get_prefabList); Utils.RegisterFunc(L, Utils.SETTER_IDX, "prefabList", _s_set_prefabList); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new BF.NodeHelper(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.NodeHelper constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetGameObjectByName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.GetGameObjectByName( _name ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetListCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetListCount( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetHashNameByIndex(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetHashNameByIndex( _index ); LuaAPI.xlua_pushuint(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetObjectTypeByIndex(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetObjectTypeByIndex( _index ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetGameObjectByIndex(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetGameObjectByIndex( _index ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetLocalPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); float _x = (float)LuaAPI.lua_tonumber(L, 3); float _y = (float)LuaAPI.lua_tonumber(L, 4); float _z = (float)LuaAPI.lua_tonumber(L, 5); gen_to_be_invoked.SetLocalPosition( _index, _x, _y, _z ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CachePosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.CachePosition( _index ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); float _x = (float)LuaAPI.lua_tonumber(L, 3); float _y = (float)LuaAPI.lua_tonumber(L, 4); float _z = (float)LuaAPI.lua_tonumber(L, 5); gen_to_be_invoked.SetPosition( _index, _x, _y, _z ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetPositionX(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); float _x = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.SetPositionX( _index, _x ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetPositionY(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); float _y = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.SetPositionY( _index, _y ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetPositionZ(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); float _z = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.SetPositionZ( _index, _z ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CacheLocalEulerAngles(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.CacheLocalEulerAngles( _index ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetLocalEulerAngles(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); float _x = (float)LuaAPI.lua_tonumber(L, 3); float _y = (float)LuaAPI.lua_tonumber(L, 4); float _z = (float)LuaAPI.lua_tonumber(L, 5); gen_to_be_invoked.SetLocalEulerAngles( _index, _x, _y, _z ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetLocalEulerAnglesZ(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); var gen_ret = gen_to_be_invoked.GetLocalEulerAnglesZ( _index ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetLocalEulerAnglesZ(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); float _z = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.SetLocalEulerAnglesZ( _index, _z ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetLocalScale(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); float _x = (float)LuaAPI.lua_tonumber(L, 3); float _y = (float)LuaAPI.lua_tonumber(L, 4); float _z = (float)LuaAPI.lua_tonumber(L, 5); gen_to_be_invoked.SetLocalScale( _index, _x, _y, _z ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_PositionX(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.PositionX); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_PositionY(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.PositionY); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_PositionZ(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.PositionZ); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_prefabList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.prefabList); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_prefabList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.NodeHelper gen_to_be_invoked = (BF.NodeHelper)translator.FastGetCSObj(L, 1); gen_to_be_invoked.prefabList = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }