#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFAssetBundleObjectWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.AssetBundleObject); Utils.BeginObjectRegister(type, L, translator, 0, 7, 3, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadBundleAsync", _m_LoadBundleAsync); Utils.RegisterFunc(L, Utils.METHOD_IDX, "StartLoadAsync", _m_StartLoadAsync); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadSync", _m_LoadSync); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Tick", _m_Tick); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Complete", _m_Complete); Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddUnloadCallback", _m_AddUnloadCallback); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Unload", _m_Unload); Utils.RegisterFunc(L, Utils.GETTER_IDX, "AssetBundleConfig", _g_get_AssetBundleConfig); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Assetbundle", _g_get_Assetbundle); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Timeout", _g_get_Timeout); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 1, 1); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "fullpathDict", _g_get_fullpathDict); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "fullpathDict", _s_set_fullpathDict); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 3 && translator.Assignable(L, 2) && translator.Assignable(L, 3)) { BF.AssetBundleConfig _config = (BF.AssetBundleConfig)translator.GetObject(L, 2, typeof(BF.AssetBundleConfig)); BF.AssetBundleLoader _loader = (BF.AssetBundleLoader)translator.GetObject(L, 3, typeof(BF.AssetBundleLoader)); var gen_ret = new BF.AssetBundleObject(_config, _loader); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.AssetBundleObject constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadBundleAsync(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetBundleObject gen_to_be_invoked = (BF.AssetBundleObject)translator.FastGetCSObj(L, 1); { System.Action _callback = translator.GetDelegate>(L, 2); gen_to_be_invoked.LoadBundleAsync( _callback ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_StartLoadAsync(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetBundleObject gen_to_be_invoked = (BF.AssetBundleObject)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.StartLoadAsync( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadSync(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetBundleObject gen_to_be_invoked = (BF.AssetBundleObject)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { bool _ignoreRefCount = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.LoadSync( _ignoreRefCount ); return 0; } if(gen_param_count == 1) { gen_to_be_invoked.LoadSync( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.AssetBundleObject.LoadSync!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Tick(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetBundleObject gen_to_be_invoked = (BF.AssetBundleObject)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.Tick( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Complete(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetBundleObject gen_to_be_invoked = (BF.AssetBundleObject)translator.FastGetCSObj(L, 1); { UnityEngine.AssetBundle _ab = (UnityEngine.AssetBundle)translator.GetObject(L, 2, typeof(UnityEngine.AssetBundle)); gen_to_be_invoked.Complete( _ab ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddUnloadCallback(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetBundleObject gen_to_be_invoked = (BF.AssetBundleObject)translator.FastGetCSObj(L, 1); { System.Action _unloadCallback = translator.GetDelegate(L, 2); gen_to_be_invoked.AddUnloadCallback( _unloadCallback ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Unload(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetBundleObject gen_to_be_invoked = (BF.AssetBundleObject)translator.FastGetCSObj(L, 1); { bool _immediately = LuaAPI.lua_toboolean(L, 2); var gen_ret = gen_to_be_invoked.Unload( _immediately ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_AssetBundleConfig(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetBundleObject gen_to_be_invoked = (BF.AssetBundleObject)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.AssetBundleConfig); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Assetbundle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetBundleObject gen_to_be_invoked = (BF.AssetBundleObject)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Assetbundle); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Timeout(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetBundleObject gen_to_be_invoked = (BF.AssetBundleObject)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Timeout); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fullpathDict(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, BF.AssetBundleObject.fullpathDict); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fullpathDict(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.AssetBundleObject.fullpathDict = (System.Collections.Generic.Dictionary)translator.GetObject(L, 1, typeof(System.Collections.Generic.Dictionary)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }