#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFBFFingerWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.BFFinger); Utils.BeginObjectRegister(type, L, translator, 0, 20, 29, 17); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRay", _m_GetRay); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetStartRay", _m_GetStartRay); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSnapshotScreenDelta", _m_GetSnapshotScreenDelta); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSnapshotScreenPosition", _m_GetSnapshotScreenPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSnapshotWorldPosition", _m_GetSnapshotWorldPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRadians", _m_GetRadians); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDegrees", _m_GetDegrees); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLastRadians", _m_GetLastRadians); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLastDegrees", _m_GetLastDegrees); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDeltaRadians", _m_GetDeltaRadians); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDeltaDegrees", _m_GetDeltaDegrees); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetScreenDistance", _m_GetScreenDistance); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLastScreenDistance", _m_GetLastScreenDistance); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetStartScreenDistance", _m_GetStartScreenDistance); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetStartWorldPosition", _m_GetStartWorldPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLastWorldPosition", _m_GetLastWorldPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetWorldPosition", _m_GetWorldPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetWorldDelta", _m_GetWorldDelta); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearSnapshots", _m_ClearSnapshots); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecordSnapshot", _m_RecordSnapshot); Utils.RegisterFunc(L, Utils.GETTER_IDX, "StartLayer", _g_get_StartLayer); Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsActive", _g_get_IsActive); Utils.RegisterFunc(L, Utils.GETTER_IDX, "SnapshotDuration", _g_get_SnapshotDuration); Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsOverTargetLayer", _g_get_IsOverTargetLayer); Utils.RegisterFunc(L, Utils.GETTER_IDX, "TargetTrans", _g_get_TargetTrans); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Hit", _g_get_Hit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Down", _g_get_Down); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Up", _g_get_Up); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Move", _g_get_Move); Utils.RegisterFunc(L, Utils.GETTER_IDX, "LastSnapshotScreenDelta", _g_get_LastSnapshotScreenDelta); Utils.RegisterFunc(L, Utils.GETTER_IDX, "ScreenDelta", _g_get_ScreenDelta); Utils.RegisterFunc(L, Utils.GETTER_IDX, "SlideScreenDelta", _g_get_SlideScreenDelta); Utils.RegisterFunc(L, Utils.GETTER_IDX, "index", _g_get_index); Utils.RegisterFunc(L, Utils.GETTER_IDX, "age", _g_get_age); Utils.RegisterFunc(L, Utils.GETTER_IDX, "touching", _g_get_touching); Utils.RegisterFunc(L, Utils.GETTER_IDX, "lastTouching", _g_get_lastTouching); Utils.RegisterFunc(L, Utils.GETTER_IDX, "hit", _g_get_hit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "hitCount", _g_get_hitCount); Utils.RegisterFunc(L, Utils.GETTER_IDX, "slide", _g_get_slide); Utils.RegisterFunc(L, Utils.GETTER_IDX, "dead", _g_get_dead); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pressure", _g_get_pressure); Utils.RegisterFunc(L, Utils.GETTER_IDX, "lastPressure", _g_get_lastPressure); Utils.RegisterFunc(L, Utils.GETTER_IDX, "startScreenPos", _g_get_startScreenPos); Utils.RegisterFunc(L, Utils.GETTER_IDX, "lastScreenPos", _g_get_lastScreenPos); Utils.RegisterFunc(L, Utils.GETTER_IDX, "curScreenPos", _g_get_curScreenPos); Utils.RegisterFunc(L, Utils.GETTER_IDX, "startOverTargetLayer", _g_get_startOverTargetLayer); Utils.RegisterFunc(L, Utils.GETTER_IDX, "startTargetTrans", _g_get_startTargetTrans); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cantTriggerHit", _g_get_cantTriggerHit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "snapshotList", _g_get_snapshotList); Utils.RegisterFunc(L, Utils.SETTER_IDX, "index", _s_set_index); Utils.RegisterFunc(L, Utils.SETTER_IDX, "age", _s_set_age); Utils.RegisterFunc(L, Utils.SETTER_IDX, "touching", _s_set_touching); Utils.RegisterFunc(L, Utils.SETTER_IDX, "lastTouching", _s_set_lastTouching); Utils.RegisterFunc(L, Utils.SETTER_IDX, "hit", _s_set_hit); Utils.RegisterFunc(L, Utils.SETTER_IDX, "hitCount", _s_set_hitCount); Utils.RegisterFunc(L, Utils.SETTER_IDX, "slide", _s_set_slide); Utils.RegisterFunc(L, Utils.SETTER_IDX, "dead", _s_set_dead); Utils.RegisterFunc(L, Utils.SETTER_IDX, "pressure", _s_set_pressure); Utils.RegisterFunc(L, Utils.SETTER_IDX, "lastPressure", _s_set_lastPressure); Utils.RegisterFunc(L, Utils.SETTER_IDX, "startScreenPos", _s_set_startScreenPos); Utils.RegisterFunc(L, Utils.SETTER_IDX, "lastScreenPos", _s_set_lastScreenPos); Utils.RegisterFunc(L, Utils.SETTER_IDX, "curScreenPos", _s_set_curScreenPos); Utils.RegisterFunc(L, Utils.SETTER_IDX, "startOverTargetLayer", _s_set_startOverTargetLayer); Utils.RegisterFunc(L, Utils.SETTER_IDX, "startTargetTrans", _s_set_startTargetTrans); Utils.RegisterFunc(L, Utils.SETTER_IDX, "cantTriggerHit", _s_set_cantTriggerHit); Utils.RegisterFunc(L, Utils.SETTER_IDX, "snapshotList", _s_set_snapshotList); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { var gen_ret = new BF.BFFinger(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetRay(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 2, typeof(UnityEngine.Camera)); var gen_ret = gen_to_be_invoked.GetRay( _camera ); translator.PushUnityEngineRay(L, gen_ret); return 1; } if(gen_param_count == 1) { var gen_ret = gen_to_be_invoked.GetRay( ); translator.PushUnityEngineRay(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetRay!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetStartRay(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 2, typeof(UnityEngine.Camera)); var gen_ret = gen_to_be_invoked.GetStartRay( _camera ); translator.PushUnityEngineRay(L, gen_ret); return 1; } if(gen_param_count == 1) { var gen_ret = gen_to_be_invoked.GetStartRay( ); translator.PushUnityEngineRay(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetStartRay!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSnapshotScreenDelta(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); { float _deltaTime = (float)LuaAPI.lua_tonumber(L, 2); var gen_ret = gen_to_be_invoked.GetSnapshotScreenDelta( _deltaTime ); translator.PushUnityEngineVector2(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSnapshotScreenPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); { float _targetAge = (float)LuaAPI.lua_tonumber(L, 2); var gen_ret = gen_to_be_invoked.GetSnapshotScreenPosition( _targetAge ); translator.PushUnityEngineVector2(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSnapshotWorldPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable(L, 4)) { float _targetAge = (float)LuaAPI.lua_tonumber(L, 2); float _distance = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 4, typeof(UnityEngine.Camera)); var gen_ret = gen_to_be_invoked.GetSnapshotWorldPosition( _targetAge, _distance, _camera ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { float _targetAge = (float)LuaAPI.lua_tonumber(L, 2); float _distance = (float)LuaAPI.lua_tonumber(L, 3); var gen_ret = gen_to_be_invoked.GetSnapshotWorldPosition( _targetAge, _distance ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetSnapshotWorldPosition!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetRadians(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint); var gen_ret = gen_to_be_invoked.GetRadians( _referencePoint ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetDegrees(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint); var gen_ret = gen_to_be_invoked.GetDegrees( _referencePoint ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetLastRadians(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint); var gen_ret = gen_to_be_invoked.GetLastRadians( _referencePoint ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetLastDegrees(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint); var gen_ret = gen_to_be_invoked.GetLastDegrees( _referencePoint ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetDeltaRadians(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint); var gen_ret = gen_to_be_invoked.GetDeltaRadians( _referencePoint ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint); UnityEngine.Vector2 _lastReferencePoint;translator.Get(L, 3, out _lastReferencePoint); var gen_ret = gen_to_be_invoked.GetDeltaRadians( _referencePoint, _lastReferencePoint ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetDeltaRadians!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetDeltaDegrees(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint); var gen_ret = gen_to_be_invoked.GetDeltaDegrees( _referencePoint ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint); UnityEngine.Vector2 _lastReferencePoint;translator.Get(L, 3, out _lastReferencePoint); var gen_ret = gen_to_be_invoked.GetDeltaDegrees( _referencePoint, _lastReferencePoint ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetDeltaDegrees!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetScreenDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _point;translator.Get(L, 2, out _point); var gen_ret = gen_to_be_invoked.GetScreenDistance( _point ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetLastScreenDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _point;translator.Get(L, 2, out _point); var gen_ret = gen_to_be_invoked.GetLastScreenDistance( _point ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetStartScreenDistance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _point;translator.Get(L, 2, out _point); var gen_ret = gen_to_be_invoked.GetStartScreenDistance( _point ); LuaAPI.lua_pushnumber(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetStartWorldPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { float _distance = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); var gen_ret = gen_to_be_invoked.GetStartWorldPosition( _distance, _camera ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { float _distance = (float)LuaAPI.lua_tonumber(L, 2); var gen_ret = gen_to_be_invoked.GetStartWorldPosition( _distance ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetStartWorldPosition!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetLastWorldPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { float _distance = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); var gen_ret = gen_to_be_invoked.GetLastWorldPosition( _distance, _camera ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { float _distance = (float)LuaAPI.lua_tonumber(L, 2); var gen_ret = gen_to_be_invoked.GetLastWorldPosition( _distance ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetLastWorldPosition!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetWorldPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { float _distance = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); var gen_ret = gen_to_be_invoked.GetWorldPosition( _distance, _camera ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { float _distance = (float)LuaAPI.lua_tonumber(L, 2); var gen_ret = gen_to_be_invoked.GetWorldPosition( _distance ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetWorldPosition!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetWorldDelta(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { float _distance = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); var gen_ret = gen_to_be_invoked.GetWorldDelta( _distance, _camera ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { float _distance = (float)LuaAPI.lua_tonumber(L, 2); var gen_ret = gen_to_be_invoked.GetWorldDelta( _distance ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable(L, 4)) { float _lastDistance = (float)LuaAPI.lua_tonumber(L, 2); float _distance = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 4, typeof(UnityEngine.Camera)); var gen_ret = gen_to_be_invoked.GetWorldDelta( _lastDistance, _distance, _camera ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { float _lastDistance = (float)LuaAPI.lua_tonumber(L, 2); float _distance = (float)LuaAPI.lua_tonumber(L, 3); var gen_ret = gen_to_be_invoked.GetWorldDelta( _lastDistance, _distance ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetWorldDelta!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClearSnapshots(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _count = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.ClearSnapshots( _count ); return 0; } if(gen_param_count == 1) { gen_to_be_invoked.ClearSnapshots( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.ClearSnapshots!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RecordSnapshot(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.RecordSnapshot( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_StartLayer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.StartLayer); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_IsActive(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsActive); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_SnapshotDuration(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.SnapshotDuration); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_IsOverTargetLayer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsOverTargetLayer); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_TargetTrans(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.TargetTrans); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Hit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.Hit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Down(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.Down); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Up(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.Up); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Move(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.Move); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_LastSnapshotScreenDelta(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.LastSnapshotScreenDelta); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_ScreenDelta(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.ScreenDelta); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_SlideScreenDelta(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.SlideScreenDelta); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_index(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.index); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_age(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.age); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_touching(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.touching); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_lastTouching(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.lastTouching); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_hit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.hit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_hitCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.hitCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_slide(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.slide); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_dead(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.dead); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pressure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.pressure); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_lastPressure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.lastPressure); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_startScreenPos(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.startScreenPos); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_lastScreenPos(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.lastScreenPos); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_curScreenPos(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector2(L, gen_to_be_invoked.curScreenPos); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_startOverTargetLayer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.startOverTargetLayer); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_startTargetTrans(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.startTargetTrans); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cantTriggerHit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.cantTriggerHit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_snapshotList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.snapshotList); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_index(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.index = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_age(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.age = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_touching(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.touching = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_lastTouching(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.lastTouching = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_hit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.hit = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_hitCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.hitCount = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_slide(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.slide = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_dead(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.dead = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_pressure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.pressure = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_lastPressure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.lastPressure = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_startScreenPos(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.startScreenPos = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_lastScreenPos(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.lastScreenPos = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_curScreenPos(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.curScreenPos = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_startOverTargetLayer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.startOverTargetLayer = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_startTargetTrans(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.startTargetTrans = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_cantTriggerHit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.cantTriggerHit = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_snapshotList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1); gen_to_be_invoked.snapshotList = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }