#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFGameLaunchManagerWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.GameLaunchManager); Utils.BeginObjectRegister(type, L, translator, 0, 16, 3, 1); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMono", _m_SetMono); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Update", _m_Update); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Destroy", _m_Destroy); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowIOSATTrack", _m_ShowIOSATTrack); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LaunchGame", _m_LaunchGame); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LaunchForLogin", _m_LaunchForLogin); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LaunchForRelogin", _m_LaunchForRelogin); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LaunchForLanguage", _m_LaunchForLanguage); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsNetworkReachability", _m_IsNetworkReachability); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsWifi", _m_IsWifi); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetCurrentProcessor", _m_SetCurrentProcessor); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsVersionWhiteList", _m_IsVersionWhiteList); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFirstAB", _m_GetFirstAB); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCurrentVersion", _m_GetCurrentVersion); Utils.RegisterFunc(L, Utils.METHOD_IDX, "QuitGame", _m_QuitGame); Utils.RegisterFunc(L, Utils.GETTER_IDX, "LaunchRequester", _g_get_LaunchRequester); Utils.RegisterFunc(L, Utils.GETTER_IDX, "LaunchTimes", _g_get_LaunchTimes); Utils.RegisterFunc(L, Utils.GETTER_IDX, "LoadedFirstAb", _g_get_LoadedFirstAb); Utils.RegisterFunc(L, Utils.SETTER_IDX, "LoadedFirstAb", _s_set_LoadedFirstAb); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "Create", _m_Create_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "ForJustice", _m_ForJustice_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "BF.GameLaunchManager does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Create_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { var gen_ret = BF.GameLaunchManager.Create( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetMono(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { UnityEngine.MonoBehaviour _mono = (UnityEngine.MonoBehaviour)translator.GetObject(L, 2, typeof(UnityEngine.MonoBehaviour)); gen_to_be_invoked.SetMono( _mono ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Update(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Update( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Destroy(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Destroy( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShowIOSATTrack(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ShowIOSATTrack( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LaunchGame(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.LaunchGame( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LaunchForLogin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { string _versionJson = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.LaunchForLogin( _versionJson ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LaunchForRelogin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { string _versionJson = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.LaunchForRelogin( _versionJson ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LaunchForLanguage(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { string _language = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.LaunchForLanguage( _language ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsNetworkReachability(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.IsNetworkReachability( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsWifi(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.IsWifi( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetCurrentProcessor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { BF.GameLaunchProcessorBase _processor = (BF.GameLaunchProcessorBase)translator.GetObject(L, 2, typeof(BF.GameLaunchProcessorBase)); gen_to_be_invoked.SetCurrentProcessor( _processor ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsVersionWhiteList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.IsVersionWhiteList( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFirstAB(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetFirstAB( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetCurrentVersion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetCurrentVersion( ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_QuitGame(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.QuitGame( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ForJustice_xlua_st_(RealStatePtr L) { try { { string _str = LuaAPI.lua_tostring(L, 1); var gen_ret = BF.GameLaunchManager.ForJustice( _str ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_LaunchRequester(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.LaunchRequester); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_LaunchTimes(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.LaunchTimes); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_LoadedFirstAb(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.LoadedFirstAb); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_LoadedFirstAb(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.GameLaunchManager gen_to_be_invoked = (BF.GameLaunchManager)translator.FastGetCSObj(L, 1); gen_to_be_invoked.LoadedFirstAb = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }